forked from VoxeLibre/VoxeLibre
Disable melee combat with bow for real
This commit is contained in:
parent
0231efa7bb
commit
3025ff92c5
|
@ -106,11 +106,10 @@ The arrow speed and damage increase with the charge level:
|
|||
• High charge: 4-5 damage (20% chance for 5 damage)]],
|
||||
_doc_items_durability = bow_durability,
|
||||
inventory_image = "mcl_throwing_bow.png",
|
||||
tool_capabilities = {
|
||||
groupcaps = {},
|
||||
damage_groups = {},
|
||||
},
|
||||
stack_max = 1,
|
||||
-- Trick to disable melee damage to entities.
|
||||
-- FIXME: The bows is still able to dig like the hand for some reason. :-(
|
||||
tool_capabilities = {},
|
||||
-- Range not set to 0 (unlike the others) so it can be placed into item frames
|
||||
on_place = powerup_function("mcl_throwing:bow_0"),
|
||||
on_secondary_use = powerup_function("mcl_throwing:bow_0"),
|
||||
|
@ -122,6 +121,7 @@ minetest.register_tool("mcl_throwing:bow_0", {
|
|||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_throwing_bow_0.png",
|
||||
stack_max = 1,
|
||||
tool_capabilities = {},
|
||||
range = 0, -- Pointing range to 0 to prevent punching with bow :D
|
||||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
||||
on_place = powerup_function("mcl_throwing:bow_1"),
|
||||
|
@ -144,6 +144,7 @@ minetest.register_tool("mcl_throwing:bow_1", {
|
|||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_throwing_bow_1.png",
|
||||
stack_max = 1,
|
||||
tool_capabilities = {},
|
||||
range = 0,
|
||||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
||||
on_place = powerup_function("mcl_throwing:bow_2"),
|
||||
|
@ -166,6 +167,7 @@ minetest.register_tool("mcl_throwing:bow_2", {
|
|||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_throwing_bow_2.png",
|
||||
stack_max = 1,
|
||||
tool_capabilities = {},
|
||||
range = 0,
|
||||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
|
|
Loading…
Reference in New Issue