From d8172e404ef7b2a9de47d862109d5cd9a7c021f4 Mon Sep 17 00:00:00 2001 From: Sumyjkl Date: Wed, 20 Jul 2022 18:14:19 +1000 Subject: [PATCH] wolf when tamed will retain its health and not heal to full hp --- mods/ENTITIES/mobs_mc/wolf.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ENTITIES/mobs_mc/wolf.lua b/mods/ENTITIES/mobs_mc/wolf.lua index fb9f6bcf7..87b21eeb7 100644 --- a/mods/ENTITIES/mobs_mc/wolf.lua +++ b/mods/ENTITIES/mobs_mc/wolf.lua @@ -69,6 +69,7 @@ local wolf = { mcl_mobs:set_animation(ent, "sit") ent.walk_chance = 0 ent.jump = false + ent.health = self.health -- cornfirm taming minetest.sound_play("mobs_mc_wolf_bark", {object=dog, max_hear_distance=16}, true) -- Replace wolf