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VoxeLibre/mods/mcl_fishing/init.lua

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Lua
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2017-02-01 15:20:28 +01:00
-- Fishing Rod
minetest.register_tool("mcl_fishing:fishing_rod", {
description = "Fishing Rod",
groups = { tool=1 },
inventory_image = "mcl_fishing_fishing_rod.png",
stack_max = 1,
liquids_pointable = true,
on_use = function (itemstack, user, pointed_thing)
if pointed_thing and pointed_thing.under then
local node = minetest.get_node(pointed_thing.under)
if string.find(node.name, "mcl_core:water") then
local itemname
local itemcount = 1
local r = math.random(1, 100)
if r <= 85 then
-- Fish
r = math.random(1, 100)
if r <= 60 then
itemname = "mcl_fishing:fish_raw"
elseif r <= 85 then
itemname = "mcl_fishing:fish_raw"
--itemname = "mcl_core:salmon"
elseif r <= 87 then
itemname = "mcl_fishing:fish_raw"
--itemname = "mcl_core:clownfish"
else
itemname = "mcl_fishing:fish_raw"
--itemname = "mcl_core:pufferfish"
end
elseif r <= 95 then
-- Junk
r = math.random(1, 83)
if r <= 10 then
itemname = "mcl_fishing:bowl"
elseif r <= 12 then
-- TODO: Damaged
itemname = "mcl_fishing:fishing_rod"
elseif r <= 22 then
itemname = "mcl_mobitems:leather"
elseif r <= 32 then
itemname = "3d_armor:boots_leather"
elseif r <= 42 then
itemname = "mcl_mobitems:rotten_flesh"
elseif r <= 47 then
itemname = "mcl_core:stick"
elseif r <= 52 then
itemname = "mcl_core:string"
elseif r <= 62 then
itemname = "mcl_potions:glass_bottle"
--TODO itemname = "mcl_potions:bottle_water"
elseif r <= 72 then
itemname = "mcl_core:bone"
elseif r <= 73 then
itemname = "mcl_dye:black"
itemcount = 10
else
-- TODO: Tripwire hook
itemname = "mcl_core:string"
end
else
-- Treasure
r = math.random(1, 6)
if r == 1 then
-- TODO: Enchanted and damaged
itemname = "throwing:bow"
elseif r == 2 then
-- TODO: Enchanted book
itemname = "mcl_core:book"
elseif r == 3 then
-- TODO: Enchanted and damaged
itemname = "mcl_fishing:fishing_rod"
elseif r == 4 then
itemname = "mobs:naming_tag"
elseif r == 5 then
itemname = "mcl_mobitems:saddle"
elseif r == 6 then
itemname = "mcl_flowers:waterlily"
end
end
local inv = user:get_inventory()
if inv:room_for_item("main", {name=itemname, count=1, wear=0, metadata=""}) then
inv:add_item("main", {name=itemname, count=1, wear=0, metadata=""})
end
itemstack:add_wear(66000/65) -- 65 uses
return itemstack
end
end
return nil
end,
})
minetest.register_craft({
output = "mcl_fishing:fishing_rod",
recipe = {
{'','','mcl_core:stick'},
{'','mcl_core:stick','mcl_core:string'},
{'mcl_core:stick','','mcl_core:string'},
}
})
minetest.register_craft({
output = "mcl_fishing:fishing_rod",
recipe = {
{'mcl_core:stick', '', ''},
{'mcl_core:string', 'mcl_core:stick', ''},
{'mcl_core:string','','mcl_core:stick'},
}
})
minetest.register_craft({
type = "fuel",
recipe = "mcl_fishing:fishing_rod",
burntime = 15,
})
-- Fish
minetest.register_craftitem("mcl_fishing:fish_raw", {
description = "Raw Fish",
inventory_image = "mcl_fishing_fish_raw.png",
on_use = minetest.item_eat(2),
stack_max = 64,
groups = { food=2, eatable = 2 },
})
minetest.register_craftitem("mcl_fishing:fish_cooked", {
description = "Cooked Fish",
inventory_image = "mcl_fishing_fish_cooked.png",
on_use = minetest.item_eat(5),
stack_max = 64,
groups = { food=2, eatable=5 },
})
minetest.register_craft({
type = "cooking",
output = "mcl_fishing:fish_cooked",
recipe = "mcl_fishing:fish_raw",
cooktime = 10,
})