forked from VoxeLibre/VoxeLibre
Add tool wear for punching mobs
This commit is contained in:
parent
e4fb7ae533
commit
589b750d0a
|
@ -2623,13 +2623,24 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
|
|||
punch_interval = tool_capabilities.full_punch_interval or 1.4
|
||||
end
|
||||
|
||||
-- add weapon wear
|
||||
-- add weapon wear manually
|
||||
-- Required because we have custom health handling ("health" property)
|
||||
if minetest.settings:get_bool("creative_mode") ~= true
|
||||
and weapon:get_definition()
|
||||
and weapon:get_definition().tool_capabilities then
|
||||
|
||||
weapon:add_wear(floor((punch_interval / 75) * 9000))
|
||||
hitter:set_wielded_item(weapon)
|
||||
and tool_capabilities then
|
||||
if tool_capabilities.punch_attack_uses then
|
||||
-- Without this delay, the wear does not work. Quite hacky ...
|
||||
minetest.after(0, function(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player then return end
|
||||
local weapon = hitter:get_wielded_item(player)
|
||||
local def = weapon:get_definition()
|
||||
if def.tool_capabilities and def.tool_capabilities.punch_attack_uses then
|
||||
local wear = floor(65535/tool_capabilities.punch_attack_uses)
|
||||
weapon:add_wear(wear)
|
||||
hitter:set_wielded_item(weapon)
|
||||
end
|
||||
end, hitter:get_player_name())
|
||||
end
|
||||
end
|
||||
|
||||
local die = false
|
||||
|
@ -2921,7 +2932,9 @@ local mob_activate = function(self, staticdata, def, dtime)
|
|||
self.path.following = false -- currently following path?
|
||||
self.path.stuck_timer = 0 -- if stuck for too long search for path
|
||||
|
||||
-- mob defaults
|
||||
-- Armor groups
|
||||
-- immortal=1 because we use custom health
|
||||
-- handling (using "health" property)
|
||||
local armor
|
||||
if type(self.armor) == "table" then
|
||||
armor = table.copy(self.armor)
|
||||
|
|
Reference in New Issue