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MineClone2/mods/ENTITIES/mobs_mc/glow_squid.lua

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Lua
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2022-10-09 17:30:42 +02:00
--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
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local base_psdef = {
amount = 8,
time=0,
minpos = vector.new(-1,-1,-1),
maxpos = vector.new(1,1,1),
minvel = vector.new(-0.25,-0.25,-0.25),
maxvel = vector.new(0.25,0.25,0.25),
minacc = vector.new(-0.5,-0.5,-0.5),
maxacc = vector.new(0.5,0.5,0.5),
minexptime = 1,
maxexptime = 2,
minsize = 0.8,
maxsize= 1.5,
glow = 5,
collisiondetection = true,
collision_removal = true,
}
local psdefs = {}
for i=1,4 do
local p = table.copy(base_psdef)
p.texture = "extra_mobs_glow_squid_glint"..i..".png"
table.insert(psdefs,p)
end
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mcl_mobs:register_mob("mobs_mc:glow_squid", {
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type = "animal",
spawn_class = "water",
can_despawn = true,
passive = true,
hp_min = 10,
hp_max = 10,
xp_min = 1,
xp_max = 3,
armor = 100,
rotate = 0,
-- tilt_swim breaks the animations.
--tilt_swim = true,
-- FIXME: If the qlow squid is near the floor, it turns black
collisionbox = { -0.4, 0.0, -0.4, 0.4, 0.9, 0.4 },
visual = "mesh",
mesh = "extra_mobs_glow_squid.b3d",
textures = {
{ "extra_mobs_glow_squid.png" }
},
sounds = {
damage = { name = "mobs_mc_squid_hurt", gain = 0.3 },
death = { name = "mobs_mc_squid_death", gain = 0.4 },
flop = "mobs_mc_squid_flop",
distance = 16,
},
animation = {
stand_start = 1,
stand_end = 60,
walk_start = 1,
walk_end = 60,
run_start = 1,
run_end = 60,
},
drops = {
{ name = "mobs_mc:glow_ink_sac",
chance = 1,
min = 1,
max = 3,
looting = "common", },
},
visual_size = { x = 3, y = 3 },
makes_footstep_sound = false,
swim = true,
breathes_in_water = true,
jump = false,
view_range = 16,
runaway = true,
fear_height = 4,
fly = true,
fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
-- don't add "mcl_core:water_flowing", or it won't move vertically.
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glow = minetest.LIGHT_MAX,
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do_custom = function(self, dtime)
if not self.particlespawners then self.particlespawners = {} end
local pos = self.object:get_pos()
for _,p in pairs(minetest.get_connected_players()) do
if vector.distance(pos,p:get_pos()) < 150 and not self.particlespawners[p] then
self.particlespawners[p] = {}
for _,psdef in pairs(psdefs) do
psdef.attached = self.object
psdef.playername = p:get_player_name()
table.insert(self.particlespawners[p],minetest.add_particlespawner(psdef))
end
elseif vector.distance(pos,p:get_pos()) > 150 then
for _,ps in pairs(self.particlespawners[p]) do
minetest.delete_particlespawner(ps)
end
self.particlespawners[p] = nil
end
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end
end
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})
-- spawning
local water = mobs_mc.water_level - 1
-- local water = mobs_mc.spawn_height.water + 1
mcl_mobs:spawn_specific(
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"mobs_mc:glow_squid",
"overworld",
"water",
{
"Mesa",
"FlowerForest",
"Swampland",
"Taiga",
"ExtremeHills",
"Jungle",
"Savanna",
"BirchForest",
"MegaSpruceTaiga",
"MegaTaiga",
"ExtremeHills+",
"Forest",
"Plains",
"Desert",
"ColdTaiga",
"MushroomIsland",
"IcePlainsSpikes",
"SunflowerPlains",
"IcePlains",
"RoofedForest",
"ExtremeHills+_snowtop",
"MesaPlateauFM_grasstop",
"JungleEdgeM",
"ExtremeHillsM",
"JungleM",
"BirchForestM",
"MesaPlateauF",
"MesaPlateauFM",
"MesaPlateauF_grasstop",
"MesaBryce",
"JungleEdge",
"SavannaM",
"FlowerForest_beach",
"Forest_beach",
"StoneBeach",
"ColdTaiga_beach_water",
"Taiga_beach",
"Savanna_beach",
"Plains_beach",
"ExtremeHills_beach",
"ColdTaiga_beach",
"Swampland_shore",
"MushroomIslandShore",
"JungleM_shore",
"Jungle_shore",
"MesaPlateauFM_sandlevel",
"MesaPlateauF_sandlevel",
"MesaBryce_sandlevel",
"Mesa_sandlevel",
"RoofedForest_ocean",
"JungleEdgeM_ocean",
"BirchForestM_ocean",
"BirchForest_ocean",
"IcePlains_deep_ocean",
"Jungle_deep_ocean",
"Savanna_ocean",
"MesaPlateauF_ocean",
"ExtremeHillsM_deep_ocean",
"Savanna_deep_ocean",
"SunflowerPlains_ocean",
"Swampland_deep_ocean",
"Swampland_ocean",
"MegaSpruceTaiga_deep_ocean",
"ExtremeHillsM_ocean",
"JungleEdgeM_deep_ocean",
"SunflowerPlains_deep_ocean",
"BirchForest_deep_ocean",
"IcePlainsSpikes_ocean",
"Mesa_ocean",
"StoneBeach_ocean",
"Plains_deep_ocean",
"JungleEdge_deep_ocean",
"SavannaM_deep_ocean",
"Desert_deep_ocean",
"Mesa_deep_ocean",
"ColdTaiga_deep_ocean",
"Plains_ocean",
"MesaPlateauFM_ocean",
"Forest_deep_ocean",
"JungleM_deep_ocean",
"FlowerForest_deep_ocean",
"MushroomIsland_ocean",
"MegaTaiga_ocean",
"StoneBeach_deep_ocean",
"IcePlainsSpikes_deep_ocean",
"ColdTaiga_ocean",
"SavannaM_ocean",
"MesaPlateauF_deep_ocean",
"MesaBryce_deep_ocean",
"ExtremeHills+_deep_ocean",
"ExtremeHills_ocean",
"MushroomIsland_deep_ocean",
"Forest_ocean",
"MegaTaiga_deep_ocean",
"JungleEdge_ocean",
"MesaBryce_ocean",
"MegaSpruceTaiga_ocean",
"ExtremeHills+_ocean",
"Jungle_ocean",
"RoofedForest_deep_ocean",
"IcePlains_ocean",
"FlowerForest_ocean",
"ExtremeHills_deep_ocean",
"MesaPlateauFM_deep_ocean",
"Desert_ocean",
"Taiga_ocean",
"BirchForestM_deep_ocean",
"Taiga_deep_ocean",
"JungleM_ocean",
"FlowerForest_underground",
"JungleEdge_underground",
"StoneBeach_underground",
"MesaBryce_underground",
"Mesa_underground",
"RoofedForest_underground",
"Jungle_underground",
"Swampland_underground",
"MushroomIsland_underground",
"BirchForest_underground",
"Plains_underground",
"MesaPlateauF_underground",
"ExtremeHills_underground",
"MegaSpruceTaiga_underground",
"BirchForestM_underground",
"SavannaM_underground",
"MesaPlateauFM_underground",
"Desert_underground",
"Savanna_underground",
"Forest_underground",
"SunflowerPlains_underground",
"ColdTaiga_underground",
"IcePlains_underground",
"IcePlainsSpikes_underground",
"MegaTaiga_underground",
"Taiga_underground",
"ExtremeHills+_underground",
"JungleM_underground",
"ExtremeHillsM_underground",
"JungleEdgeM_underground",
},
0,
minetest.LIGHT_MAX + 1,
30,
10000,
3,
water - 16,
water)
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-- spawn egg
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mcl_mobs:register_egg("mobs_mc:glow_squid", S("Glow Squid"), "#0000FF", "#ffffff", 0)