forked from VoxeLibre/VoxeLibre
add some type definitions
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@ -1,10 +1,45 @@
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--TODO: like mc error message
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--TODO: complex command handling
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mcl_commands.types = {
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mcl_commands.types = {
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bool = {},
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bool = {
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int = {},
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lengh = 1,
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msg = "Invalid boolean",
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func = function(word)
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if word == "true" then
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return true, true
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elseif world == "false" then
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return true, false
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else
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return false, nil
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end
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end,
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},
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int = {
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lengh = 1,
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msg = "Invalid integer",
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func = function(int)
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if tonumber(int) and tonumber(int) == math.round(int) then
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return true, tonumber(int)
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else
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return false, nil
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end
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end,
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},
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float = {},
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float = {},
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word = {},
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word = {},
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text = {},
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text = {},
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pos = {},
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pos = {
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lengh = 3,
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msg = "Invalid position",
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func = function(x, y, z)
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if true then
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return true, nil
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else
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return false, nil
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end
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end,
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},
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target = {},
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target = {},
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playername = {},
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playername = {},
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}
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}
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@ -12,7 +47,7 @@ mcl_commands.types = {
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function mcl_commands.register_complex_command()
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function mcl_commands.register_complex_command()
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end
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end
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function mcl_commands.register_basic_command()
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function mcl_commands.register_basic_command(name, table)
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end
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end
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function mcl_commands.alias_command(alias, original_name, bypass_setting)
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function mcl_commands.alias_command(alias, original_name, bypass_setting)
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