forked from VoxeLibre/VoxeLibre
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master
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spanish-tr
Author | SHA1 | Date |
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José Muñoz | 26504cd36a |
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@ -96,8 +96,8 @@ function mcl_damage.finish_reason(mcl_reason)
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end
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function mcl_damage.from_mt(mt_reason)
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if mt_reason._mcl_cached_reason then
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return mt_reason._mcl_cached_reason
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if mt_reason._mcl_chached_reason then
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return mt_reason._mcl_chached_reason
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end
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local mcl_reason
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@ -169,9 +169,10 @@ local professions = {
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jobsite = "mcl_fletching_table:fletching_table",
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trades = {
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{
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{ { "mcl_core:stick", 32, 32 }, E1 },
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{ { "mcl_mobitems:string", 15, 20 }, E1 },
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{ E1, { "mcl_bows:arrow", 8, 12 } },
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{ { "mcl_core:gravel", 10, 10, "mcl_core:emerald", 1, 1 }, { "mcl_core:flint", 6, 10 } },
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{ { "mcl_core:stick", 32, 32 }, E1 },
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},
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{
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{ { "mcl_core:flint", 26, 26 }, E1 },
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@ -182,7 +183,7 @@ local professions = {
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{ { "mcl_core:emerald", 3, 3 }, { "mcl_bows:crossbow", 1, 1 } },
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},
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{
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{ { "mcl_mobitems:feather", 24, 24 }, E1 },
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{ { "mcl_mobitems:string", 24, 24 }, E1 },
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{ { "mcl_core:emerald", 7, 21 } , { "mcl_bows:bow_enchanted", 1, 1 } },
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},
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{
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@ -350,7 +351,7 @@ local professions = {
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leatherworker = {
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name = N("Leatherworker"),
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texture = "mobs_mc_villager_leatherworker.png",
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jobsite = "group:cauldron",
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jobsite = "mcl_cauldrons:cauldron",
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trades = {
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{
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{ { "mcl_mobitems:leather", 9, 12 }, E1 },
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@ -1007,15 +1008,7 @@ end
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----- JOBSITE LOGIC
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local function get_profession_by_jobsite(js)
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for k,v in pairs(professions) do
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if v.jobsite == js then
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return k
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-- Catch Nitwit doesn't have a jobsite
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elseif v.jobsite and v.jobsite:find("^group:") then
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local group = v.jobsite:gsub("^group:", "")
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if minetest.get_item_group(js, group) > 0 then
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return k
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end
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end
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if v.jobsite == js then return k end
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end
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end
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@ -0,0 +1 @@
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-- This mod has no code and is only a collection of textures.
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@ -0,0 +1,3 @@
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name = mcl_base_textures
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author = Wuzzy
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description = Provides core textures needed by Minetest.
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@ -11,7 +11,7 @@ To use the bow, you first need to have at least one arrow anywhere in your inven
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Bow=Arco
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Ammunition=Munición
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Damage from bow: 1-10=Daño con arco: 1-10
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Damage from dispenser: 3=Daño por dispendsador: 3
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Damage from dispenser: 3=Daño por dispensador: 3
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Launches arrows=Lanza flechas
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Crossbow=Ballesta
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Crossbows are ranged weapons to shoot arrows at your foes.=Las ballestas son armas a distancia para disparar flechas a tus enemigos.
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