forked from VoxeLibre/VoxeLibre
Add icebergs
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@ -372,3 +372,85 @@ mcl_structures.register_structure("lavadelta",{
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return true
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end
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})
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mcl_structures.register_structure("iceberg",{
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place_on = {"mcl_core:ice","mcl_core:water_source"},
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spawn_by = {"air"},
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num_spawn_by = 2,
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terrain_feature = true,
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noise_params = {
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offset = 0,
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scale = 0.005,
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spread = {x = 250, y = 250, z = 250},
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seed = 78375213,
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octaves = 5,
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persist = 0.1,
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flags = "absvalue",
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},
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flags = "liquid_surface",
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y_max = mcl_vars.mg_overworld_max,
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y_min = mcl_vars.mg_overworld_min + 1,
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--biomes = { "BasaltDelta" },
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place_func = function(pos,def,pr)
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local p1 = vector.offset(pos,-7,-1,-7)
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local p2 = vector.offset(pos,7,1,7)
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local nn = minetest.find_nodes_in_area_under_air(p1,p2,{"mcl_core:ice","mcl_core:water_source","air"})
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table.sort(nn,function(a, b)
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return vector.distance(vector.new(pos.x,0,pos.z), a) < vector.distance(vector.new(pos.x,0,pos.z), b)
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end)
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if #nn < 1 then return false end
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local ice = {}
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local ii = #nn / 3
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if ii > 32000 then ii = 32000 end
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if ii < 1 then ii = 1 end
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for i=1,pr:next(1,ii) do
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local dst=vector.distance(pos,nn[i])
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local r = pr:next(5,14)-dst
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for h=0,r do
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table.insert(ice,vector.new(nn[i].x,nn[i].y + h,nn[i].z))
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table.insert(ice,vector.new(nn[i].x,nn[i].y - dst,nn[i].z))
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end
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end
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minetest.bulk_set_node(ice,{name="mcl_core:ice"})
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end
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})
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mcl_structures.register_structure("iceberg_large",{
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place_on = {"mcl_core:ice","mcl_core:water_source"},
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spawn_by = {"air"},
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num_spawn_by = 2,
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terrain_feature = true,
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noise_params = {
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offset = 0,
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scale = 0.005,
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spread = {x = 250, y = 250, z = 250},
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seed = 78213,
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octaves = 5,
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persist = 0.1,
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flags = "absvalue",
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},
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flags = "liquid_surface",
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y_max = mcl_vars.mg_overworld_max,
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y_min = mcl_vars.mg_overworld_min + 1,
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place_func = function(pos,def,pr)
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local p1 = vector.offset(pos,-10,-1,-10)
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local p2 = vector.offset(pos,10,1,10)
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local nn = minetest.find_nodes_in_area_under_air(p1,p2,{"mcl_core:ice","mcl_core:water_source","air"})
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table.sort(nn,function(a, b)
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return vector.distance(vector.new(pos.x,0,pos.z), a) < vector.distance(vector.new(pos.x,0,pos.z), b)
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end)
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if #nn < 1 then return false end
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local ice = {}
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local ii = #nn / 3
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if ii > 32000 then ii = 32000 end
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for i=1,pr:next(1,ii) do
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local dst=vector.distance(pos,nn[i])
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local r = pr:next(8,20)-dst
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for h=0,r do
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table.insert(ice,vector.new(nn[i].x,nn[i].y + h,nn[i].z))
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table.insert(ice,vector.new(nn[i].x,nn[i].y -dst,nn[i].z))
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end
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end
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minetest.bulk_set_node(ice,{name="mcl_core:ice"})
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end
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})
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