tweak detaching behavior

This commit is contained in:
cora 2022-05-22 19:47:53 +02:00
parent 86bc398a79
commit 3d13000599
1 changed files with 4 additions and 1 deletions

View File

@ -128,7 +128,10 @@ mcl_mobs:register_mob("mobs_mc:parrot", {
for _,o in pairs(p:get_children()) do for _,o in pairs(p:get_children()) do
local l = o:get_luaentity() local l = o:get_luaentity()
if l and l.name == "mobs_mc:parrot" then if l and l.name == "mobs_mc:parrot" then
if minetest.get_node(vector.offset(p:get_pos(),0,-1,0)).name == "air" then local n1 = minetest.get_node(vector.offset(p:get_pos(),0,-0.6,0)).name
local n2 = minetest.get_node(vector.offset(p:get_pos(),0,0,0)).name
local n3 = minetest.get_node(vector.offset(p:get_pos(),0,1,0)).name
if n1 == "air" or minetest.get_item_group(n2,"water") ~= 0 or minetest.get_item_group(n2,"lava") ~= 0 then
o:set_detach() o:set_detach()
end end
end end