teknomunk
  • Joined on 2024-02-12
teknomunk created branch minecart-update in teknomunk/MineClone2 2024-02-13 16:24:02 +01:00
teknomunk pushed to minecart-update at teknomunk/MineClone2 2024-02-13 16:24:02 +01:00
cd6e8bed37 Change staticdata serialization (with migration from old data), disable debugging code used to investigate https://git.minetest.land/MineClone2/MineClone2/issues/2446
30109f2ed3 Change to vector.new from {x=...}, relocate movement code to own function for future changes
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teknomunk pushed to hopper-changes at teknomunk/MineClone2 2024-02-13 15:27:29 +01:00
7896d65dec Update to comply with coding guidelines
teknomunk created pull request VoxeLibre/VoxeLibre#4190 2024-02-12 18:11:23 +01:00
Fix #4189 - Modify mcl_util.select_stack to allow specifying the number of items that will be moved, modify hopper on_try_push functions to specify only 1 item will be moved at a time, general cleanup of touched code
teknomunk opened issue VoxeLibre/VoxeLibre#4189 2024-02-12 18:04:56 +01:00
Hopper won't push items if entire stack doesn't fit into destination
teknomunk created branch hopper-changes in teknomunk/MineClone2 2024-02-12 17:45:17 +01:00
teknomunk pushed to hopper-changes at teknomunk/MineClone2 2024-02-12 17:45:17 +01:00
103cb8e933 Modify mcl_util.select_stack to allow specifying the number of items that will be moved, modify hopper on_try_push functions to specify only 1 item will be moved at a time, general cleanup of touched code (reduce indent - 1 place, break filter functions out of function call parameter - 4 places)
teknomunk created repository teknomunk/MineClone2 2024-02-12 16:26:22 +01:00
teknomunk commented on issue VoxeLibre/VoxeLibre#4182 2024-02-12 16:02:56 +01:00
Pistons don't retract after game crash

I have attempted to reproduce this bug without success. Here is what I have tried:

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