forked from VoxeLibre/VoxeLibre
Fix beetroot seeds not dropping.
Changed drop rate to 1-4. Added in Fortune drops too. (Per the minecraft wiki.)
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@ -102,22 +102,34 @@ minetest.register_node("mcl_farming:beetroot", {
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0 seeds: 42.18%
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0 seeds: 42.18%
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1 seed: 14.06%
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1 seed: 14.06%
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2 seeds: 18.75%
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2 seeds: 18.75%
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3 seeds: 25% ]]
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3 seeds: 25%
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correction: should always drop at least 1 seed. (1-4 seeds, per the minecraft wiki)
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--]]
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max_items = 2,
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max_items = 2,
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items = {
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items = {
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{ items = {"mcl_farming:beetroot_item"}, rarity = 1 },
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{items = {"mcl_farming:beetroot_item"}},
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{ items = {"mcl_farming:beetroot_seeds 3"}, rarity = 4 },
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{items = {"mcl_farming:beetroot_seeds 4"}, rarity = 6},
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{ items = {"mcl_farming:beetroot_seeds 2"}, rarity = 4 },
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{items = {"mcl_farming:beetroot_seeds 3"}, rarity = 4},
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{ items = {"mcl_farming:beetroot_seeds 1"}, rarity = 4 },
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{items = {"mcl_farming:beetroot_seeds 2"}, rarity = 3},
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{items = {"mcl_farming:beetroot_seeds"}, rarity = 1},
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},
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},
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},
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},
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_mcl_fortune_drop = {
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discrete_uniform_distribution = true,
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items = {"mcl_farming:beetroot_item", "mcl_farming:beetroot_seeds"},
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min_count = 1,
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max_count = 3,
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cap = 5,
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},
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tiles = {"mcl_farming_beetroot_3.png"},
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tiles = {"mcl_farming_beetroot_3.png"},
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inventory_image = "mcl_farming_beetroot_3.png",
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inventory_image = "mcl_farming_beetroot_3.png",
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wield_image = "mcl_farming_beetroot_3.png",
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wield_image = "mcl_farming_beetroot_3.png",
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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fixed = {
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 3/16, 0.5}
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{-0.5, -0.5, -0.5, 0.5, 3 / 16, 0.5}
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},
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},
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,beetroot=4},
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groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,beetroot=4},
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@ -161,7 +173,10 @@ minetest.register_craft({
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mcl_farming:add_plant("plant_beetroot", "mcl_farming:beetroot", {"mcl_farming:beetroot_0", "mcl_farming:beetroot_1", "mcl_farming:beetroot_2"}, 68, 3)
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mcl_farming:add_plant("plant_beetroot", "mcl_farming:beetroot", {"mcl_farming:beetroot_0", "mcl_farming:beetroot_1", "mcl_farming:beetroot_2"}, 68, 3)
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if minetest.get_modpath("doc") then
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if minetest.get_modpath("doc") then
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for i=1,2 do
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for i = 1, 2 do
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doc.add_entry_alias("nodes", "mcl_farming:beetroot_0", "nodes", "mcl_farming:beetroot_"..i)
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doc.add_entry_alias("nodes", "mcl_farming:beetroot_0", "nodes", "mcl_farming:beetroot_" .. i)
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end
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end
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end
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end
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minetest.register_alias("beetroot_seeds", "mcl_farming:beetroot_seeds")
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minetest.register_alias("beetroot", "mcl_farming:beetroot_item")
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