add chestplate trim texture
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@ -19,6 +19,7 @@ local function define_items()
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invOverlay = "^helmet_trim.png"
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invOverlay = "^helmet_trim.png"
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elseif string.find(itemname,"chestplate") then
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elseif string.find(itemname,"chestplate") then
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invOverlay = "^chestplate_trim.png"
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invOverlay = "^chestplate_trim.png"
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piece_overlay = piece_overlay .. "_chestplate"
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elseif string.find(itemname,"leggings") then
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elseif string.find(itemname,"leggings") then
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invOverlay = "^leggings_trim.png"
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invOverlay = "^leggings_trim.png"
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piece_overlay = piece_overlay .. "_leggings"
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piece_overlay = piece_overlay .. "_leggings"
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After Width: | Height: | Size: 635 B |
After Width: | Height: | Size: 625 B |
After Width: | Height: | Size: 711 B |
After Width: | Height: | Size: 690 B |
After Width: | Height: | Size: 689 B |
After Width: | Height: | Size: 735 B |
After Width: | Height: | Size: 696 B |
After Width: | Height: | Size: 696 B |
After Width: | Height: | Size: 757 B |
After Width: | Height: | Size: 748 B |
After Width: | Height: | Size: 712 B |