forked from VoxeLibre/VoxeLibre
Fix crash when player got killed by arrow
This commit is contained in:
parent
ae70727353
commit
105d9e9790
|
@ -155,11 +155,13 @@ minetest.register_on_dieplayer(function(player)
|
|||
end
|
||||
-- Arrow
|
||||
elseif last_damages[name].hittertype == "arrow" then
|
||||
if last_damages[name].hitter:is_player() then
|
||||
msg = dmsg("arrow_name", name, last_damages[name].hitter:get_player_name())
|
||||
elseif last_damages[name].hitter:get_luaentity()._cmi_is_mob then
|
||||
if last_damages[name].hitter:get_luaentity().nametag ~= "" then
|
||||
msg = dmsg("arrow_name", name, last_damages[name].hitter:get_player_name())
|
||||
if last_damages[name].shooter == nil then
|
||||
msg = dmsg("arrow", name)
|
||||
elseif last_damages[name].shooter:is_player() then
|
||||
msg = dmsg("arrow_name", name, last_damages[name].shooter:get_player_name())
|
||||
elseif last_damages[name].shooter:get_luaentity()._cmi_is_mob then
|
||||
if last_damages[name].shooter:get_luaentity().nametag ~= "" then
|
||||
msg = dmsg("arrow_name", name, last_damages[name].shooter:get_player_name())
|
||||
else
|
||||
msg = dmsg("arrow", name)
|
||||
end
|
||||
|
|
Reference in New Issue