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Use mineclone: instead of mineclone2: for item IDs

This commit is contained in:
NO11 2021-07-19 12:21:30 +00:00
parent 801d9a2571
commit 96e8e6a86f
1 changed files with 3 additions and 3 deletions

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@ -1,4 +1,4 @@
local game = "mineclone2" local game = "mineclone"
local same_id = { local same_id = {
heads = { "skeleton", "zombie", "creeper", "wither_skeleton" }, heads = { "skeleton", "zombie", "creeper", "wither_skeleton" },
@ -30,6 +30,6 @@ tt.register_snippet(function(itemstring)
end end
minetest.register_alias(new_id, itemstring) minetest.register_alias(new_id, itemstring)
if minetest.settings:get_bool("mcl_item_id_debug", true) then if minetest.settings:get_bool("mcl_item_id_debug", true) then
return new_id, "#555555" return new_id, "#555555"
end end
end) end)