Re-registered potions under new API

This commit is contained in:
the-real-herowl 2024-01-08 00:27:24 +01:00 committed by the-real-herowl
parent 51d0d02af5
commit 3d72f56f19
1 changed files with 108 additions and 113 deletions

View File

@ -272,6 +272,7 @@ function mcl_potions.register_potion(def)
local ling_desc = S("Lingering @1", pdef.description)
local ldef = {}
ldef._tt = def._tt
ldef._dynamic_tt = def._dynamic_tt
ldef._longdesc = def._longdesc
ldef.stack_max = pdef.stack_max
ldef._effect_list = pdef._effect_list
@ -300,6 +301,7 @@ function mcl_potions.register_potion(def)
end
local adef = {}
adef._tt = def._tt
adef._dynamic_tt = def._dynamic_tt
adef._longdesc = def._longdesc
adef._effect_list = pdef._effect_list
adef.uses_level = uses_level
@ -671,45 +673,29 @@ end
-- ╚═════╝░╚══════╝╚═╝░░░░░╚═╝╚═╝░░╚══╝╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░
local awkward_def = {
mcl_potions.register_potion({
name = "awkward",
description_potion = S("Awkward Potion"),
description_splash = S("Awkward Splash Potion"),
description_lingering = S("Awkward Lingering Potion"),
no_arrow = true,
no_effect = true,
desc_prefix = S("Awkward"),
_tt = S("No effect"),
_longdesc = S("Has an awkward taste and is used for brewing potions."),
color = "#0000FF",
groups = {brewitem=1, food=3, can_eat_when_full=1, bottle=1},
on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
}
})
local mundane_def = {
mcl_potions.register_potion({
name = "mundane",
description_potion = S("Mundane Potion"),
description_splash = S("Mundane Splash Potion"),
description_lingering = S("Mundane Lingering Potion"),
no_arrow = true,
no_effect = true,
desc_prefix = S("Mundane"),
_tt = S("No effect"),
_longdesc = S("Has a terrible taste and is not useful for brewing potions."),
_longdesc = S("Has a terrible taste and is not really useful for brewing potions."),
color = "#0000FF",
on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
}
})
local thick_def = {
mcl_potions.register_potion({
name = "thick",
description_potion = S("Thick Potion"),
description_splash = S("Thick Splash Potion"),
description_lingering = S("Thick Lingering Potion"),
no_arrow = true,
no_effect = true,
desc_prefix = S("Thick"),
_tt = S("No effect"),
_longdesc = S("Has a bitter taste and is not useful for brewing potions."),
_longdesc = S("Has a bitter taste and is not really useful for brewing potions."),
color = "#0000FF",
on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
}
})
local dragon_breath_def = {
name = "dragon_breath",
@ -738,146 +724,155 @@ local healing_def = {
is_II = true,
}
mcl_potions.register_potion({
name = "healing",
desc_suffix = S("of Healing"),
_dynamic_tt = function(level)
return S("+@1 HP", 4 * level)
end,
_longdesc = S("Instantly heals."),
color = "#F82423",
uses_level = true,
has_arrow = true,
custom_effect = function(object, level)
return mcl_potions.healing_func(object, 4 * level)
end,
})
local harming_def = {
mcl_potions.register_potion({
name = "harming",
description = S("Harming"),
_tt = S("-6 HP"),
_tt_II = S("-12 HP"),
desc_suffix = S("of Harming"),
_dynamic_tt = function(level)
return S("-@1 HP", 6 * level)
end,
_longdesc = S("Instantly deals damage."),
color = "#430A09",
effect = -6,
instant = true,
on_use = mcl_potions.healing_func,
is_II = true,
is_inv = true,
}
uses_level = true,
has_arrow = true,
custom_effect = function(object, level)
return mcl_potions.healing_func(object, -6 * level)
end,
})
local night_vision_def = {
mcl_potions.register_potion({
name = "night_vision",
description = S("Night Vision"),
desc_suffix = S("of Night Vision"),
_tt = nil,
_longdesc = S("Increases the perceived brightness of light under a dark sky."),
color = "#1F1FA1",
effect = nil,
is_dur = true,
on_use = mcl_potions.night_vision_func,
is_plus = true,
}
_effect_list = {
night_vision = {},
},
has_arrow = true,
})
local swiftness_def = {
mcl_potions.register_potion({
name = "swiftness",
description = S("Swiftness"),
desc_suffix = S("of Swiftness"),
_tt = nil,
_longdesc = S("Increases walking speed."),
color = "#7CAFC6",
effect = 1.2,
is_dur = true,
on_use = mcl_potions.swiftness_func,
is_II = true,
is_plus = true,
}
_effect_list = {
swiftness = {},
},
has_arrow = true,
})
local slowness_def = {
mcl_potions.register_potion({
name = "slowness",
description = S("Slowness"),
desc_suffix = S("of Slowness"),
_tt = nil,
_longdesc = S("Decreases walking speed."),
color = "#5A6C81",
effect = 0.85,
is_dur = true,
on_use = mcl_potions.slowness_func,
is_II = true,
is_plus = true,
is_inv = true,
}
_effect_list = {
slowness = {dur=mcl_potions.DURATION_INV},
},
has_arrow = true,
})
local leaping_def = {
mcl_potions.register_potion({
name = "leaping",
description = S("Leaping"),
desc_suffix = S("of Leaping"),
_tt = nil,
_longdesc = S("Increases jump strength."),
color = "#22FF4C",
effect = 1.15,
is_dur = true,
on_use = mcl_potions.leaping_func,
is_II = true,
is_plus = true,
}
_effect_list = {
leaping = {},
},
has_arrow = true,
})
local withering_def = {
mcl_potions.register_potion({
name = "withering",
description = S("Withering"),
desc_suffix = S("of Withering"),
_tt = nil,
_longdesc = S("Applies the withering effect which deals damage at a regular interval and can kill."),
color = "#000000",
effect = 4,
is_dur = true,
on_use = mcl_potions.withering_func,
is_II = true,
is_plus = true,
is_inv = true,
}
_effect_list = {
withering = {dur=mcl_potions.DURATION_POISON},
},
has_arrow = true,
})
local poison_def = {
mcl_potions.register_potion({
name = "poison",
description = S("Poison"),
desc_suffix = S("of Poison"),
_tt = nil,
_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
color = "#4E9331",
effect = 2.5,
is_dur = true,
on_use = mcl_potions.poison_func,
is_II = true,
is_plus = true,
is_inv = true,
}
_effect_list = {
poison = {dur=mcl_potions.DURATION_POISON},
},
has_arrow = true,
})
local regeneration_def = {
mcl_potions.register_potion({
name = "regeneration",
description = S("Regeneration"),
desc_suffix = S("of Regeneration"),
_tt = nil,
_longdesc = S("Regenerates health over time."),
color = "#CD5CAB",
effect = 2.5,
is_dur = true,
on_use = mcl_potions.regeneration_func,
is_II = true,
is_plus = true,
}
_effect_list = {
regeneration = {dur=mcl_potions.DURATION_POISON},
},
has_arrow = true,
})
local invisibility_def = {
mcl_potions.register_potion({
name = "invisibility",
description = S("Invisibility"),
desc_suffix = S("of Invisibility"),
_tt = nil,
_longdesc = S("Grants invisibility."),
color = "#7F8392",
is_dur = true,
on_use = mcl_potions.invisiblility_func,
is_plus = true,
}
_effect_list = {
invisibility = {},
},
has_arrow = true,
})
local water_breathing_def = {
mcl_potions.register_potion({
name = "water_breathing",
description = S("Water Breathing"),
desc_suffix = S("of Water Breathing"),
_tt = nil,
_longdesc = S("Grants limitless breath underwater."),
color = "#2E5299",
is_dur = true,
on_use = mcl_potions.water_breathing_func,
is_plus = true,
}
_effect_list = {
water_breathing = {},
},
has_arrow = true,
})
local fire_resistance_def = {
mcl_potions.register_potion({
name = "fire_resistance",
description = S("Fire Resistance"),
desc_suffix = S("of Fire Resistance"),
_tt = nil,
_longdesc = S("Grants immunity to damage from heat sources like fire."),
color = "#E49A3A",
is_dur = true,
on_use = mcl_potions.fire_resistance_func,
is_plus = true,
}
_effect_list = {
fire_resistance = {},
},
has_arrow = true,
})