forked from VoxeLibre/VoxeLibre
Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2
This commit is contained in:
commit
713f933a99
|
@ -2,7 +2,7 @@
|
||||||
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
||||||
Developed by many people. Not developed or endorsed by Mojang AB.
|
Developed by many people. Not developed or endorsed by Mojang AB.
|
||||||
|
|
||||||
Version: 0.70.0
|
Version: 0.71.0
|
||||||
|
|
||||||
### Gameplay
|
### Gameplay
|
||||||
You start in a randomly-generated world made entirely of cubes. You can explore
|
You start in a randomly-generated world made entirely of cubes. You can explore
|
||||||
|
@ -185,6 +185,11 @@ Please report all bugs and missing Minecraft features here:
|
||||||
|
|
||||||
<https://git.minetest.land/MineClone2/MineClone2/issues>
|
<https://git.minetest.land/MineClone2/MineClone2/issues>
|
||||||
|
|
||||||
|
## Chating with the community
|
||||||
|
Join our discord server at:
|
||||||
|
|
||||||
|
<https://discord.gg/84GKcxczG3>
|
||||||
|
|
||||||
## Other readme files
|
## Other readme files
|
||||||
|
|
||||||
* `LICENSE.txt`: The GPLv3 license text
|
* `LICENSE.txt`: The GPLv3 license text
|
||||||
|
@ -206,6 +211,7 @@ There are so many people to list (sorry). Check out the respective mod directori
|
||||||
* [bzoss](https://github.com/bzoss): Status effects, potions, brewing stand
|
* [bzoss](https://github.com/bzoss): Status effects, potions, brewing stand
|
||||||
* kay27 <kay27@bk.ru>: Experience system, bugfixes, optimizations (Current maintainer)
|
* kay27 <kay27@bk.ru>: Experience system, bugfixes, optimizations (Current maintainer)
|
||||||
* [EliasFleckenstein03](https://github.com/EliasFleckenstein03): End crystals, enchanting, burning mobs / players, animated chests, bugfixes (Current maintainer)
|
* [EliasFleckenstein03](https://github.com/EliasFleckenstein03): End crystals, enchanting, burning mobs / players, animated chests, bugfixes (Current maintainer)
|
||||||
|
* epCode: Better player animations, new logo
|
||||||
* 2mac: Fix bug with powered rail
|
* 2mac: Fix bug with powered rail
|
||||||
* Lots of other people: TO BE WRITTEN (see mod directories for details)
|
* Lots of other people: TO BE WRITTEN (see mod directories for details)
|
||||||
|
|
||||||
|
|
BIN
menu/header.png
BIN
menu/header.png
Binary file not shown.
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 76 KiB |
|
@ -149,6 +149,8 @@ end
|
||||||
-- max_blast_resistance - The explosion will treat all non-indestructible nodes
|
-- max_blast_resistance - The explosion will treat all non-indestructible nodes
|
||||||
-- as having a blast resistance of no more than this
|
-- as having a blast resistance of no more than this
|
||||||
-- value
|
-- value
|
||||||
|
-- grief_protected - If true, the explosion will also destroy nodes which have
|
||||||
|
-- been protected
|
||||||
--
|
--
|
||||||
-- Note that this function has been optimized, it contains code which has been
|
-- Note that this function has been optimized, it contains code which has been
|
||||||
-- inlined to avoid function calls and unnecessary table creation. This was
|
-- inlined to avoid function calls and unnecessary table creation. This was
|
||||||
|
@ -178,6 +180,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
|
||||||
local drop_chance = info.drop_chance
|
local drop_chance = info.drop_chance
|
||||||
local fire = info.fire
|
local fire = info.fire
|
||||||
local max_blast_resistance = info.max_blast_resistance
|
local max_blast_resistance = info.max_blast_resistance
|
||||||
|
local grief_protected = info.grief_protected
|
||||||
|
|
||||||
-- Trace rays for environment destruction
|
-- Trace rays for environment destruction
|
||||||
if info.griefing then
|
if info.griefing then
|
||||||
|
@ -194,6 +197,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
|
||||||
local npos_x = math.floor(rpos_x + 0.5)
|
local npos_x = math.floor(rpos_x + 0.5)
|
||||||
local npos_y = math.floor(rpos_y + 0.5)
|
local npos_y = math.floor(rpos_y + 0.5)
|
||||||
local npos_z = math.floor(rpos_z + 0.5)
|
local npos_z = math.floor(rpos_z + 0.5)
|
||||||
|
local npos = { x = npos_x, y = npos_y, z = npos_z }
|
||||||
local idx = (npos_z - emin_z) * zstride + (npos_y - emin_y) * ystride +
|
local idx = (npos_z - emin_z) * zstride + (npos_y - emin_y) * ystride +
|
||||||
npos_x - emin_x + 1
|
npos_x - emin_x + 1
|
||||||
|
|
||||||
|
@ -203,7 +207,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
|
||||||
br = max_blast_resistance
|
br = max_blast_resistance
|
||||||
end
|
end
|
||||||
|
|
||||||
local hash = minetest.hash_node_position({x=npos_x, y=npos_y, z=npos_z})
|
local hash = minetest.hash_node_position(npos)
|
||||||
|
|
||||||
rpos_x = rpos_x + STEP_LENGTH * rdir_x
|
rpos_x = rpos_x + STEP_LENGTH * rdir_x
|
||||||
rpos_y = rpos_y + STEP_LENGTH * rdir_y
|
rpos_y = rpos_y + STEP_LENGTH * rdir_y
|
||||||
|
@ -215,8 +219,10 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
|
||||||
if cid ~= minetest.CONTENT_AIR and not minetest.is_protected({x = npos_x, y = npos_y, z = npos_z}, "") then
|
if cid ~= minetest.CONTENT_AIR then
|
||||||
destroy[hash] = idx
|
if not minetest.is_protected(npos, "") or grief_protected then
|
||||||
|
destroy[hash] = idx
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -418,6 +424,8 @@ end
|
||||||
-- particles - If true, the explosion will create particles (default: true)
|
-- particles - If true, the explosion will create particles (default: true)
|
||||||
-- fire - If true, 1/3 nodes become fire (default: false)
|
-- fire - If true, 1/3 nodes become fire (default: false)
|
||||||
-- griefing - If true, the explosion will destroy nodes (default: true)
|
-- griefing - If true, the explosion will destroy nodes (default: true)
|
||||||
|
-- grief_protected - If true, the explosion will also destroy nodes which have
|
||||||
|
-- been protected (default: false)
|
||||||
function mcl_explosions.explode(pos, strength, info, puncher)
|
function mcl_explosions.explode(pos, strength, info, puncher)
|
||||||
if info == nil then
|
if info == nil then
|
||||||
info = {}
|
info = {}
|
||||||
|
@ -437,6 +445,7 @@ function mcl_explosions.explode(pos, strength, info, puncher)
|
||||||
if info.sound == nil then info.sound = true end
|
if info.sound == nil then info.sound = true end
|
||||||
if info.fire == nil then info.fire = false end
|
if info.fire == nil then info.fire = false end
|
||||||
if info.griefing == nil then info.griefing = true end
|
if info.griefing == nil then info.griefing = true end
|
||||||
|
if info.grief_protected == nil then info.grief_protected = false end
|
||||||
if info.max_blast_resistance == nil then
|
if info.max_blast_resistance == nil then
|
||||||
info.max_blast_resistance = INDESTRUCT_BLASTRES
|
info.max_blast_resistance = INDESTRUCT_BLASTRES
|
||||||
end
|
end
|
||||||
|
|
|
@ -180,7 +180,7 @@ function TNT:on_step(dtime)
|
||||||
self.blinkstatus = not self.blinkstatus
|
self.blinkstatus = not self.blinkstatus
|
||||||
end
|
end
|
||||||
if self.timer > tnt.BOOMTIMER then
|
if self.timer > tnt.BOOMTIMER then
|
||||||
mcl_explosions.explode(self.object:get_pos(), 4, { drop_chance = 1.0 }, self.object)
|
mcl_explosions.explode(self.object:get_pos(), 4, {}, self.object)
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Reference in New Issue