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VoxeLibre/mods/MAPGEN/mcl_biomes/init.lua

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local mg_name = minetest.get_mapgen_setting("mg_name")
--
-- Register biomes
--
local function register_classic_superflat_biome()
-- Classic Superflat: bedrock (not part of biome), 2 dirt, 1 grass block
minetest.register_biome({
name = "flat",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_stone = "mcl_core:dirt",
y_min = mcl_vars.mg_overworld_min - 512,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 50,
heat_point = 50,
})
end
-- All mapgens except mgv6, flat and singlenode
local function register_biomes()
--[[ OVERWORLD ]]
--[[ These biomes try to resemble MC as good as possible. This means especially the floor cover and
the type of plants and structures (shapes might differ). The terrain itself will be of course different
and depends on the mapgen.
Important: MC also takes the terrain into account while MT biomes don't care about the terrain at all
(except height).
MC has many “M” and “Hills” variants, most of which only differ in terrain compared to their original
counterpart.
In MT, any biome can occour in any terrain, so these variants are implied and are therefore
not explicitly implmented in MCL2. “M” variants are only included if they have another unique feature,
such as a different land cover.
In MCL2, the MC Overworld biomes are usually split in two or more parts (stacked by height), at least
a land part and an ocean part. Sometimes there's a beach/shore part as well.
The ocean biomes correspond to the MC Ocean biome.
Intentionally missing biomes:
* River (generated by valleys and v7)
* Frozen River (generated by valleys and v7)
* Mesa (Bryce)
* Hills biomes
* Plateau
* Plateau M
* Cold Taiga M
* Taiga M
* Roofed Forest M
* Swampland M
* Mesa Plateau F M
* Extreme Hills Edge
The following naming conventions apply:
* The land biome name is equal to the MC biome name (in camel case)
* Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: “_ocean”
* Non-MC biomes are written in lowercase
* MC dimension biomes are named after their MC dimension
TODO:
* Better beaches (varying height, beach and cold beach as biomes)
* Extreme Hills+ M
* Desert M
Tricky biomes:
* Mushroom Island (must be on island)
* Stone Beach (must be at beaches only)
TODO: Find a way to position these biomes accordingly.
]]
local DEEP_OCEAN_MAX = -11
local DEEP_OCEAN_MIN = -32 -- Careful when changing this. You might end up caves covered in gravel around Y=32!
local OCEAN_MIN = DEEP_OCEAN_MAX+1
-- Ice Plains Spikes (rare)
minetest.register_biome({
name = "IcePlainsSpikes",
node_top = "mcl_core:snowblock",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = -5,
})
minetest.register_biome({
name = "IcePlainsSpikes_ocean",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_water_top = "mcl_core:ice",
depth_water_top = 2,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = -5,
})
-- Cold Taiga
minetest.register_biome({
name = "ColdTaiga",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 8,
})
-- A cold beach-like biome, implemented as low part of Cold Taiga
minetest.register_biome({
name = "ColdTaiga_beach",
node_dust = "mcl_core:snow",
node_top = "mcl_core:sand",
depth_top = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 2,
humidity_point = 58,
heat_point = 8,
})
-- Water part of the beach. Added to prevent snow being on the ice.
minetest.register_biome({
name = "ColdTaiga_beach_water",
node_top = "mcl_core:sand",
depth_top = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -3,
y_max = 0,
humidity_point = 58,
heat_point = 8,
})
minetest.register_biome({
name = "ColdTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 58,
heat_point = 8,
})
-- Mega Taiga
minetest.register_biome({
name = "MegaTaiga",
node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 76,
heat_point = 10,
})
minetest.register_biome({
name = "MegaTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 76,
heat_point = 10,
})
-- Mega Spruce Taiga
minetest.register_biome({
name = "MegaSpruceTaiga",
node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 100,
heat_point = 8,
})
minetest.register_biome({
name = "MegaSpruceTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 100,
heat_point = 8,
})
-- Extreme Hills
minetest.register_biome({
name = "ExtremeHills",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 10,
heat_point = 45,
})
minetest.register_biome({
name = "ExtremeHills_beach",
node_top = "mcl_core:sand",
depth_top = 2,
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = -3,
y_max = 3,
humidity_point = 10,
heat_point = 45,
})
minetest.register_biome({
name = "ExtremeHills_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 10,
heat_point = 45,
})
-- Extreme Hills M
minetest.register_biome({
name = "ExtremeHillsM",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 3,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 25,
})
minetest.register_biome({
name = "ExtremeHillsM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 3,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 0,
heat_point = 25,
})
-- Extreme Hills+
-- This biome is identical to Extreme Hills on the surface but has snow-covered mountains with spruce/oak
-- Forests above a certain height.
minetest.register_biome({
name = "ExtremeHills+",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 1,
y_max = 44,
humidity_point = 24,
heat_point = 25,
})
---- Sub-biome for Extreme Hills+ for those snow Forests
minetest.register_biome({
name = "ExtremeHills+_snowtop",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 45,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 25,
})
minetest.register_biome({
name = "ExtremeHills+_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = 25,
})
-- Stone beach
-- TODO: Should occour only at real beaches.
minetest.register_biome({
name = "StoneBeach",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
filler_depth = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = -6,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 8,
})
minetest.register_biome({
name = "StoneBeach_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
filler_depth = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = OCEAN_MIN,
y_max = -7,
humidity_point = 0,
heat_point = 8,
})
-- Ice Plains
minetest.register_biome({
name = "IcePlains",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 2,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 8,
})
minetest.register_biome({
name = "IcePlains_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = 8,
})
-- Plains
minetest.register_biome({
name = "Plains",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 39,
heat_point = 58,
})
minetest.register_biome({
name = "Plains_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = 1,
humidity_point = 39,
heat_point = 58,
})
minetest.register_biome({
name = "Plains_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 39,
heat_point = 58,
})
-- Sunflower Plains
minetest.register_biome({
name = "SunflowerPlains",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 28,
heat_point = 45,
})
minetest.register_biome({
name = "SunflowerPlains_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:dirt",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 28,
heat_point = 45,
})
-- Taiga
minetest.register_biome({
name = "Taiga",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 22,
})
minetest.register_biome({
name = "Taiga_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 58,
heat_point = 22,
})
minetest.register_biome({
name = "Taiga_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 58,
heat_point = 22,
})
-- Forest
minetest.register_biome({
name = "Forest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 61,
heat_point = 45,
})
minetest.register_biome({
name = "Forest_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 61,
heat_point = 45,
})
minetest.register_biome({
name = "Forest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 61,
heat_point = 45,
})
-- Flower Forest
minetest.register_biome({
name = "FlowerForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 44,
heat_point = 32,
})
minetest.register_biome({
name = "FlowerForest_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -2,
y_max = 2,
humidity_point = 44,
heat_point = 32,
})
minetest.register_biome({
name = "FlowerForest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -3,
humidity_point = 44,
heat_point = 32,
})
-- Birch Forest
minetest.register_biome({
name = "BirchForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 78,
heat_point = 31,
})
minetest.register_biome({
name = "BirchForest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 78,
heat_point = 31,
})
-- Birch Forest M
minetest.register_biome({
name = "BirchForestM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 77,
heat_point = 27,
})
minetest.register_biome({
name = "BirchForestM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 77,
heat_point = 27,
})
-- Desert
minetest.register_biome({
name = "Desert",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
node_stone = "mcl_core:sandstone",
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 26,
heat_point = 94,
})
minetest.register_biome({
name = "Desert_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 26,
heat_point = 94,
})
-- Roofed Forest
minetest.register_biome({
name = "RoofedForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 94,
heat_point = 27,
})
minetest.register_biome({
name = "RoofedForest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 94,
heat_point = 27,
})
-- Mesa
minetest.register_biome({
name = "Mesa",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 100,
})
-- Helper biome for the red sand at the bottom of Mesas.
minetest.register_biome({
name = "Mesa_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -3,
y_max = 10,
humidity_point = 0,
heat_point = 100,
})
minetest.register_biome({
name = "Mesa_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 0,
heat_point = 100,
})
-- Mesa Plateau F
-- Identical to Mesa below Y=30. At Y=30 and above there is an oak forest
minetest.register_biome({
name = "MesaPlateauF",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = 29,
humidity_point = 0,
heat_point = 60,
})
-- The actual plateau of this biome
-- This is a plateau for grass blocks, tall grass, coarse dirt and oaks.
minetest.register_biome({
name = "MesaPlateauF_grasstop",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
filler_depth = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 60,
})
-- Helper biome for the red sand at the bottom.
minetest.register_biome({
name = "MesaPlateauF_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -3,
y_max = 10,
humidity_point = 0,
heat_point = 60,
})
minetest.register_biome({
name = "MesaPlateauF_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_colorblocks:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 0,
heat_point = 60,
})
-- Savanna
minetest.register_biome({
name = "Savanna",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 36,
heat_point = 79,
})
minetest.register_biome({
name = "Savanna_beach",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 36,
heat_point = 79,
})
minetest.register_biome({
name = "Savanna_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 36,
heat_point = 79,
})
-- Savanna M
-- Changes to Savanna: Coarse Dirt. No sand beach. No oaks.
-- Otherwise identical to Savanna
minetest.register_biome({
name = "SavannaM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:coarse_dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 48,
heat_point = 100,
})
minetest.register_biome({
name = "SavannaM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 48,
heat_point = 100,
})
-- Jungle
minetest.register_biome({
name = "Jungle",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 81,
})
minetest.register_biome({
name = "Jungle_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 88,
heat_point = 81,
})
minetest.register_biome({
name = "Jungle_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 88,
heat_point = 81,
})
-- Jungle M
-- Like Jungle but with even more dense vegetation
minetest.register_biome({
name = "JungleM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 92,
heat_point = 81,
})
minetest.register_biome({
name = "JungleM_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 92,
heat_point = 81,
})
minetest.register_biome({
name = "JungleM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 92,
heat_point = 81,
})
-- Jungle Edge
minetest.register_biome({
name = "JungleEdge",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 76,
})
minetest.register_biome({
name = "JungleEdge_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 88,
heat_point = 76,
})
-- Jungle Edge M (very rare).
-- Almost identical to Jungle Edge. Has deeper dirt. Melons spawn here a lot.
-- This biome occours directly between Jungle M and Jungle Edge but also has a small border to Jungle.
-- This biome is very small in general.
minetest.register_biome({
name = "JungleEdgeM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 90,
heat_point = 79,
})
minetest.register_biome({
name = "JungleEdgeM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 90,
heat_point = 79,
})
-- Swampland
minetest.register_biome({
name = "Swampland",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
-- Note: Limited in height!
y_max = 23,
humidity_point = 90,
heat_point = 50,
})
minetest.register_biome({
name = "Swampland_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -4,
y_max = 0,
humidity_point = 90,
heat_point = 50,
})
minetest.register_biome({
name = "Swampland_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -5,
humidity_point = 90,
heat_point = 50,
})
-- Mushroom Island / Mushroom Island Shore (rare)
-- TODO: Make sure these biomes only spawn in islands
minetest.register_biome({
name = "MushroomIsland",
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
-- Note: Limited in height!
y_max = 20,
humidity_point = 106,
heat_point = 50,
})
minetest.register_biome({
name = "MushroomIslandShore",
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 106,
heat_point = 50,
})
minetest.register_biome({
name = "MushroomIsland_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 106,
heat_point = 50,
})
-- Deep Ocean
-- Special biome below all other ocean biomes, used for generating gravel
minetest.register_biome({
name = "DeepOcean",
node_top = "mcl_core:gravel",
depth_top = 2,
node_filler = "mcl_core:gravel",
depth_filler = 2,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 2,
y_min = DEEP_OCEAN_MIN,
y_max = DEEP_OCEAN_MAX,
heat_point = 50,
humidity_point = 50,
})
-- Underground biome, to prevent ocean floor materials “leaking” into the underground.
minetest.register_biome({
name = "underground",
y_min = mcl_vars.mg_overworld_min,
y_max = DEEP_OCEAN_MIN-1,
heat_point = 50,
humidity_point = 50,
})
end
-- Register biomes of non-Overworld biomes
local function register_dimension_biomes()
--[[ REALMS ]]
--[[ THE NETHER ]]
minetest.register_biome({
name = "Nether",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_water = "air",
node_river_water = "air",
y_min = mcl_vars.mg_nether_min,
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
-- Figure out why.
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 100,
humidity_point = 0,
})
--[[ THE END ]]
minetest.register_biome({
name = "End",
node_stone = "air",
node_filler = "air",
node_water = "air",
node_river_water = "air",
-- FIXME: For some reason the End stops generating early if this constant is not added.
-- Figure out why.
y_min = mcl_vars.mg_end_min,
y_max = mcl_vars.mg_end_max + 80,
heat_point = 50,
humidity_point = 50,
})
end
-- Register “fake” ores directly related to the biomes
local function register_biomelike_ores()
-- Random coarse dirt floor in Mega Taiga and Mesa Plateau F
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:podzol", "mcl_core:dirt"},
clust_scarcity = 1,
clust_num_ores = 12,
clust_size = 10,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
biomes = { "MegaTaiga" },
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
column_height_max = 1,
column_midpoint_factor = 0.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.0,
noise_params = {offset=0, scale=15, spread={x=250, y=250, z=250}, seed=24, octaves=3, persist=0.70},
biomes = { "MesaPlateauF_grasstop" },
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
clust_scarcity = 1500,
clust_num_ores = 25,
clust_size = 7,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
biomes = { "MesaPlateauF_grasstop" },
})
-- Small dirt patches in Extreme Hills M
minetest.register_ore({
ore_type = "blob",
-- TODO: Should be grass block. But generating this as ore means gras blocks will spawn undeground. :-(
ore = "mcl_core:dirt",
wherein = {"mcl_core:gravel"},
clust_scarcity = 5000,
clust_num_ores = 12,
clust_size = 4,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=5, spread={x=250, y=250, z=250}, seed=64, octaves=3, persist=0.60},
biomes = { "ExtremeHillsM" },
})
-- Mesa strata (registered as sheet ores)
-- Helper function
-- Colors to use: silver (light grey), brown, orange, red, yellow, white
local stratum = function(y_min, height, color, seed)
if not height then
height = 1
end
if not seed then
seed = 39
end
local y_max = y_min + height-1
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_colorblocks:hardened_clay_"..color,
wherein = {"mcl_colorblocks:hardened_clay"},
column_height_min = height,
column_height_max = height,
y_min = y_min,
y_max = y_max,
noise_threshold = -1.0,
noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, seed=seed, octaves=3, persist=0.70},
biomes = { "Mesa", "MesaPlateauF" },
})
end
stratum(11, 3, "orange")
-- Create strata for up to Y = 256
-- This is semi-random based on the mapseed.
local seed = minetest.get_mapgen_setting("seed")
local i = 0
repeat
seed = seed + i
stratum(17+i, 1, "orange", seed)
stratum(19+i, 1, "silver", seed)
stratum(21+i, 1, "brown", seed)
stratum(22+i, 1, "red", seed)
stratum(24+i, 1, "silver", seed)
stratum(26+i, 1, "brown", seed)
stratum(27+i, 1, "white", seed)
stratum(29+i, 1, "orange", seed)
stratum(34+i, 1, "red", seed)
stratum(42+i, 1, "orange", seed)
stratum(44+i, 1, "yellow", seed)
stratum(46+i, 1, "brown", seed)
stratum(48+i, 1, "silver", seed)
stratum(51+i, 1, "white", seed)
stratum(55+i, 2, "yellow", seed)
stratum(58+i, 2, "orange", seed)
stratum(62+i, 1, "brown", seed)
stratum(68+i, 3, "orange", seed)
stratum(73+i, 2, "brown", seed)
stratum(76+i, 1, "white", seed)
-- Repeat strata above Y=76
i = i + 66
until i > 256
end
-- Non-Overworld ores
local function register_dimension_ores()
--[[ NETHER GENERATION ]]
-- Soul sand
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_nether:soul_sand",
-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 13 * 13 * 13,
clust_size = 5,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_util.layer_to_y(64, "nether"),
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
})
-- Magma blocks
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:magma",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 8*8*8,
clust_num_ores = 45,
clust_size = 6,
y_min = mcl_util.layer_to_y(23, "nether"),
y_max = mcl_util.layer_to_y(37, "nether"),
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:magma",
wherein = {"mcl_nether:netherrack"},
clust_scarcity = 10*10*10,
clust_num_ores = 65,
clust_size = 8,
y_min = mcl_util.layer_to_y(23, "nether"),
y_max = mcl_util.layer_to_y(37, "nether"),
})
-- Glowstone
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:glowstone",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 26 * 26 * 26,
clust_size = 5,
y_min = mcl_vars.mg_lava_nether_max + 10,
y_max = mcl_vars.mg_nether_max,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
})
-- Gravel (Nether)
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:gravel",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
column_height_min = 1,
column_height_max = 1,
column_midpoint_factor = 0,
y_min = mcl_util.layer_to_y(63, "nether"),
-- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O
y_max = mcl_util.layer_to_y(65+2, "nether"),
noise_threshold = 0.2,
noise_params = {
offset = 0.0,
scale = 0.5,
spread = {x = 20, y = 20, z = 20},
seed = 766,
octaves = 3,
persist = 0.6,
},
})
-- Nether quartz
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 850,
clust_num_ores = 4, -- MC cluster amount: 4-10
clust_size = 3,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 1650,
clust_num_ores = 8, -- MC cluster amount: 4-10
clust_size = 4,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
-- Lava springs in the Nether
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 500,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_lava_nether_max + 1,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 1000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 2,
y_max = mcl_vars.mg_lava_nether_max + 12,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 2000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 13,
y_max = mcl_vars.mg_lava_nether_max + 48,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 3500,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 49,
y_max = mcl_vars.mg_nether_max,
})
--[[ THE END ]]
-- Generate fake End
-- TODO: Remove both "ores" when there's a better End generator
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_end:end_stone",
wherein = {"air"},
y_min = mcl_vars.mg_end_min+64,
y_max = mcl_vars.mg_end_min+80,
column_height_min = 6,
column_height_max = 7,
column_midpoint_factor = 0.0,
noise_params = {
offset = -2,
scale = 8,
spread = {x=100, y=100, z=100},
seed = 2999,
octaves = 5,
persist = 0.55,
},
noise_threshold = 0,
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_end:end_stone",
wherein = {"air"},
y_min = mcl_vars.mg_end_min+64,
y_max = mcl_vars.mg_end_min+80,
column_height_min = 4,
column_height_max = 4,
column_midpoint_factor = 0.0,
noise_params = {
offset = -4,
scale = 3,
spread = {x=200, y=200, z=200},
seed = 5390,
octaves = 5,
persist = 0.6,
},
noise_threshold = 0,
})
end
-- All mapgens except mgv6
-- Template to register a grass or fern decoration
local function register_grass_decoration(grasstype, offset, scale, biomes)
local place_on, seed, node
if grasstype == "fern" then
node = "mcl_flowers:fern"
place_on = {"mcl_core:dirt_with_grass", "mcl_core:podzol"}
seed = 333
elseif grasstype == "tallgrass" then
node = "mcl_flowers:tallgrass"
place_on = {"mcl_core:dirt_with_grass"}
seed = 420
end
local noise = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = seed,
octaves = 3,
persist = 0.6
}
minetest.register_decoration({
deco_type = "simple",
place_on = place_on,
sidelen = 16,
noise_params = noise,
biomes = biomes,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = node,
})
end
local function register_decorations()
-- Large ice spike
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:snowblock", "mcl_core:snow", "mcl_core:dirt_with_grass_snow"},
sidelen = 80,
noise_params = {
offset = 0.00040,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_large.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Small ice spike
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:snowblock", "mcl_core:snow", "mcl_core:dirt_with_grass_snow"},
sidelen = 80,
noise_params = {
offset = 0.005,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_small.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Oak
-- Large oaks
for i=1, 2 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.00075,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:dirt_with_grass_snow"},
sidelen = 80,
noise_params = {
offset = -0.0004,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Small “classic” oak (many biomes)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.025,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"FlowerForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:dirt_with_grass_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.006,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 50,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.015,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"MesaPlateauF_grasstop"},
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:dirt_with_grass_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.0002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0004,
biomes = {"JungleEdge", "JungleEdgeM", "Savanna"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Rare balloon oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.002083,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6,
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_balloon.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Swamp oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0055,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 5005,
octaves = 5,
persist = 0.6,
},
biomes = {"Swampland", "Swampland_shore"},
y_min = 0,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_swamp.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Jungle tree
-- Huge jungle tree (2 variants)
for i=1, 2 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.00125,
biomes = {"Jungle"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"JungleM"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Common jungle tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.045,
biomes = {"Jungle"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0045,
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.09,
biomes = {"JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Spruce
local function quick_spruce(seed, offset, sprucename, biomes, y)
if not y then
y = 2
end
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = offset,
scale = 0.0006,
spread = {x = 250, y = 250, z = 250},
seed = seed,
octaves = 3,
persist = 0.66
},
biomes = biomes,
y_min = y,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/"..sprucename,
flags = "place_center_x, place_center_z",
})
end
-- Huge spruce
quick_spruce(3000, 0.005, "mcl_core_spruce_huge_1.mts", {"MegaSpruceTaiga"})
quick_spruce(4000, 0.005, "mcl_core_spruce_huge_2.mts", {"MegaSpruceTaiga"})
quick_spruce(6000, 0.005, "mcl_core_spruce_huge_3.mts", {"MegaSpruceTaiga"})
quick_spruce(3000, 0.0008, "mcl_core_spruce_huge_up_1.mts", {"MegaTaiga"})
quick_spruce(4000, 0.0008, "mcl_core_spruce_huge_up_2.mts", {"MegaTaiga"})
quick_spruce(6000, 0.0008, "mcl_core_spruce_huge_up_3.mts", {"MegaTaiga"})
-- Common spruce
quick_spruce(11000, 0.00150, "mcl_core_spruce_5.mts", {"Taiga", "ColdTaiga"})
quick_spruce(2500, 0.00325, "mcl_core_spruce_1.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(7000, 0.00425, "mcl_core_spruce_3.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9000, 0.00325, "mcl_core_spruce_4.mts", {"MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9500, 0.00500, "mcl_core_spruce_tall.mts", {"MegaTaiga"})
quick_spruce(5000, 0.00250, "mcl_core_spruce_2.mts", {"MegaSpruceTaiga", "MegaTaiga"})
quick_spruce(11000, 0.000025, "mcl_core_spruce_5.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(2500, 0.00005, "mcl_core_spruce_1.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(7000, 0.00005, "mcl_core_spruce_3.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(9000, 0.00005, "mcl_core_spruce_4.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(11000, 0.001, "mcl_core_spruce_5.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(2500, 0.002, "mcl_core_spruce_1.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(7000, 0.003, "mcl_core_spruce_3.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(9000, 0.002, "mcl_core_spruce_4.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
-- Small lollipop spruce
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = 0.004,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2500,
octaves = 3,
persist = 0.66
},
biomes = {"Taiga", "ColdTaiga"},
y_min = 2,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_lollipop.mts",
flags = "place_center_x, place_center_z",
})
-- Matchstick spruce: Very few leaves, tall trunk
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:podzol"},
sidelen = 80,
noise_params = {
offset = -0.025,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2566,
octaves = 5,
persist = 0.60,
},
biomes = {"Taiga", "ColdTaiga"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_matchstick.mts",
flags = "place_center_x, place_center_z",
})
-- Rare spruce in Ice Plains
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass_snow"},
sidelen = 16,
noise_params = {
offset = -0.00075,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_5.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia (many variants)
for a=1, 7 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:coarse_dirt"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Savanna", "SavannaM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_acacia_"..a..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Birch
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForestM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch_tall.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.000333,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"Forest", "FlowerForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
-- Dark Oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.0015,
spread = {x = 125, y = 125, z = 125},
seed = 223,
octaves = 3,
persist = 0.66
},
biomes = {"RoofedForest"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_dark_oak.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
local ratio_mushroom = 0.0001
local ratio_mushroom_huge = ratio_mushroom * (11/12)
local ratio_mushroom_giant = ratio_mushroom * (1/12)
local ratio_mushroom_mycelium = 0.002
local ratio_mushroom_mycelium_huge = ratio_mushroom_mycelium * (11/12)
local ratio_mushroom_mycelium_giant = ratio_mushroom_mycelium * (1/12)
-- Huge Brown Mushroom
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Huge Red Mushroom
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Moss stone boulder (3×3)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00015,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_boulder.mts",
flags = "place_center_x, place_center_z",
})
-- Small moss stone boulder (2×2)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.001,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_boulder_small.mts",
flags = "place_center_x, place_center_z",
})
-- Cacti
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand"},
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 257,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:cactus",
biomes = {"Desert","Mesa","Mesa_sandlevel","MesaPlateauF","MesaPlateauF_sandlevel"},
height = 1,
height_max = 3,
})
-- Sugar canes
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_core:dirt_with_grass", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 100, y = 100, z = 100},
seed = 2,
octaves = 3,
persist = 0.7
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_core:dirt_with_grass", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.5,
spread = {x = 100, y = 100, z = 100},
seed = 2,
octaves = 3,
persist = 0.7,
},
biomes = {"Swampland"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
-- Doubletall grass
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_grass", param1=255, },
{ name = "mcl_flowers:double_grass_top", param1=255, },
},
},
replacements = {
["mcl_flowers:tallgrass"] = "mcl_flowers:double_grass"
},
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass_snow"},
sidelen = 16,
noise_params = {
offset = -0.01,
scale = 0.03,
spread = {x = 300, y = 300, z = 300},
seed = 420,
octaves = 2,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Plains", "SunflowerPlains", "Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Savanna", "SavannaM", "MesaPlateauF_grasstop" },
})
-- Large ferns
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_fern", param1=255, },
{ name = "mcl_flowers:double_fern_top", param1=255, },
},
},
replacements = {
["mcl_flowers:fern"] = "mcl_flowers:double_fern"
},
place_on = {"mcl_core:dirt_with_grass", "mcl_core:podzol", "mcl_core:podzol_snow"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.03,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 2,
persist = 0.66,
},
biomes = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
})
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_fern", param1=255, },
{ name = "mcl_flowers:double_fern_top", param1=255, },
},
},
replacements = {
["mcl_flowers:fern"] = "mcl_flowers:double_fern"
},
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.15,
scale = 0.1,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 2,
persist = 0.60,
},
biomes = { "JungleM" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
})
-- Large flowers
local register_large_flower = function(name, biomes, seed, offset, flower_forest_offset)
local maxi
if flower_forest_offset then
maxi = 2
else
maxi = 1
end
for i=1, maxi do
local o, b -- offset, biomes
if i == 1 then
o = offset
b = biomes
else
o = flower_forest_offset
b = { "FlowerForest" }
end
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:"..name, param1=255, },
{ name = "mcl_flowers:"..name.."_top", param1=255, },
},
},
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = o,
scale = 0.01,
spread = {x = 300, y = 300, z = 300},
seed = seed,
octaves = 5,
persist = 0.62,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
flags = "",
biomes = b,
})
end
end
register_large_flower("rose_bush", {"Forest"}, 9350, -0.008, 0.003)
register_large_flower("peony", {"Forest"}, 10450, -0.008, 0.003)
register_large_flower("lilac", {"Forest"}, 10600, -0.007, 0.003)
register_large_flower("sunflower", {"SunflowerPlains"}, 2940, 0.01)
-- Jungle bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0196,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"Jungle"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.05,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0085,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
flags = "place_center_x, place_center_z",
})
-- Fallen logs
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:podzol", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"MegaTaiga", "MegaSpruceTaiga", "Taiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 160},
{name = "mcl_mushrooms:mushroom_red", prob = 160},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:podzol", "mcl_core:podzol_snow", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"ColdTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.00008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest", "BirchForestM",},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12, prob = 127},
{name = "mcl_mushrooms:mushroom_red", prob = 100},
{name = "mcl_mushrooms:mushroom_brown", prob = 10},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.005,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12, prob = 127},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 50},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:tree", param2 = 12, prob = 127},
{name = "mcl_core:tree", param2 = 12},
{name = "mcl_core:tree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 96},
{name = "mcl_mushrooms:mushroom_red", prob = 96},
},
},
flags = "place_center_x",
rotation = "random",
})
-- Lily pad
local lily_schem = {
{ name = "mcl_core:water_source" },
{ name = "mcl_flowers:waterlily" },
}
-- Spawn them in shallow water at ocean level in Swampland.
-- Tweak lilydepth to change the maximum water depth
local lilydepth = 2
for d=1, lilydepth do
local height = d + 2
local y = 1 - d
table.insert(lily_schem, 1, { name = "air", prob = 0 })
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=height, z=1 },
data = lily_schem,
},
place_on = "mcl_core:dirt",
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.3,
spread = {x = 100, y = 100, z = 100},
seed = 503,
octaves = 6,
persist = 0.7,
},
y_min = y,
y_max = y,
biomes = { "Swampland_shore" },
rotation = "random",
})
end
-- Melon
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.01,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "Jungle" },
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleM" },
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.005,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdge", "JungleEdgeM" },
})
-- Lots of melons in Jungle Edge M
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 80,
noise_params = {
offset = 0.013,
scale = 0.006,
spread = {x = 125, y = 125, z = 125},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdgeM" },
})
-- Pumpkin
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_farming:pumpkin_face", param1=255, },
},
},
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.016,
scale = 0.01332,
spread = {x = 125, y = 125, z = 125},
seed = 666,
octaves = 6,
persist = 0.666
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
rotation = "random",
})
-- Grasses and ferns
local grass_forest = {"Plains", "Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Swampland", "MesaPlateauF_grasstop" }
local grass_plains = {"Plains", "SunflowerPlains", "JungleEdge", "JungleEdgeM" }
local grass_savanna = {"Savanna", "SavannaM"}
local grass_sparse = {"ExtremeHills", "ExtremeHills+", "ExtremeHills+_snowtop", "ExtremeHillsM", "Jungle", }
register_grass_decoration("tallgrass", -0.03, 0.09, grass_forest)
register_grass_decoration("tallgrass", -0.015, 0.075, grass_forest)
register_grass_decoration("tallgrass", 0, 0.06, grass_forest)
register_grass_decoration("tallgrass", 0.015, 0.045, grass_forest)
register_grass_decoration("tallgrass", 0.03, 0.03, grass_forest)
register_grass_decoration("tallgrass", 0.01, 0.05, grass_forest)
register_grass_decoration("tallgrass", 0.03, 0.03, grass_plains)
register_grass_decoration("tallgrass", 0.05, 0.01, grass_plains)
register_grass_decoration("tallgrass", 0.07, -0.01, grass_plains)
register_grass_decoration("tallgrass", 0.09, -0.03, grass_plains)
register_grass_decoration("tallgrass", 0.18, -0.03, grass_savanna)
register_grass_decoration("tallgrass", 0.05, -0.03, grass_sparse)
local fern_minimal = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "ColdTaiga" }
local fern_low = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga" }
local fern_Jungle = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM" }
local fern_JungleM = { "JungleM" },
register_grass_decoration("fern", -0.03, 0.09, fern_minimal)
register_grass_decoration("fern", -0.015, 0.075, fern_minimal)
register_grass_decoration("fern", 0, 0.06, fern_minimal)
register_grass_decoration("fern", 0.015, 0.045, fern_low)
register_grass_decoration("fern", 0.03, 0.03, fern_low)
register_grass_decoration("fern", 0.01, 0.05, fern_Jungle)
register_grass_decoration("fern", 0.03, 0.03, fern_Jungle)
register_grass_decoration("fern", 0.05, 0.01, fern_Jungle)
register_grass_decoration("fern", 0.07, -0.01, fern_Jungle)
register_grass_decoration("fern", 0.09, -0.03, fern_Jungle)
register_grass_decoration("fern", 0.12, -0.03, fern_JungleM)
-- Place tall grass on snow in Ice Plains and Extreme Hills+
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass_snow"},
sidelen = 16,
noise_params = {
offset = -0.08,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", },
},
},
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", },
},
},
})
-- Dead bushes
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand", "mcl_core:podzol", "mcl_core:podzol_snow", "mcl_core:dirt", "mcl_core:coarse_dirt", "group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "Taiga", "MegaTaiga"},
decoration = "mcl_core:deadbush",
height = 1,
})
-- Mushrooms in mushroom biome
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
noise_threshold = 2.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms in Taiga
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms next to trees
local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"}
local mseeds = { 7133, 8244 }
for m=1, #mushrooms do
-- Mushrooms next to trees
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.66,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
-- More mushrooms in Swampland
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
biomes = { "Swampland"},
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
end
local function register_flower(name, biomes, seed, is_in_flower_forest)
if is_in_flower_forest == nil then
is_in_flower_forest = true
end
if biomes then
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.0008,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = biomes,
decoration = "mcl_flowers:"..name,
})
end
if is_in_flower_forest then
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params= {
offset = 0.0008*40,
scale = 0.003,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = {"FlowerForest"},
decoration = "mcl_flowers:"..name,
})
end
end
local flower_biomes1 = {"Plains", "SunflowerPlains", "RoofedForest", "Forest", "BirchForest", "BirchForestM", "Taiga", "ColdTaiga", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Savanna", "SavannaM", "ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop" }
register_flower("dandelion", flower_biomes1, 8)
register_flower("poppy", flower_biomes1, 9439)
local flower_biomes2 = {"Plains", "SunflowerPlains"}
register_flower("tulip_red", flower_biomes2, 436)
register_flower("tulip_orange", flower_biomes2, 536)
register_flower("tulip_pink", flower_biomes2, 636)
register_flower("tulip_white", flower_biomes2, 736)
register_flower("azure_bluet", flower_biomes2, 800)
register_flower("oxeye_daisy", flower_biomes2, 3490)
register_flower("allium", nil, 0) -- flower Forest only
register_flower("blue_orchid", {"Swampland"}, 64500, false)
end
-- Decorations in non-Overworld dimensions
local function register_dimension_decorations()
-- TODO
end
--
-- Detect mapgen to select functions
--
if mg_name ~= "singlenode" then
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.clear_registered_schematics()
if mg_name ~= "v6" and mg_name ~= "flat" then
register_biomes()
register_biomelike_ores()
register_decorations()
elseif mg_name == "flat" then
-- Implementation of Minecraft's Superflat mapgen, classic style
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.clear_registered_schematics()
register_classic_superflat_biome()
end
-- Non-overworld stuff is registered independently
register_dimension_biomes()
register_dimension_ores()
register_dimension_decorations()
-- Overworld decorations for v6 are handled in mcl_mapgen_core
end