MineClone2/mods/ITEMS/mcl_hoppers/init.lua

780 lines
25 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
local F = minetest.formspec_escape
local C = minetest.colorize
local LOGGING_ON = minetest.settings:get_bool("mcl_logging_hoppers", false)
local function mcl_log(message)
if LOGGING_ON then
mcl_util.mcl_log(message, "[Hoppers]", true)
end
end
mcl_hoppers = {}
--[[ BEGIN OF NODE DEFINITIONS ]]
local mcl_hoppers_formspec = table.concat({
"formspec_version[4]",
"size[11.75,8.175]",
"label[0.375,0.375;" .. F(C(mcl_formspec.label_color, S("Hopper"))) .. "]",
mcl_formspec.get_itemslot_bg_v4(2.875, 0.75, 5, 1),
"list[context;main;2.875,0.75;5,1;]",
"label[0.375,2.45;" .. F(C(mcl_formspec.label_color, S("Inventory"))) .. "]",
mcl_formspec.get_itemslot_bg_v4(0.375, 2.85, 9, 3),
"list[current_player;main;0.375,2.85;9,3;9]",
mcl_formspec.get_itemslot_bg_v4(0.375, 6.8, 9, 1),
"list[current_player;main;0.375,6.8;9,1;]",
"listring[context;main]",
"listring[current_player;main]",
})
local function straight_hopper_act(pos, node, active_object_count, active_count_wider)
local timer = minetest.get_node_timer(pos)
if timer:is_started() then
--Pause if already recived item this tick
return
end
timer:start(1.0)
-- Move from internal inventory to dst first
local dst_pos = vector.offset(pos, 0, -1, 0)
local dst_node = minetest.get_node(dst_pos)
local dst_name = dst_node.name
local dst_def = minetest.registered_nodes[dst_name]
if dst_def and dst_def._mcl_hopper_act then
dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_count_wider )
end
mcl_util.hopper_push(pos, dst_pos)
local src_pos = vector.offset(pos, 0, 1, 0)
mcl_util.hopper_pull(pos, src_pos)
end
local function bent_hopper_act(pos, node, active_object_count, active_object_count_wider)
local timer = minetest.get_node_timer(pos)
if timer:is_started() then
--Pause if already recived item this tick
return
end
timer:start(1.0)
-- Check if we are empty
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local empty = inv:is_empty("main")
-- Determine to which side the hopper is facing, get nodes
local face = minetest.get_node(pos).param2
local dst_pos = {}
if face == 0 then
dst_pos = vector.offset(pos, -1, 0, 0)
elseif face == 1 then
dst_pos = vector.offset(pos, 0, 0, 1)
elseif face == 2 then
dst_pos = vector.offset(pos, 1, 0, 0)
elseif face == 3 then
dst_pos = vector.offset(pos, 0, 0, -1)
end
local dst_node = minetest.get_node(dst_pos)
local dst_name = dst_node.name
local dst_def = minetest.registered_nodes[dst_name]
if dst_def and dst_def._mcl_hopper_act then
dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_object_count_wider )
end
if not empty then
mcl_util.hopper_push(pos, dst_pos)
end
local src_pos = vector.offset(pos, 0, 1, 0)
mcl_util.hopper_pull(pos, src_pos)
end
--[[
Returns true if an item was pushed to the minecart
]]
local function hopper_push_to_mc(mc_ent, dest_pos, inv_size)
if not mcl_util.metadata_last_act(minetest.get_meta(dest_pos), "hopper_push_timer", 1) then return false end
local dest_inv = mcl_entity_invs.load_inv(mc_ent, inv_size)
if not dest_inv then
mcl_log("No inv")
return false
end
local meta = minetest.get_meta(dest_pos)
local inv = meta:get_inventory()
if not inv then
mcl_log("No dest inv")
return
end
mcl_log("inv. size: " .. mc_ent._inv_size)
for i = 1, mc_ent._inv_size, 1 do
local stack = inv:get_stack("main", i)
mcl_log("i: " .. tostring(i))
mcl_log("Name: [" .. tostring(stack:get_name()) .. "]")
mcl_log("Count: " .. tostring(stack:get_count()))
mcl_log("stack max: " .. tostring(stack:get_stack_max()))
if not stack:get_name() or stack:get_name() ~= "" then
if dest_inv:room_for_item("main", stack:peek_item()) then
mcl_log("Room so unload")
dest_inv:add_item("main", stack:take_item())
inv:set_stack("main", i, stack)
-- Take one item and stop until next time
return
else
mcl_log("no Room")
end
else
mcl_log("nothing there")
end
end
end
--[[
Returns true if an item was pulled from the minecart
]]
local function hopper_pull_from_mc(mc_ent, dest_pos, inv_size)
if not mcl_util.metadata_last_act(minetest.get_meta(dest_pos), "hopper_pull_timer", 1) then return false end
local inv = mcl_entity_invs.load_inv(mc_ent, inv_size)
if not inv then
mcl_log("No inv")
return false
end
local dest_meta = minetest.get_meta(dest_pos)
local dest_inv = dest_meta:get_inventory()
if not dest_inv then
mcl_log("No dest inv")
return false
end
mcl_log("inv. size: " .. mc_ent._inv_size)
for i = 1, mc_ent._inv_size, 1 do
local stack = inv:get_stack("main", i)
mcl_log("i: " .. tostring(i))
mcl_log("Name: [" .. tostring(stack:get_name()) .. "]")
mcl_log("Count: " .. tostring(stack:get_count()))
mcl_log("stack max: " .. tostring(stack:get_stack_max()))
if not stack:get_name() or stack:get_name() ~= "" then
if dest_inv:room_for_item("main", stack:peek_item()) then
mcl_log("Room so unload")
dest_inv:add_item("main", stack:take_item())
inv:set_stack("main", i, stack)
-- Take one item and stop until next time, report that we took something
return true
else
mcl_log("no Room")
end
else
mcl_log("nothing there")
end
end
end
mcl_hoppers.pull_from_minecart = hopper_pull_from_mc
-- Downwards hopper (base definition)
---@type node_definition
local def_hopper = {
inventory_image = "mcl_hoppers_item.png",
wield_image = "mcl_hoppers_item.png",
groups = { pickaxey = 1, container = 2, deco_block = 1, hopper = 1 },
drawtype = "nodebox",
paramtype = "light",
-- FIXME: mcl_hoppers_hopper_inside.png is unused by hoppers.
tiles = {
"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
},
node_box = {
type = "fixed",
fixed = {
--funnel walls
{ -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 },
{ 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 },
--funnel base
{ -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 },
},
},
selection_box = {
type = "fixed",
fixed = {
--funnel
{ -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 },
},
},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", mcl_hoppers_formspec)
local inv = meta:get_inventory()
inv:set_size("main", 5)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos)
local meta2 = meta:to_table()
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
for i = 1, inv:get_size("main") do
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5)
minetest.add_item(p, stack)
end
end
meta:from_table(meta2)
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return count
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
_mcl_minecarts_on_enter_below = function(pos, cart, next_dir)
-- Only pull to containers
if cart and cart.groups and (cart.groups.container or 0) ~= 0 then
cart:add_node_watch(pos)
hopper_push_to_mc(cart, pos, 5)
end
end,
_mcl_minecarts_on_enter_above = function(pos, cart, next_dir)
-- Only push to containers
if cart and cart.groups and (cart.groups.container or 0) ~= 0 then
cart:add_node_watch(pos)
hopper_pull_from_mc(cart, pos, 5)
end
end,
_mcl_minecarts_on_leave_above = function(pos, cart, next_dir)
if not cart then return end
cart:remove_node_watch(pos)
end,
_mcl_minecarts_node_on_step = function(pos, cart, dtime, cartdata)
if not cart then
minetest.log("warning", "trying to process hopper-to-minecart movement without luaentity")
return
end
local cart_pos = mcl_minecarts.get_cart_position(cartdata)
if not cart_pos then return false end
if vector.distance(cart_pos, pos) > 1.5 then
cart:remove_node_watch(pos)
return
end
if vector.direction(pos,cart_pos).y > 0 then
-- The cart is above us, pull from minecart
hopper_pull_from_mc(cart, pos, 5)
else
hopper_push_to_mc(cart, pos, 5)
end
return true
end,
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 4.8,
_mcl_hardness = 3,
}
-- Redstone variants (on/off) of downwards hopper.
-- Note a hopper is enabled when it is *not* supplied with redstone power and disabled when it is supplied with redstone power.
-- Enabled downwards hopper
local def_hopper_enabled = table.copy(def_hopper)
def_hopper_enabled.description = S("Hopper")
def_hopper_enabled._tt_help = S("5 inventory slots") ..
"\n" .. S("Collects items from above, moves items to container below") .. "\n" ..
S("Can be disabled with redstone power")
def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.")
.. "\n\n" ..
S("Hoppers interact with containers the following way:") .. "\n" ..
S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot")
.. "\n" ..
S("• Ender chests: No interaction.") .. "\n" ..
S("• Other containers: Normal interaction.") .. "\n\n" ..
S("Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.")
def_hopper_enabled._doc_items_usagehelp = S("To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.")
def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
local upos = pointed_thing.under
local apos = pointed_thing.above
local uposnode = minetest.get_node(upos)
local uposnodedef = minetest.registered_nodes[uposnode.name]
if not uposnodedef then return itemstack end
-- Use pointed node's on_rightclick function first, if present
if placer and not placer:get_player_control().sneak then
if uposnodedef and uposnodedef.on_rightclick then
return uposnodedef.on_rightclick(pointed_thing.under, uposnode, placer, itemstack) or itemstack
end
end
local x = upos.x - apos.x
local z = upos.z - apos.z
local fake_itemstack = ItemStack(itemstack)
local param2
if x == -1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 0
elseif x == 1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 2
elseif z == -1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 3
elseif z == 1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 1
end
local itemstack, _ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
itemstack:set_name("mcl_hoppers:hopper")
return itemstack
end
def_hopper_enabled.mesecons = {
effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper_disabled", param2 = node.param2})
end,
},
}
def_hopper_enabled._mcl_hopper_act = straight_hopper_act
minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled)
---Disabled downwards hopper
---@type node_definition
local def_hopper_disabled = table.copy(def_hopper)
def_hopper_disabled.description = S("Disabled Hopper")
def_hopper_disabled.inventory_image = nil
def_hopper_disabled._doc_items_create_entry = false
def_hopper_disabled.groups.not_in_creative_inventory = 1
def_hopper_disabled.drop = "mcl_hoppers:hopper"
def_hopper_disabled.mesecons = {
effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper", param2 = node.param2})
end,
},
}
minetest.register_node("mcl_hoppers:hopper_disabled", def_hopper_disabled)
local on_rotate
if minetest.get_modpath("screwdriver") then
on_rotate = screwdriver.rotate_simple
end
---Sidewars hopper (base definition)
---@type node_definition
local def_hopper_side = {
_doc_items_create_entry = false,
drop = "mcl_hoppers:hopper",
groups = {pickaxey = 1, container = 2, not_in_creative_inventory = 1, hopper = 2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
},
node_box = {
type = "fixed",
fixed = {
--funnel walls
{ -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 },
{ 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 },
--funnel base
{ -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 },
},
},
selection_box = {
type = "fixed",
fixed = {
--funnel
{ -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 },
},
},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", mcl_hoppers_formspec)
local inv = meta:get_inventory()
inv:set_size("main", 5)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos)
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
for i = 1, inv:get_size("main") do
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5)
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return count
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_rotate = on_rotate,
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_minecarts_on_enter_below = function(pos, cart, next_dir)
-- Only push to containers
if cart and cart.groups and (cart.groups.container or 0) ~= 0 then
cart:add_node_watch(pos)
hopper_pull_from_mc(cart, pos, 5)
end
end,
_mcl_minecarts_on_leave_below = function(pos, cart, next_dir)
if not cart then return end
cart:remove_node_watch(pos)
end,
_mcl_minecarts_on_enter_side = function(pos, cart, next_dir, rail_pos)
if not cart then return end
-- Only try to push to minecarts when the spout position is pointed at the rail
local face = minetest.get_node(pos).param2
local dst_pos = {}
if face == 0 then
dst_pos = vector.offset(pos, -1, 0, 0)
elseif face == 1 then
dst_pos = vector.offset(pos, 0, 0, 1)
elseif face == 2 then
dst_pos = vector.offset(pos, 1, 0, 0)
elseif face == 3 then
dst_pos = vector.offset(pos, 0, 0, -1)
end
if dst_pos ~= rail_pos then return end
-- Only push to containers
if cart.groups and (cart.groups.container or 0) ~= 0 then
cart:add_node_watch(pos)
end
hopper_push_to_mc(cart, pos, 5)
end,
_mcl_minecarts_on_leave_side = function(pos, cart, next_dir)
if not cart then return end
cart:remove_node_watch(pos)
end,
_mcl_minecarts_node_on_step = function(pos, cart, dtime, cartdata)
if not cart then return end
local cart_pos = mcl_minecarts.get_cart_position(cartdata)
if not cart_pos then return false end
if vector.distance(cart_pos, pos) > 1.5 then
cart:remove_node_watch(pos)
return false
end
if cart_pos.y == pos.y then
hopper_push_to_mc(cart, pos, 5)
elseif cart_pos.y > pos.y then
hopper_pull_from_mc(cart, pos, 5)
end
return true
end,
_mcl_blast_resistance = 4.8,
_mcl_hardness = 3,
}
---@type node_definition
local def_hopper_side_enabled = table.copy(def_hopper_side)
def_hopper_side_enabled.description = S("Side Hopper")
def_hopper_side_enabled.mesecons = {
effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side_disabled", param2 = node.param2})
end,
},
}
def_hopper_side_enabled._mcl_hopper_act = bent_hopper_act
minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled)
---@type node_definition
local def_hopper_side_disabled = table.copy(def_hopper_side)
def_hopper_side_disabled.description = S("Disabled Side Hopper")
def_hopper_side_disabled.mesecons = {
effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side", param2 = node.param2})
end,
},
}
minetest.register_node("mcl_hoppers:hopper_side_disabled", def_hopper_side_disabled)
--[[ END OF NODE DEFINITIONS ]]
--[[ BEGIN OF ABM DEFINITONS ]]
minetest.register_abm({
label = "Hoppers pull from minecart hoppers",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
interval = 0.5,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
mcl_log("ABM for: " .. minetest.pos_to_string(pos))
local objs = minetest.get_objects_inside_radius(pos, 3)
if objs and #objs > 0 then
for k, v in pairs(objs) do
local entity = v:get_luaentity()
if entity and entity.name then
--mcl_log("Name of object near: " .. tostring(entity.name))
if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart" or entity.name == "mcl_boats:chest_boat" then
local hm_pos = entity.object:get_pos()
mcl_log("We have a minecart with inventory close: " .. minetest.pos_to_string(hm_pos))
local ent_pos_y
if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart" then
ent_pos_y = hm_pos.y
elseif entity.name == "mcl_boats:chest_boat" then
ent_pos_y = math.floor(hm_pos.y + 0.8)
end
local DIST_FROM_MC = 1.5
--if ent_pos_y == pos.y - 1 then mcl_log("y is correct") end
--if (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) then mcl_log("x is within range") end
--if (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then mcl_log("z is within range") end
if (ent_pos_y == pos.y + 1)
and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC)
and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then
mcl_log("Minecart close enough")
if entity.name == "mcl_minecarts:hopper_minecart" then
--hopper_pull_from_mc(entity, pos, 5)
elseif entity.name == "mcl_minecarts:chest_minecart" or entity.name == "mcl_boats:chest_boat" then
hopper_pull_from_mc(entity, pos, 27)
end
elseif (ent_pos_y == pos.y - 1)
and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC)
and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then
mcl_log("Minecart close enough")
if entity.name == "mcl_minecarts:hopper_minecart" then
--hopper_push_to_mc(entity, pos, 5)
elseif entity.name == "mcl_minecarts:chest_minecart" or entity.name == "mcl_boats:chest_boat" then
hopper_push_to_mc(entity, pos, 27)
end
end
end
else
mcl_log("no entity")
end
end
else
mcl_log("objs missing")
end
end,
})
-- Make hoppers suck in dropped items
minetest.register_abm({
label = "Hoppers suck in dropped items",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local abovenode = minetest.get_node(vector.offset(pos, 0, 1, 0))
if not minetest.registered_items[abovenode.name] then return end
-- Don't bother checking item enties if node above is a container (should save some CPU)
if minetest.get_item_group(abovenode.name, "container") ~= 0 then
return
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
for _, object in pairs(minetest.get_objects_inside_radius(pos, 2)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and
not object:get_luaentity()._removed then
if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
-- Item must get sucked in when the item just TOUCHES the block above the hopper
-- This is the reason for the Y calculation.
-- Test: Items on farmland and slabs get sucked, but items on full blocks don't
local posob = object:get_pos()
local posob_miny = posob.y + object:get_properties().collisionbox[2]
if math.abs(posob.x - pos.x) <= 0.5 and (posob_miny - pos.y < 1.5 and posob.y - pos.y >= 0.3) then
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
object:get_luaentity().itemstring = ""
object:remove()
end
end
end
end
end,
})
-- Register push/pull for "straight" hopper
minetest.register_abm({
label = "Hopper/container item exchange",
nodenames = { "mcl_hoppers:hopper" },
neighbors = { "group:container" },
interval = 1.0,
chance = 1,
action = straight_hopper_act,
})
-- Register push/pull for "bent" hopper
minetest.register_abm({
label = "Side-hopper/container item exchange",
nodenames = { "mcl_hoppers:hopper_side" },
neighbors = { "group:container" },
interval = 1.0,
chance = 1,
action = bent_hopper_act,
})
minetest.register_craft({
output = "mcl_hoppers:hopper",
recipe = {
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_chests:chest", "mcl_core:iron_ingot"},
{"", "mcl_core:iron_ingot", ""},
},
})
-- Add entry aliases for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_hoppers:hopper", "nodes", "mcl_hoppers:hopper_side")
end
-- Legacy
minetest.register_alias("mcl_hoppers:hopper_item", "mcl_hoppers:hopper")
minetest.register_lbm({
label = "Update hopper formspecs (0.60.0)",
name = "mcl_hoppers:update_formspec_0_60_0",
nodenames = {"group:hopper"},
run_at_every_load = false,
action = function(pos, node)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", mcl_hoppers_formspec)
end,
})