teknomunk
c34aecfcab
This modifies the behavior of kelp and bamboo so that neither breaks when an unloaded node is encountered. Reviewed-on: VoxeLibre/VoxeLibre#4551 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: teknomunk <teknomunk@protonmail.com> Co-committed-by: teknomunk <teknomunk@protonmail.com> |
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.. | ||
locale | ||
License.txt | ||
README.md | ||
bamboo_base.lua | ||
bamboo_items.lua | ||
globals.lua | ||
init.lua | ||
mod.conf | ||
recipes.lua |
README.md
mcl_bamboo
This mod adds working, familiar bamboo nodes to your VoxeLibre world.
Code: Michieal. Original (basic, used as inspiration) bamboo code by: Small Joker. Updates to the code: VoxeLibre Dev Team, Michieal.
License for code: GPLv3. License for images / textures: CC-BY-SA except where noted. Images Created by Nicu, except for:
- Inventory / wield image for Bamboo Stalk: created by RandomLegoBrick#8692 and is CC0.
Dependencies: mcl_core, mcl_sounds, mcl_tools
Optional Dependencies = mcl_flowerpots, mclx_stairs, mcl_doors, mcl_signs, mesecons_pressureplates, mcl_fences, mesecons_button. Note that "mcl_boats" may be used at a later date.
Special thanks to Nicu for help with a ton of things from testing, to encouragement, to graphic design and nodebox work. Nicu - You Rock!
Small Joker's bamboo forum topic: Forum topic: https://forum.minetest.net/viewtopic.php?id=8289
Scaffold inspiration: Cora, because she said that it couldn't be done.