forked from VoxeLibre/VoxeLibre
166 lines
5.1 KiB
Lua
166 lines
5.1 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
local function lingering_image(colorstring, opacity)
|
|
if not opacity then
|
|
opacity = 127
|
|
end
|
|
return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_lingering_bottle.png"
|
|
end
|
|
|
|
local lingering_effect_at = {}
|
|
|
|
local function add_lingering_effect(pos, color, def, is_water, instant)
|
|
lingering_effect_at[pos] = {color = color, timer = 30, def = def, is_water = is_water}
|
|
end
|
|
|
|
local function linger_particles(pos, d, texture, color)
|
|
minetest.add_particlespawner({
|
|
amount = 10 * d^2,
|
|
time = 1,
|
|
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
|
maxpos = {x=pos.x+d, y=pos.y+1, z=pos.z+d},
|
|
minvel = {x=-0.5, y=0, z=-0.5},
|
|
maxvel = {x=0.5, y=0.5, z=0.5},
|
|
minacc = {x=-0.2, y=0, z=-0.2},
|
|
maxacc = {x=0.2, y=.05, z=0.2},
|
|
minexptime = 1,
|
|
maxexptime = 2,
|
|
minsize = 2,
|
|
maxsize = 4,
|
|
collisiondetection = true,
|
|
vertical = false,
|
|
texture = texture.."^[colorize:"..color..":127",
|
|
})
|
|
end
|
|
|
|
local lingering_timer = 0
|
|
minetest.register_globalstep(function(dtime)
|
|
|
|
lingering_timer = lingering_timer + dtime
|
|
if lingering_timer >= 1 then
|
|
|
|
for pos, vals in pairs(lingering_effect_at) do
|
|
|
|
vals.timer = vals.timer - lingering_timer
|
|
local d = 4 * (vals.timer / 30.0)
|
|
local texture
|
|
if vals.is_water then
|
|
texture = "mcl_particles_droplet_bottle.png"
|
|
elseif vals.def.instant then
|
|
texture = "mcl_particles_instant_effect.png"
|
|
else
|
|
texture = "mcl_particles_effect.png"
|
|
end
|
|
linger_particles(pos, d, texture, vals.color)
|
|
|
|
-- Extinguish fire if water bottle
|
|
if vals.is_water then
|
|
if mcl_potions._extinguish_nearby_fire(pos, d) then
|
|
vals.timer = vals.timer - 3.25
|
|
end
|
|
end
|
|
|
|
-- Affect players and mobs
|
|
for _, obj in pairs(minetest.get_objects_inside_radius(pos, d)) do
|
|
|
|
local entity = obj:get_luaentity()
|
|
if obj:is_player() or entity._cmi_is_mob then
|
|
|
|
vals.def.potion_fun(obj)
|
|
-- TODO: Apply timer penalty only if the potion effect was acutally applied
|
|
vals.timer = vals.timer - 3.25
|
|
|
|
end
|
|
end
|
|
|
|
if vals.timer <= 0 then
|
|
lingering_effect_at[pos] = nil
|
|
end
|
|
|
|
end
|
|
lingering_timer = 0
|
|
end
|
|
end)
|
|
|
|
|
|
|
|
function mcl_potions.register_lingering(name, descr, color, def)
|
|
|
|
local id = "mcl_potions:"..name.."_lingering"
|
|
local longdesc = def.longdesc
|
|
if not def.no_effect then
|
|
longdesc = S("A throwable potion that will shatter on impact, where it creates a magic cloud that lingers around for a while. Any player or mob inside the cloud will receive the potion's effect, possibly repeatedly.")
|
|
if def.longdesc then
|
|
longdesc = longdesc .. "\n" .. def.longdesc
|
|
end
|
|
end
|
|
minetest.register_craftitem(id, {
|
|
description = descr,
|
|
_tt_help = def.tt,
|
|
_doc_items_longdesc = longdesc,
|
|
_doc_items_usagehelp = S("Use the “Punch” key to throw it."),
|
|
inventory_image = lingering_image(color),
|
|
groups = {brewitem=1, not_in_creative_inventory=0},
|
|
on_use = function(item, placer, pointed_thing)
|
|
local velocity = 10
|
|
local dir = placer:get_look_dir();
|
|
local pos = placer:getpos();
|
|
minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true)
|
|
local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
|
|
obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
|
obj:setacceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
|
|
obj:get_luaentity()._thrower = placer:get_player_name()
|
|
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
|
item:take_item()
|
|
end
|
|
return item
|
|
end,
|
|
stack_max = 1,
|
|
_on_dispense = function(stack, dispenserpos, droppos, dropnode, dropdir)
|
|
local s_pos = vector.add(dispenserpos, vector.multiply(dropdir, 0.51))
|
|
local pos = {x=s_pos.x+dropdir.x,y=s_pos.y+dropdir.y,z=s_pos.z+dropdir.z}
|
|
minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true)
|
|
local obj = minetest.add_entity(pos, id.."_flying")
|
|
local velocity = 22
|
|
obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity})
|
|
obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3})
|
|
end
|
|
})
|
|
|
|
local w = 0.7
|
|
|
|
minetest.register_entity(id.."_flying",{
|
|
textures = {lingering_image(color)},
|
|
hp_max = 1,
|
|
visual_size = {x=w/2,y=w/2},
|
|
collisionbox = {-0.1,-0.1,-0.1,0.1,0.1,0.1},
|
|
pointable = false,
|
|
on_step = function(self, dtime)
|
|
local pos = self.object:get_pos()
|
|
local node = minetest.get_node(pos)
|
|
local n = node.name
|
|
local g = minetest.get_item_group(n, "liquid")
|
|
local d = 4
|
|
if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then
|
|
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
|
add_lingering_effect(pos, color, def, name == "water")
|
|
local texture
|
|
if name == "water" then
|
|
texture = "mcl_particles_droplet_bottle.png"
|
|
else
|
|
if def.instant then
|
|
texture = "mcl_particles_instant_effect.png"
|
|
else
|
|
texture = "mcl_particles_effect.png"
|
|
end
|
|
end
|
|
linger_particles(pos, d, texture, color)
|
|
if name == "water" then
|
|
mcl_potions._extinguish_nearby_fire(pos, d)
|
|
end
|
|
self.object:remove()
|
|
end
|
|
end,
|
|
})
|
|
end
|