forked from VoxeLibre/VoxeLibre
Update more documentation to use VoxeLibre
This commit is contained in:
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b37e9818b7
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@ -8,4 +8,4 @@ Lever meshes created by Gerold55.
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Jeija and Wuzzy.
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Jeija and Wuzzy.
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## Textures
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## Textures
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(See main README file of MineClone 2).
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See main README file of VoxeLibre.
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@ -27,4 +27,4 @@ Licensed (CC BY-SA 3.0) by Mito551
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All other sounds licensed CC0 by OpenGameArt.org user artisticdude.
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All other sounds licensed CC0 by OpenGameArt.org user artisticdude.
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Source: <https://opengameart.org/content/rpg-sound-pack>
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Source: <https://opengameart.org/content/rpg-sound-pack>
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Other media files: See MineClone 2 license.
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Other media files: See VoxeLibre license.
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@ -1,11 +1,11 @@
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This mod adds bows and arrows for MineClone 2.
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This mod adds bows and arrows for VoxeLibre.
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License:
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License:
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* Source code: LGPL 3.0
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* Source code: LGPL 3.0
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* Incorporates code from the [bow] mod by Arcelmi.
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* Incorporates code from the [bow] mod by Arcelmi.
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https://github.com/Arcelmi/minetest-bows
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https://github.com/Arcelmi/minetest-bows
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* Textures: See MineClone 2 license notes.
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* Textures: See VoxeLibre license notes.
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* Sounds:
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* Sounds:
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* mcl_bows_bow_shoot.ogg: CC0 by Freesound.org user JoeDinesSound
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* mcl_bows_bow_shoot.ogg: CC0 by Freesound.org user JoeDinesSound
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https://freesound.org/people/JoeDinesSound/sounds/534942/
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https://freesound.org/people/JoeDinesSound/sounds/534942/
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@ -1,4 +1,4 @@
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MineClone 2 core mod
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VoxeLibre core mod
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====================
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====================
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Originally forked from Minetest Game's default mod in the distant past.
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Originally forked from Minetest Game's default mod in the distant past.
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@ -23,7 +23,7 @@ Steel door sounds open & close (CC-BY-3.0) by HazMatt
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License/authors of texture files
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License/authors of texture files
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--------------------------------------
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--------------------------------------
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Same as media license for MineClone 2 (see root directory).
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Same as media license for VoxeLibre (see root directory).
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With modifications by GitHub user kingoscargames:
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With modifications by GitHub user kingoscargames:
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- `doors_item_steel.png`
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- `doors_item_steel.png`
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@ -1,7 +1,7 @@
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===FARMING MOD for MINETEST-C55===
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===FARMING MOD for MINETEST-C55===
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by PilzAdam
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by PilzAdam
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Modified heavily by MineClone 2 Dev Team.
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Modified heavily by VoxeLibre Dev Team.
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Introduction:
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Introduction:
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This mod adds farming to Minetest.
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This mod adds farming to Minetest.
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@ -1,4 +1,4 @@
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mcl_fire: Fire mod for MineClone 2
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mcl_fire: Fire mod for VoxeLibre
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Based on fire from Minetest Game
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Based on fire from Minetest Game
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==================================
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==================================
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@ -1,4 +1,4 @@
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Firework mod for Mineclone 2
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Firework mod for VoxeLibre
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by NO11 and and some parts by j45
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by NO11 and and some parts by j45
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@ -27,7 +27,7 @@ suggestions are always welcome!
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The images contained within have been altered to be more legible within the game and not rendered with weird
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The images contained within have been altered to be more legible within the game and not rendered with weird
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antialiasing by Michieal. All extraneous information in the images have been removed to decrease file size.
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antialiasing by Michieal. All extraneous information in the images have been removed to decrease file size.
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This mod is licensed under CC-BY-SA 3, with the intent of it being used by the Mineclone 2 game for Minetest.
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This mod is licensed under CC-BY-SA 3, with the intent of it being used by the VoxeLibre game for Minetest.
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This code was written by Michieal, with additions included by Cora.
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This code was written by Michieal, with additions included by Cora.
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The achievement "Burger Time!" is an homage to the classic coin-op arcade game BurgerTime, by Data East (1982) and
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The achievement "Burger Time!" is an homage to the classic coin-op arcade game BurgerTime, by Data East (1982) and
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@ -1,12 +1,12 @@
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This mod has been rewritten and revamped by Michieal / Faerraven. Based on the code originally done by Zeg9, and then
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This mod has been rewritten and revamped by Michieal / Faerraven. Based on the code originally done by Zeg9, and then
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heavily modified by the Mineclone 2 dev team.
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heavily modified by the VoxeLibre dev team.
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This mod now supports all the base item frame functions, like rotating the displayed item, which it didn't do before it
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This mod now supports all the base item frame functions, like rotating the displayed item, which it didn't do before it
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was rewritten. Additionally, Glow Frames have been added in, and item frames now has an API to allow new item frames to
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was rewritten. Additionally, Glow Frames have been added in, and item frames now has an API to allow new item frames to
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be created in other modules.
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be created in other modules.
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Now requires the Screwdriver to have full functionality.
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Now requires the Screwdriver to have full functionality.
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The code is licenced under the standard MineClone 2 license for usage, with the requirement that this readme is
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The code is licenced under the standard VoxeLibre license for usage, with the requirement that this readme is
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included in the code / module.
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included in the code / module.
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Model created by 22i, licensed under the
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Model created by 22i, licensed under the
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@ -1,13 +1,13 @@
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---
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---
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# Mineclone2-Lectern
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# VoxeLibre-Lectern
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---
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---
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A ground up creation of a lectern to be used in MineClone 2. Requires Minetest and Mineclone2.
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A ground up creation of a lectern to be used in VoxeLibre. Requires Minetest and VoxeLibre.
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---
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---
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Created by Michieal (FaerRaven) @ DateTime: 01/07/2023 (07JAN2023)
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Created by Michieal (FaerRaven) @ DateTime: 01/07/2023 (07JAN2023)
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* Made for MineClone 2 by Michieal.
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* Made for VoxeLibrea by Michieal.
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* Texture made by Michieal; The model borrows the top from NathanS21's (Nathan Salapat) Lectern model; The rest of the
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* Texture made by Michieal; The model borrows the top from NathanS21's (Nathan Salapat) Lectern model; The rest of the
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lectern model was created by Michieal.
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lectern model was created by Michieal.
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* Creation date: 01/07/2023 (07JAN2023)
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* Creation date: 01/07/2023 (07JAN2023)
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@ -41,4 +41,4 @@ https://git.minetest.land/MineClone2/MineClone2
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---
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---
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NOTE: This MODule requires Glow Squids in order for all features to work 100% correctly. Glow Squids are currently
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NOTE: This MODule requires Glow Squids in order for all features to work 100% correctly. Glow Squids are currently
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in review by the MineClone 2 Team, and should be available soon after this initial release of the new signs.
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in review by the VoxeLibre Team, and should be available soon after this initial release of the new signs.
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@ -115,7 +115,7 @@ they get your sign (x3).
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automatically exist as part of the signs' package. You won't have to change any of your code, it'll just be more
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automatically exist as part of the signs' package. You won't have to change any of your code, it'll just be more
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functional. :)
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functional. :)
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* if you have suggestions, comments, etc., please contact me on MineClone 2's Discord server.
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* if you have suggestions, comments, etc., please contact me on VoxeLibre's Discord server.
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And that... is all there is to it!
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And that... is all there is to it!
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MineClone 2 mod: mcl_stairs
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VoxeLibre mod: mcl_stairs
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=========================
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=========================
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Forked from stairs mod in Minetest Game 0.4.16.
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Forked from stairs mod in Minetest Game 0.4.16.
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See license.txt for license information.
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See license.txt for license information.
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Mcl_starting_inventory, adapted for Mineclone 2 by Michieal.
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Mcl_starting_inventory, adapted for VoxeLibre by Michieal.
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Based on:
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Based on:
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Minetest Game mod: give_initial_stuff
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Minetest Game mod: give_initial_stuff
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=== TNT mod for Minetest ===
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=== TNT mod for Minetest ===
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by PilzAdam. HEAVILY modified for MineClone 2.
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by PilzAdam. HEAVILY modified for VoxeLibre.
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Introduction:
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Introduction:
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This mod adds TNT. TNT is a tool to help the player in mining.
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This mod adds TNT. TNT is a tool to help the player in mining.
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@ -20,7 +20,7 @@ nodes. Conversion from the wallmounted style is done through an LBM.
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Torches is meant for minetest-0.4.14, and does not directly support
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Torches is meant for minetest-0.4.14, and does not directly support
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older minetest releases. You'll need a recent git, or nightly build.
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older minetest releases. You'll need a recent git, or nightly build.
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Changes for MineClone:
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Changes for VoxeLibre:
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~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~
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- Torch does not generate light when wielding
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- Torch does not generate light when wielding
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- Torch drops when near water
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- Torch drops when near water
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@ -1,6 +1,6 @@
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MCL_Villages:
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MCL_Villages:
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============================
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============================
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A fork of Rochambeau's "Settlements" mod converted for use in MineClone2.
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A fork of Rochambeau's "Settlements" mod converted for use in VoxeLibre.
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--------------
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--------------
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Using the mod:
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Using the mod:
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@ -16,7 +16,7 @@ MCL2 Credits:
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Code forked from: https://github.com/MysticTempest/settlements/tree/mcl_villages
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Code forked from: https://github.com/MysticTempest/settlements/tree/mcl_villages
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Commit: e24b4be
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Commit: e24b4be
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================================================================================
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================================================================================
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Basic conversion of Settlements mod for compatibility with MineClone2, plus new schematics: MysticTempest
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Basic conversion of Settlements mod for compatibility with VoxeLibre, plus new schematics: MysticTempest
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Seed-based Village Generation, multi-threading, bugfixes: kay27
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Seed-based Village Generation, multi-threading, bugfixes: kay27
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@ -40,6 +40,6 @@ Credits:
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--------------
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--------------
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This mod is based on "ruins" by BlockMen
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This mod is based on "ruins" by BlockMen
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Completely new schematics for MineClone2:
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Completely new schematics for VoxeLibre:
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MysticTempest - CC-BY-SA 4.0
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MysticTempest - CC-BY-SA 4.0
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To add custom skins to the game, please use the mcl_custom_skins mod.
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To add custom skins to the game, please use the mcl_custom_skins mod.
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Download it from https://git.minetest.land/mineclone2/mcl_custom_skins
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Download it from https://git.minetest.land/mineclone2/mcl_custom_skins
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Support for adding custom skins to mcl_skins will be removed in a future MineClone2 release.
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Support for adding custom skins to mcl_skins will be removed in a future VoxeLibre release.
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