forked from VoxeLibre/VoxeLibre
Changed Achievements to Advancements in player visible text.
This commit is contained in:
parent
d43494e3b7
commit
f9f74d2af7
|
@ -217,7 +217,7 @@ function awards.unlock(name, award)
|
|||
|
||||
-- Get award
|
||||
minetest.log("action", name.." has gotten award "..award)
|
||||
minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
|
||||
minetest.chat_send_all(S("@1 has made the advancement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
|
||||
data.unlocked[award] = award
|
||||
awards.save()
|
||||
|
||||
|
@ -257,9 +257,9 @@ function awards.unlock(name, award)
|
|||
local custom_announce = awdef.custom_announce
|
||||
if not custom_announce then
|
||||
if awdef.secret then
|
||||
custom_announce = S("Secret achievement gotten:")
|
||||
custom_announce = S("Secret Advancement Made:")
|
||||
else
|
||||
custom_announce = S("Achievement gotten:")
|
||||
custom_announce = S("Advancement Made:")
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -283,9 +283,9 @@ function awards.unlock(name, award)
|
|||
elseif awards.show_mode == "chat" then
|
||||
local chat_announce
|
||||
if awdef.secret == true then
|
||||
chat_announce = S("Secret achievement gotten: @1")
|
||||
chat_announce = S("Secret Advancement Made: @1")
|
||||
else
|
||||
chat_announce = S("Achievement gotten: @1")
|
||||
chat_announce = S("Advancement Made: @1")
|
||||
end
|
||||
-- use the chat console to send it
|
||||
minetest.chat_send_player(name, string.format(chat_announce, title))
|
||||
|
@ -306,9 +306,9 @@ function awards.unlock(name, award)
|
|||
})
|
||||
local hud_announce
|
||||
if awdef.secret == true then
|
||||
hud_announce = S("Secret achievement gotten!")
|
||||
hud_announce = S("Secret Advancement Made!")
|
||||
else
|
||||
hud_announce = S("Achievement gotten!")
|
||||
hud_announce = S("Advancement Made!")
|
||||
end
|
||||
local two = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
|
@ -389,10 +389,10 @@ function awards.getFormspec(name, to, sid)
|
|||
local def = awards.def[item.name]
|
||||
|
||||
if def and def.secret and not item.got then
|
||||
formspec = formspec .. "label[1,2.75;"..minetest.formspec_escape(S("(Secret achievement)")).."]"..
|
||||
formspec = formspec .. "label[1,2.75;"..minetest.formspec_escape(S("(Secret Advancement)")).."]"..
|
||||
"image[1,0;3,3;awards_unknown.png]"
|
||||
if def and def.description then
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..minetest.formspec_escape(S("Get this achievement to find out what it is."))..";]"
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..minetest.formspec_escape(S("Make this advancement to find out what it is."))..";]"
|
||||
end
|
||||
else
|
||||
local title = item.name
|
||||
|
@ -450,7 +450,7 @@ function awards.getFormspec(name, to, sid)
|
|||
first = false
|
||||
|
||||
if def.secret and not award.got then
|
||||
formspec = formspec .. "#707070" .. minetest.formspec_escape(S("(Secret Award)"))
|
||||
formspec = formspec .. "#707070" .. minetest.formspec_escape(S("(Secret Advancement)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
|
|
|
@ -18,7 +18,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
|||
|
||||
minetest.register_chatcommand("awards", {
|
||||
params = S("[c|clear|disable|enable]"),
|
||||
description = S("Show, clear, disable or enable your achievements"),
|
||||
description = S("Show, clear, disable or enable your advancements."),
|
||||
func = function(name, param)
|
||||
if param == "clear" then
|
||||
if awards.player(name).disabled ~= nil then
|
||||
|
@ -30,10 +30,10 @@ minetest.register_chatcommand("awards", {
|
|||
end
|
||||
elseif param == "disable" then
|
||||
awards.disable(name)
|
||||
minetest.chat_send_player(name, S("You have disabled your achievements."))
|
||||
minetest.chat_send_player(name, S("You have disabled your advancements."))
|
||||
elseif param == "enable" then
|
||||
awards.enable(name)
|
||||
minetest.chat_send_player(name, S("You have enabled your achievements."))
|
||||
minetest.chat_send_player(name, S("You have enabled your advancements."))
|
||||
elseif param == "c" then
|
||||
if awards.player(name).disabled ~= nil then
|
||||
minetest.chat_send_player(name, S("Awards are disabled, enable them first by using /awards enable!"))
|
||||
|
@ -50,16 +50,16 @@ minetest.register_chatcommand("awards", {
|
|||
end
|
||||
})
|
||||
|
||||
minetest.register_privilege("achievements", {
|
||||
description = S("Can give achievements to any player"),
|
||||
minetest.register_privilege("advancements", {
|
||||
description = S("Can give advancements to any player"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = false,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("achievement", {
|
||||
params = S("(grant <player> (<achievement> | all)) | list"),
|
||||
privs = { achievements = true },
|
||||
description = S("Give achievement to player or list all achievements"),
|
||||
minetest.register_chatcommand("advancement", {
|
||||
params = S("(grant <player> (<advancement> | all)) | list"),
|
||||
privs = { advancements = true },
|
||||
description = S("Give advancement to player or list all advancements"),
|
||||
func = function(name, param)
|
||||
if param == "list" then
|
||||
local list = {}
|
||||
|
@ -92,7 +92,7 @@ minetest.register_chatcommand("achievement", {
|
|||
awards.unlock(playername, achievement)
|
||||
return true, S("Done.")
|
||||
else
|
||||
return false, S("Achievement “@1” does not exist.", achievement)
|
||||
return false, S("Advancement “@1” does not exist.", achievement)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
|
|
@ -11,9 +11,9 @@
|
|||
(Secret Award)=
|
||||
<achievement ID>=
|
||||
<name>=
|
||||
Achievement gotten!=
|
||||
Achievement gotten:=
|
||||
Achievement gotten: @1=
|
||||
Advancement Made!=
|
||||
Advancement Made:=
|
||||
Advancement: @1=
|
||||
Achievement not found.=
|
||||
All your awards and statistics have been cleared. You can now start again.=
|
||||
Awards=
|
||||
|
@ -27,16 +27,16 @@ Join the game.=
|
|||
List awards in chat (deprecated)=
|
||||
Place a block: @1=
|
||||
Place blocks: @1×@2=
|
||||
Secret achievement gotten!=
|
||||
Secret achievement gotten:=
|
||||
Secret achievement gotten: @1=
|
||||
Secret Advancement Made!=
|
||||
Secret Advancement Made:=
|
||||
Secret Advancement Made: @1=
|
||||
Show details of an achievement=
|
||||
Show, clear, disable or enable your achievements=
|
||||
Get this achievement to find out what it is.=
|
||||
Show, clear, disable or enable your advancements.=
|
||||
Make this advancement to find out what it is.=
|
||||
Write @1 chat messages.=
|
||||
Write something in chat.=
|
||||
You have disabled your achievements.=
|
||||
You have enabled your achievements.=
|
||||
You have disabled your advancements.=
|
||||
You have enabled your advancements.=
|
||||
You have not gotten any awards.=
|
||||
You've disabled awards. Type /awards enable to reenable.=
|
||||
[c|clear|disable|enable]=
|
||||
|
@ -49,16 +49,16 @@ Place @1 block(s).=
|
|||
Dig @1 block(s).=
|
||||
Eat @1 item(s).=
|
||||
Craft @1 item(s).=
|
||||
Can give achievements to any player=
|
||||
(grant <player> (<achievement> | all)) | list=
|
||||
Give achievement to player or list all achievements=
|
||||
Can give advancements to any player=
|
||||
(grant <player> (<advancement> | all)) | list=
|
||||
Give advancement to player or list all advancements=
|
||||
@1 (@2)=
|
||||
Invalid syntax.=
|
||||
Invalid action.=
|
||||
Player is not online.=
|
||||
Done.=
|
||||
Achievement “@1” does not exist.=
|
||||
@1 has made the achievement @2=
|
||||
Advancement “@1” does not exist.=
|
||||
@1 has made the advancement @2=
|
||||
Mine a block: @1=
|
||||
Mine blocks: @1×@2=
|
||||
Awards are disabled, enable them first by using /awards enable!=
|
||||
|
|
|
@ -392,7 +392,7 @@ function mcl_inventory.set_creative_formspec(player, start_i, pagenum, inv_size,
|
|||
-- Achievements button
|
||||
"image_button[9,3;1,1;mcl_achievements_button.png;__mcl_achievements;]" ..
|
||||
--"style_type[image_button;border=;bgimg=;bgimg_pressed=]" ..
|
||||
"tooltip[__mcl_achievements;"..F(S("Achievements")) .. "]" ..
|
||||
"tooltip[__mcl_achievements;"..F(S("Advancements")) .. "]" ..
|
||||
|
||||
-- Switch stack size button
|
||||
"image_button[9,4;1,1;default_apple.png;__switch_stack;]" ..
|
||||
|
|
|
@ -119,7 +119,7 @@ local function set_inventory(player, armor_change_only)
|
|||
form = form ..
|
||||
-- Achievements button
|
||||
"image_button[7,3;1,1;mcl_achievements_button.png;__mcl_achievements;]" ..
|
||||
"tooltip[__mcl_achievements;" .. F(S("Achievements")) .. "]" ..
|
||||
"tooltip[__mcl_achievements;" .. F(S("Advancements")) .. "]" ..
|
||||
|
||||
-- For shortcuts
|
||||
"listring[current_player;main]" ..
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Recipe book=
|
||||
Help=
|
||||
Select player skin=
|
||||
Achievements=
|
||||
Advancements=
|
||||
Building Blocks=
|
||||
Decoration Blocks=
|
||||
Redstone=
|
||||
|
|
Loading…
Reference in New Issue