forked from VoxeLibre/VoxeLibre
Fix mcl_util.table_merge where a standard value overwrites a table, fix base definition usage, implement behavior difference when there is a solid block after a straight piece of track (this will eventually allow minecarts to fly off the end of the track)
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@ -1161,7 +1161,7 @@ end
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local function table_merge(base, overlay)
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for k,v in pairs(overlay) do
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if type(base[k]) == "table" then
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if type(base[k]) == "table" and type(v) == "table" then
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table_merge(base[k], v)
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else
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base[k] = v
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@ -149,7 +149,7 @@ local function update_rail_connections(pos, update_neighbors)
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local node = minetest.get_node(neighbor)
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local nodedef = minetest.registered_nodes[node.name]
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-- TODO: modify to only allow connections to the ends of rails (direction rules)
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-- Only allow connections to the open ends of rails, as decribed by get_next_dir
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if (nodedef.groups or {}).rail and nodedef._mcl_minecarts and nodedef._mcl_minecarts.get_next_dir then
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local diff = vector.direction(neighbor, pos)
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local next_dir = nodedef._mcl_minecarts.get_next_dir(neighbor, diff, node)
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@ -77,12 +77,20 @@ local function register_rail(itemstring, tiles, def_extras, creative)
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table_merge(ndef, def_extras)
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minetest.register_node(itemstring, ndef)
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end
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-- Now get the translator after we have finished using S for other things
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mod.text = mod.text or {}
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mod.text.railuse = railuse
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local BASE_DEF = {
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description = S("New Rail"), -- Temporary name to make debugging easier
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_tt_help = S("Track for minecarts"),
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_doc_items_usagehelp = railuse,
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groups = {
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rail = 1,
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},
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_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction."),
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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update_rail_connections(pos, true)
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end,
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drawtype = "nodebox",
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groups = RAIL_DEFAULT_GROUPS,
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node_box = {
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type = "fixed",
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fixed = {
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@ -93,7 +101,6 @@ local BASE_DEF = {
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paramtype2 = "facedir",
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}
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table_merge(BASE_DEF, RAIL_DEFAULTS) -- Merge together old rail values
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table_merge(BASE_DEF.groups, RAIL_DEFAULT_GROUPS)
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local SLOPED_RAIL_DEF = table.copy(BASE_DEF)
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table_merge(SLOPED_RAIL_DEF,{
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@ -115,22 +122,18 @@ table_merge(SLOPED_RAIL_DEF,{
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}
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})
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local function register_rail_v2(itemstring, def)
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assert(def.tiles)
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local function register_rail_v2(itemstring, ndef)
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assert(ndef.tiles)
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-- Extract out the craft recipe
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local craft = def.craft
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def.craft = nil
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-- Merge together the definition with the base definition
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local ndef = table.copy(def)
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table_merge(ndef, BASE_DEF)
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local craft = ndef.craft
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ndef.craft = nil
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-- Add sensible defaults
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if not ndef.inventory_image then ndef.inventory_image = ndef.tiles[1] end
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if not ndef.wield_image then ndef.wield_image = ndef.tiles[1] end
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--print("registering rail "..itemstring.." with definition: "..dump(ndef))
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print("registering rail "..itemstring.." with definition: "..dump(ndef))
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-- Make registrations
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minetest.register_node(itemstring, ndef)
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@ -139,18 +142,34 @@ end
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mod.register_rail = register_rail_v2
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local function rail_dir_straight(pos, dir, node)
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if node.param2 == 0 or node.param2 == 2 then
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if vector.equals(dir, north) then
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return north
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local function inside(pos,dir,node)
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if node.param2 == 0 or node.param2 == 2 then
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if vector.equals(dir, north) then
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return north
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else
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return south
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end
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else
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return south
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if vector.equals(dir,east) then
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return east
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else
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return west
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end
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end
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end
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local raw_dir = inside(pos, dir, node)
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-- Handle reversing if there is a solid block in the next position
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-- Only do this for straight tracks
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local next_pos = vector.add(pos, raw_dir)
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local next_node = minetest.get_node(next_pos)
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local node_def = minetest.registered_nodes[next_node.name]
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if node_def and node_def.groups and node_def.groups.solid then
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-- Reverse the direction without giving -0 members
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return vector.direction(next_pos, pos)
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else
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if vector.equals(dir,east) then
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return east
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else
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return west
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end
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return raw_dir
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end
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end
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local function rail_dir_curve(pos, dir, node)
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@ -181,50 +200,61 @@ local function rail_dir_curve(pos, dir, node)
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end
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end
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local function rail_dir_tee(pos, dir, node)
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-- TODO: implement
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return north
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end
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local function rail_dir_cross(pos, dir, node)
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-- Always continue in the same direction. No direction changes allowed
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return dir
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end
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-- Now get the translator after we have finished using S for other things
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local S = minetest.get_translator(modname)
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mod.text = mod.text or {}
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mod.text.railuse = railuse
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local BASE_DEF = {
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description = S("New Rail"), -- Temporary name to make debugging easier
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_tt_help = S("Track for minecarts"),
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_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction."),
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groups = {
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rail = mod.RAIL_GROUPS.CURVES,
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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update_rail_connections(pos, true)
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end,
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}
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local function register_straight_rail(base_name, tiles, def)
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def = def or {}
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local base_def = table.copy(BASE_DEF)
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table_merge(base_def,{
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tiles = { tiles[1] },
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_mcl_minecarts = { base_name = base_name },
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drop = base_name,
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groups = {
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rail = mod.RAIL_GROUPS.STRANDARD,
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},
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_mcl_minecarts = {
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base_name = base_name,
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get_next_dir = rail_dir_straight
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},
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})
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table_merge(base_def, def)
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-- Register the base node
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mod.register_rail(base_name, table_merge(table.copy(base_def),{
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tiles = { tiles[1] },
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mod.register_rail(base_name, base_def)
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base_def.craft = false
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table_merge(base_def,{
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groups = {
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not_in_creative_inventory = 1,
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},
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})
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-- Sloped variant
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mod.register_rail_sloped(base_name.."_sloped", table_merge(table.copy(base_def),{
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description = S("Sloped Rail"), -- Temporary name to make debugging easier
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_mcl_minecarts = {
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get_next_dir = rail_dir_straight
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}
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get_next_dir = rail_dir_cross,
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},
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tiles = { tiles[1] },
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}))
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BASE_DEF.craft = nil
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end
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mod.register_straight_rail = register_straight_rail
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local function register_curves_rail(base_name, tiles, def)
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def = def or {}
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local base_def = table.copy(BASE_DEF)
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table_merge(base_def,{
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_mcl_minecarts = { base_name = base_name },
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groups = {
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rail = mod.RAIL_GROUPS.CURVES
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},
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drop = base_name,
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})
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table_merge(base_def, def)
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@ -236,7 +266,14 @@ local function register_curves_rail(base_name, tiles, def)
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get_next_dir = rail_dir_straight
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}
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}))
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BASE_DEF.craft = nil
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-- Update for other variants
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base_def.craft = nil
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table_merge(base_def, {
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groups = {
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not_in_creative_inventory = 1
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}
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})
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-- Corner variants
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mod.register_rail(base_name.."_corner", table_merge(table.copy(base_def),{
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@ -244,9 +281,6 @@ local function register_curves_rail(base_name, tiles, def)
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_mcl_minecarts = {
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get_next_dir = rail_dir_curve,
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},
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groups = {
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not_in_creative_inventory = 1,
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},
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}))
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-- Tee variants
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@ -267,8 +301,8 @@ local function register_curves_rail(base_name, tiles, def)
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}))
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mod.register_rail(base_name.."_tee_on", table_merge(table.copy(base_def),{
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tiles = { tiles[4] },
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groups = {
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not_in_creative_inventory = 1,
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_mcl_minecarts = {
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get_next_dir = rail_dir_tee,
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},
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mesecons = {
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effector = {
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@ -280,6 +314,8 @@ local function register_curves_rail(base_name, tiles, def)
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}
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}
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}))
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-- Sloped variant
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mod.register_rail_sloped(base_name.."_sloped", table_merge(table.copy(base_def),{
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description = S("Sloped Rail"), -- Temporary name to make debugging easier
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_mcl_minecarts = {
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@ -291,9 +327,6 @@ local function register_curves_rail(base_name, tiles, def)
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-- Cross variant
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mod.register_rail(base_name.."_cross", table_merge(table.copy(base_def),{
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tiles = { tiles[5] },
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groups = {
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not_in_creative_inventory = 1,
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},
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}))
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end
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mod.register_curves_rail = register_curves_rail
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