fix crash when opening a chest that has an unknow node on it

fix #3961
This commit is contained in:
Freedom 2023-10-13 21:07:00 +02:00
parent d706833f21
commit 8d440252a4
1 changed files with 6 additions and 3 deletions

View File

@ -532,10 +532,13 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
_mcl_hardness = 2.5, _mcl_hardness = 2.5,
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
if minetest.registered_nodes[minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z }).name].groups.opaque == 1 then local topnode = minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z })
if topnode and topnode.name and minetest.registered_nodes[topnode.name] then
if minetest.registered_nodes[topnode.name].groups.opaque == 1 then
-- won't open if there is no space from the top -- won't open if there is no space from the top
return false return false
end end
end
local name = minetest.get_meta(pos):get_string("name") local name = minetest.get_meta(pos):get_string("name")
if name == "" then if name == "" then
name = S("Chest") name = S("Chest")