From 0828372339e44fad17c74f0a5ef250e5e70e8225 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Tue, 13 Feb 2024 23:31:48 +0000 Subject: [PATCH] Add DEBUG flag, stop small do_movement_step's from occuring (this improves but doesn't eliminate the bug I with the a6be179ed commit), add recovery when staticdata field gets lost --- mods/ENTITIES/mcl_minecarts/init.lua | 62 +++++++++++++++++++++------- 1 file changed, 48 insertions(+), 14 deletions(-) diff --git a/mods/ENTITIES/mcl_minecarts/init.lua b/mods/ENTITIES/mcl_minecarts/init.lua index a52e687c2..d3f2275ac 100644 --- a/mods/ENTITIES/mcl_minecarts/init.lua +++ b/mods/ENTITIES/mcl_minecarts/init.lua @@ -12,6 +12,7 @@ dofile(mcl_minecarts.modpath.."/functions.lua") dofile(mcl_minecarts.modpath.."/rails.lua") local LOGGING_ON = minetest.settings:get_bool("mcl_logging_minecarts", false) +local DEBUG = false local function mcl_log(message) if LOGGING_ON then mcl_util.mcl_log(message, "[Minecarts]", true) @@ -182,6 +183,15 @@ end -- Table for item-to-entity mapping. Keys: itemstring, Values: Corresponding entity ID local entity_mapping = {} +local function make_staticdata( railtype, connected_at, dir ) + return { + railtype = railtype, + connected_at = connected_at, + dir = vector.new(dir), + velocity = 0 + } +end + local function register_entity(entity_id, mesh, textures, drop, on_rightclick, on_activate_by_rail) local cart = { initial_properties = { @@ -236,10 +246,16 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) local staticdata = self._staticdata + if not staticdata then + staticdata = make_staticdata() + self._staticdata = staticdata + end + local pos = staticdata.connected_at if not pos then + pos = self.object:get_pos() print("TODO: handle detached cart behavior") - return + --return end -- Fix railtype field @@ -370,6 +386,21 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o staticdata.dir = next_dir self.object:move_to(next_pos) + if DEBUG and self._driver then + local prefix = " " + if next_dir ~= dir then + prefix = "--->" + end + print( prefix + .. "pos="..tostring(pos) + ..",dir="..tostring(dir) + ..",next_dir="..tostring(next_dir) + ..",next_pos="..tostring(next_pos) + ..",velocity="..tostring(staticdata.velocity) + ..",distance="..tostring(distance) + ) + end + -- Handle track interactions local pos_rounded = vector.round(pos) if pos_rounded ~= next_pos_rounded then @@ -385,8 +416,6 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o new_node_def._mcl_minecarts_on_enter( next_pos_rounded, self ) end end - - --print("pos="..tostring(next_pos)..",dir="..tostring(next_dir)..",staticdata="..tostring(staticdata)) end local function process_acceleration(self, timestep) @@ -432,12 +461,15 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o local function do_movement( self, dtime ) local staticdata = self._staticdata + -- Break long movements into fixed-size steps so that + -- it is impossible to jump across gaps due to server lag + -- causing large timesteps local total_distance = dtime * ( staticdata.velocity or 0 ) local remaining_distance = total_distance local max_step_distance = 0.5 local steps = math.ceil(total_distance / max_step_distance ) - process_acceleration(self,dtime) + process_acceleration(self,dtime * max_step_distance / total_distance) for i = 1,steps do local step_distance = max_step_distance @@ -448,13 +480,16 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o remaining_distance = remaining_distance - max_step_distance end + -- Don't try to perform very small steps + if step_distance < 0.001 then break end + + -- Handle acceleration on everything except the first step, as that was + -- done outside the loop if i ~= 1 then - -- Go faster/slower - local timestep = dtime * step_distance / total_distance - process_acceleration(self, timestep) + process_acceleration(self, dtime * step_distance / total_distance) end - do_movement_step(self,step_distance) + do_movement_step(self, step_distance) end -- Clear punched flag now that movement for this step has been completed @@ -464,6 +499,10 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o function cart:on_step(dtime) hopper_take_item(self, dtime) local staticdata = self._staticdata + if not staticdata then + staticdata = make_staticdata() + self._staticdata = staticdata + end local pos, rou_pos, node = self.object:get_pos() local update = {} @@ -663,12 +702,7 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer) -- Update static data local le = cart:get_luaentity() if le then - le._staticdata = { - railtype = railtype, - connected_at = railpos, - dir = vector.new(cart_dir), - velocity = 0, - } + le._staticdata = make_staticdata( railtype, railpos, cart_dir ) end -- Handle track behaviors