diff --git a/mods/HUD/mcl_experience/orb.lua b/mods/HUD/mcl_experience/orb.lua index 6e9b703b9..65ea226c4 100644 --- a/mods/HUD/mcl_experience/orb.lua +++ b/mods/HUD/mcl_experience/orb.lua @@ -1,6 +1,7 @@ -- Constants -local size_min, size_max = 20, 59 -local delta_size = size_max - size_min +local size_min = 20 / 100 -- minimum size, prescaled +local size_max = 59 / 100 -- maximum size, prescaled +local delta_size = (size_max - size_min) / 10 -- Size change for each XP size level local max_orb_age = 300 -- seconds local gravity = vector.new(0, -((tonumber(minetest.settings:get("movement_gravity"))) or 9.81), 0) @@ -20,13 +21,18 @@ local size_to_xp = { } local function xp_to_size(xp) - local i, l = 1, #size_to_xp + xp = xp or 0 - while xp > size_to_xp[i][1] and i < l do - i = i + 1 + -- Find the size for the xp amount + for i=1,11 do + local bucket = size_to_xp[i] + if xp >= bucket[1] and xp <= bucket[2] then + return (i - 1) * delta_size + size_min + end end - return ((i - 1) / (l - 1) * delta_size + size_min) / 100 + -- Fallback is the minimum size + return size_min end local function xp_step(self, dtime) @@ -36,6 +42,7 @@ local function xp_step(self, dtime) self.collected = false return end + local collector = minetest.get_player_by_name(self.collector) if collector and collector:get_hp() > 0 and vector.distance(self.object:get_pos(),collector:get_pos()) < 7.25 then self.object:set_acceleration(vector.new(0,0,0)) @@ -70,11 +77,11 @@ local function xp_step(self, dtime) return else self.collector = nil - self.enable_physics(self) + self:enable_physics() end end - + -- Age orbs self.age = self.age + dtime if self.age > max_orb_age then self.object:remove() @@ -152,7 +159,6 @@ minetest.register_entity("mcl_experience:orb", { initial_sprite_basepos = {x = 0, y = 0}, is_visible = true, pointable = false, - static_save = false, }, moving_state = true, slippery_state = false, @@ -191,6 +197,9 @@ minetest.register_entity("mcl_experience:orb", { }) self.object:set_sprite({x=1,y=math.random(1,14)}, 14, 0.05, false) end, + get_staticdata = function(self) + tostring(self._xp or 0) + end, enable_physics = function(self) if not self.physical_state then