Correct bucket behavior

This commit is contained in:
NO11 2022-02-17 14:36:48 +00:00
parent ad99746d99
commit 4707cd4526
1 changed files with 168 additions and 137 deletions

View File

@ -33,8 +33,10 @@ if mod_mcl_core then
})
end
mcl_buckets = {}
mcl_buckets.liquids = {}
mcl_buckets = {
liquids = {},
buckets = {},
}
-- Sound helper functions for placing and taking liquids
local function sound_place(itemname, pos)
@ -147,6 +149,168 @@ local function get_bucket_drop(itemstack, user, take_bucket)
end
end
local function on_place_bucket(itemstack, user, pointed_thing, def)
-- Must be pointing to node
if pointed_thing.type ~= "node" then
return
end
-- Call on_rightclick if the pointed node defines it
local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
if new_stack then
return new_stack
end
local undernode = get_node(pointed_thing.under)
local abovenode = get_node(pointed_thing.above)
local buildable1 = minetest.registered_nodes[undernode.name] and minetest.registered_nodes[undernode.name].buildable_to
local buildable2 = minetest.registered_nodes[abovenode.name] and minetest.registered_nodes[abovenode.name].buildable_to
if not buildable1 and not buildable2 then return itemstack end --if both nodes aren't buildable_to, skip
if buildable1 then
local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.under, user)
if result then
local node_place = get_node_place(def.source_place, pointed_thing.under)
local pns = user:get_player_name()
-- Check protection
if minetest.is_protected(pointed_thing.under, pns) then
minetest.record_protection_violation(pointed_thing.under, pns)
return itemstack
end
-- Place liquid
place_liquid(pointed_thing.under, node_place)
-- Update doc mod
if mod_doc and doc.entry_exists("nodes", node_place) then
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place)
end
end
return get_bucket_drop(itemstack, user, take_bucket)
elseif buildable2 then
local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.above, user)
if result then
local node_place = get_node_place(def.source_place, pointed_thing.above)
local pns = user:get_player_name()
-- Check protection
if minetest.is_protected(pointed_thing.above, pns) then
minetest.record_protection_violation(pointed_thing.above, pns)
return itemstack
end
-- Place liquid
place_liquid(pointed_thing.above, node_place)
-- Update doc mod
if mod_doc and doc.entry_exists("nodes", node_place) then
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place)
end
end
return get_bucket_drop(itemstack, user, take_bucket)
else
return itemstack
end
end
local function on_place_bucket_empty(itemstack, user, pointed_thing)
-- Must be pointing to node
if pointed_thing.type ~= "node" then
return itemstack
end
-- Call on_rightclick if the pointed node defines it
local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
if new_stack then
return new_stack
end
local node = minetest.get_node(pointed_thing.under)
local nn = node.name
local new_bucket
local liquid_node = bucket_raycast(user)
if liquid_node then
if minetest.is_protected(liquid_node.above, user:get_player_name()) then
minetest.record_protection_violation(liquid_node.above, user:get_player_name())
end
local liquid_name = get_node(liquid_node.above).name
if liquid_name then
local liquid_def = mcl_buckets.liquids[liquid_name]
if liquid_def then
--minetest.chat_send_all("test")
-- Fill bucket, but not in Creative Mode
-- FIXME: remove this line
--if not minetest.is_creative_enabled(user:get_player_name()) then
if not false then
new_bucket = ItemStack({name = liquid_def.bucketname})
if liquid_def.on_take then
liquid_def.on_take(user)
end
end
add_node(liquid_node.above, {name="air"})
sound_take(nn, liquid_node.above)
if mod_doc and doc.entry_exists("nodes", liquid_name) then
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", liquid_name)
end
if new_bucket then
return give_bucket(new_bucket, itemstack, user)
end
else
minetest.log("error", string.format("[mcl_buckets] Node [%s] has invalid group [_mcl_bucket_pointable]!", liquid_name))
end
end
return itemstack
else
-- FIXME: replace this ugly code by cauldrons API
if nn == "mcl_cauldrons:cauldron_3" then
-- Take water out of full cauldron
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
if not minetest.is_creative_enabled(user:get_player_name()) then
new_bucket = ItemStack("mcl_buckets:bucket_water")
end
sound_take("mcl_core:water_source", pointed_thing.under)
elseif nn == "mcl_cauldrons:cauldron_3r" then
-- Take river water out of full cauldron
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
if not minetest.is_creative_enabled(user:get_player_name()) then
new_bucket = ItemStack("mcl_buckets:bucket_river_water")
end
sound_take("mclx_core:river_water_source", pointed_thing.under)
end
if new_bucket then
return give_bucket(new_bucket, itemstack, user)
end
end
return itemstack
end
controls.register_on_press(function(player, key)
if key ~= "RMB" then
return
end
local wielded_item = player:get_wielded_item()
local itemname = wielded_item:get_name()
local pointed_thing = mcl_util.get_pointed_thing(player)
if not pointed_thing then
return
end
local def = mcl_buckets.buckets[itemname]
if itemname == "mcl_buckets:bucket_empty" then
wielded_item = on_place_bucket_empty(wielded_item, player, pointed_thing)
elseif def then
wielded_item = on_place_bucket(wielded_item, player, pointed_thing, def)
end
player:set_wielded_item(wielded_item)
end)
function mcl_buckets.register_liquid(def)
for _,source in ipairs(def.source_take) do
mcl_buckets.liquids[source] = {
@ -161,6 +325,8 @@ function mcl_buckets.register_liquid(def)
end
end
mcl_buckets.buckets[def.bucketname] = def
if def.bucketname == nil or def.bucketname == "" then
error(string.format("[mcl_bucket] Invalid itemname then registering [%s]!", def.name))
end
@ -173,69 +339,6 @@ function mcl_buckets.register_liquid(def)
inventory_image = def.inventory_image,
stack_max = 1,
groups = def.groups,
on_place = function(itemstack, user, pointed_thing)
-- Must be pointing to node
if pointed_thing.type ~= "node" then
return
end
-- Call on_rightclick if the pointed node defines it
local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
if new_stack then
return new_stack
end
local undernode = get_node(pointed_thing.under)
local abovenode = get_node(pointed_thing.above)
local buildable1 = minetest.registered_nodes[undernode.name] and minetest.registered_nodes[undernode.name].buildable_to
local buildable2 = minetest.registered_nodes[abovenode.name] and minetest.registered_nodes[abovenode.name].buildable_to
if not buildable1 and not buildable2 then return itemstack end --if both nodes aren't buildable_to, skip
if buildable1 then
local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.under, user)
if result then
local node_place = get_node_place(def.source_place, pointed_thing.under)
local pns = user:get_player_name()
-- Check protection
if minetest.is_protected(pointed_thing.under, pns) then
minetest.record_protection_violation(pointed_thing.under, pns)
return itemstack
end
-- Place liquid
place_liquid(pointed_thing.under, node_place)
-- Update doc mod
if mod_doc and doc.entry_exists("nodes", node_place) then
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place)
end
end
return get_bucket_drop(itemstack, user, take_bucket)
elseif buildable2 then
local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.above, user)
if result then
local node_place = get_node_place(def.source_place, pointed_thing.above)
local pns = user:get_player_name()
-- Check protection
if minetest.is_protected(pointed_thing.above, pns) then
minetest.record_protection_violation(pointed_thing.above, pns)
return itemstack
end
-- Place liquid
place_liquid(pointed_thing.above, node_place)
-- Update doc mod
if mod_doc and doc.entry_exists("nodes", node_place) then
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place)
end
end
return get_bucket_drop(itemstack, user, take_bucket)
else
return itemstack
end
end,
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
local buildable = minetest.registered_nodes[dropnode.name].buildable_to or dropnode.name == "mcl_portals:portal"
if not buildable then return stack end
@ -259,78 +362,6 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
--liquids_pointable = true,
inventory_image = "bucket.png",
stack_max = 16,
on_place = function(itemstack, user, pointed_thing)
-- Must be pointing to node
if pointed_thing.type ~= "node" then
return itemstack
end
-- Call on_rightclick if the pointed node defines it
local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
if new_stack then
return new_stack
end
local node = minetest.get_node(pointed_thing.under)
local nn = node.name
local new_bucket
local liquid_node = bucket_raycast(user)
if liquid_node then
if minetest.is_protected(liquid_node.above, user:get_player_name()) then
minetest.record_protection_violation(liquid_node.above, user:get_player_name())
end
local liquid_name = get_node(liquid_node.above).name
if liquid_name then
local liquid_def = mcl_buckets.liquids[liquid_name]
if liquid_def then
--minetest.chat_send_all("test")
-- Fill bucket, but not in Creative Mode
-- FIXME: remove this line
--if not minetest.is_creative_enabled(user:get_player_name()) then
if not false then
new_bucket = ItemStack({name = liquid_def.bucketname})
if liquid_def.on_take then
liquid_def.on_take(user)
end
end
add_node(liquid_node.above, {name="air"})
sound_take(nn, liquid_node.above)
if mod_doc and doc.entry_exists("nodes", liquid_name) then
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", liquid_name)
end
if new_bucket then
return give_bucket(new_bucket, itemstack, user)
end
else
minetest.log("error", string.format("[mcl_buckets] Node [%s] has invalid group [_mcl_bucket_pointable]!", liquid_name))
end
end
return itemstack
else
-- FIXME: replace this ugly code by cauldrons API
if nn == "mcl_cauldrons:cauldron_3" then
-- Take water out of full cauldron
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
if not minetest.is_creative_enabled(user:get_player_name()) then
new_bucket = ItemStack("mcl_buckets:bucket_water")
end
sound_take("mcl_core:water_source", pointed_thing.under)
elseif nn == "mcl_cauldrons:cauldron_3r" then
-- Take river water out of full cauldron
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
if not minetest.is_creative_enabled(user:get_player_name()) then
new_bucket = ItemStack("mcl_buckets:bucket_river_water")
end
sound_take("mclx_core:river_water_source", pointed_thing.under)
end
if new_bucket then
return give_bucket(new_bucket, itemstack, user)
end
end
return itemstack
end,
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
-- Fill empty bucket with liquid or drop bucket if no liquid
local collect_liquid = false