MineClone2/mods/ITEMS/mcl_bamboo
Michieal 0c61035df0 Missing files from the optipng commit. (not exactly sure what happened.) 2023-01-15 14:30:12 -05:00
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locale Updated Bamboo translations template.txt 2023-01-03 15:38:34 -05:00
textures Missing files from the optipng commit. (not exactly sure what happened.) 2023-01-15 14:30:12 -05:00
License.txt Added in License.txt 2023-01-08 23:08:12 -05:00
README.md Updated Licensing for additional images. 2023-01-11 21:50:34 -05:00
bamboo_base.lua Fix Bamboo nodes showing up in creative inventory. 2023-01-12 03:47:13 -05:00
bamboo_items.lua fixed missed line. 2023-01-12 22:16:02 -05:00
globals.lua Fix -- Bamboo grow, bamboo place to be correct. 2023-01-11 07:16:12 -05:00
init.lua Updated Licensing for additional images. 2023-01-11 21:50:34 -05:00
mod.conf trying to fix redundancy error... 2023-01-05 00:30:18 -05:00
recipes.lua Added in License.txt 2023-01-08 23:08:12 -05:00

README.md

mcl_bamboo

This mod adds working, familiar bamboo nodes to your Mineclone 2 world.

Code: Michieal. Original (basic) bamboo code by: Small Joker.

License for code: GPLv3. License for images / textures: CC-BY-SA except where noted. Images Created by Michieal, except for:

Dependencies: mcl_core, mcl_sounds, mcl_tools

Optional Dependencies = mcl_flowerpots, mclx_stairs, mcl_doors, mcl_signs, mesecons_pressureplates, mcl_fences, mesecons_button. Note that "mcl_boats" may be used at a later date.

Special thanks to Nicu for help with a ton of things from testing, to encouragement, to graphic design and nodebox work. Nicu - You Rock!

Small Joker's bamboo forum topic: Forum topic: https://forum.minetest.net/viewtopic.php?id=8289

Scaffold inspiration: Cora, because she said that it couldn't be done.