forked from VoxeLibre/VoxeLibre
Add new fencegate sounds from Minetest Game
This commit is contained in:
parent
e9c78c00e2
commit
7eba54a345
|
@ -17,6 +17,12 @@ http://sam.zoy.org/wtfpl/COPYING for more details.
|
|||
License of sounds
|
||||
--------------------------------------
|
||||
Opening-Sound created by CGEffex (CC BY 3.0), modified by BlockMen
|
||||
door_open.ogg
|
||||
doors_door_open.ogg
|
||||
Closing-Sound created by bennstir (CC BY 3.0)
|
||||
door_close.ogg
|
||||
doors_door_close.ogg
|
||||
Steel door sounds open & close (CC-BY-3.0) by HazMatt
|
||||
- http://www.freesound.org/people/HazMattt/sounds/187283/
|
||||
doors_steel_door_open.ogg
|
||||
doors_steel_door_close.ogg
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
Minetest mod "Fences"
|
||||
=======================
|
||||
version: 1.0
|
||||
This mod adds fences and fence gates.
|
||||
|
||||
License of source code and textures:
|
||||
------------------------------------
|
||||
|
@ -13,15 +11,12 @@ To Public License, Version 2, as published by Sam Hocevar. See
|
|||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
||||
|
||||
License and source of sounds:
|
||||
-----------------------------
|
||||
doors_fencegate_open.ogg:
|
||||
http://www.freesound.org/people/mhtaylor67/sounds/126041/ - (CC0 1.0)
|
||||
doors_fencegate_close.ogg:
|
||||
http://www.freesound.org/people/BarkersPinhead/sounds/274807/ - (CC-BY-3.0)
|
||||
http://www.freesound.org/people/rivernile7/sounds/249573/ - (CC-BY-3.0)
|
||||
|
||||
|
||||
|
||||
--USING the mod--
|
||||
|
||||
This mod "overrides" the recipe for the default fence, so if you want craft a fance, it crafts THIS fence.
|
||||
|
||||
If you want replace already placed default fences open the "init.lua" (in this directory) and change
|
||||
the first line to "local override_original = true". Then all placed default fences will be replaced with
|
||||
this fence.
|
||||
|
||||
It is not possible to jump over the Fence or the closed Fencegate. Only exception is when you "sneak" and "jump".
|
|
@ -74,11 +74,11 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
|
|||
local tmp_node2
|
||||
if state2 == 1 then
|
||||
state2 = 0
|
||||
minetest.sound_play("door_close", {gain = 0.3, max_hear_distance = 10})
|
||||
minetest.sound_play("doors_fencegate_close", {gain = 0.3, max_hear_distance = 10})
|
||||
tmp_node2 = {name="mcl_fences:"..id_gate, param1=node.param1, param2=node.param2}
|
||||
else
|
||||
state2 = 1
|
||||
minetest.sound_play("door_open", {gain = 0.3, max_hear_distance = 10})
|
||||
minetest.sound_play("doors_fencegate_open", {gain = 0.3, max_hear_distance = 10})
|
||||
tmp_node2 = {name="mcl_fences:"..id_gate.."_open", param1=node.param1, param2=node.param2}
|
||||
end
|
||||
update_gate(pos, tmp_node2)
|
||||
|
|
Binary file not shown.
Binary file not shown.
Reference in New Issue