- added method to evaluate arithmetic expressions
- developed in-game unit conversion calculator
- added optional padding parameter to size element
- fixed ordering of checkbox element parameters
- added methods to extract raw pos and dim values
This commit is contained in:
Leslie Krause 2019-05-27 19:40:39 -04:00
parent 90fbe4162b
commit a7d265799e
2 changed files with 271 additions and 48 deletions

View File

@ -1,4 +1,4 @@
Scarlet Mod v1.2
Scarlet Mod v1.3
By Leslie Krause
Scarlet is a thin-wrapper library for Minetest that provides a logical, uniform system of
@ -28,7 +28,7 @@ Version 1.1b (22-May-2019)
- revamped translation interface for stateful use
- various improvements to element parameter parsing
Version 1.2b (23-May-2019)
Version 1.2b (24-May-2019)
- included mod.conf and description.txt files
- fixed parsing of list and size element parameters
- recomputed textarea position due to engine bug
@ -36,6 +36,13 @@ Version 1.2b (23-May-2019)
- implemented algorithm to compute form dimensions
- reversed point and dot units per documentation
Version 1.3b (27-May-2019)
- added method to evaluate arithmetic expressions
- developed in-game unit conversion calculator
- added optional padding parameter to size element
- fixed ordering of checkbox element parameters
- added methods to extract raw pos and dim values
Compatability
----------------------

308
init.lua
View File

@ -7,6 +7,19 @@
scarlet = { }
--------------------------
-- Local Helper Functions
--------------------------
local function element( name, params )
return name .. "[" .. table.concat( params, ";" ) .. "]"
end
local function is_match( text, glob )
_ = { string.match( text, glob ) }
return #_ > 0
end
------------------------
-- UnitConversion Class
------------------------
@ -23,8 +36,8 @@ function UnitConversion( screen_dpi, gui_scaling, has_padding )
ix = 1 / image_size,
iy = 1 / image_size,
-- spacing (cells per pixel)
x = 1 / image_size * 4 / 5,
y = 1 / image_size * 13 / 15
x = 1 / image_size * 4 / 5,
y = 1 / image_size * 13 / 15
}
-- padding width and height in cell units
@ -48,18 +61,18 @@ function UnitConversion( screen_dpi, gui_scaling, has_padding )
self.units = ( function ( )
-- cell size measurements
local factors = {
local factors = {
p = { x = self.point_width, y = self.point_height },
i = { x = 4 / 5, y = 13 / 15 }, -- imgsize
c = { x = 1, y = 1 }, -- spacing (unity)
b = { y = self.button_height }, -- 2 x m_btn_height
}
local function get_x( v, u, dot_pitch )
i = { x = 4 / 5, y = 13 / 15 }, -- imgsize
c = { x = 1, y = 1 }, -- spacing (unity)
b = { y = self.button_height }, -- 2 x m_btn_height
}
local function get_x( v, u, dot_pitch )
return not factors[ u ] and math.floor( v ) * self.dot_pitch.x or v * factors[ u ].x
end
local function get_y( v, u, dot_pitch )
local function get_y( v, u, dot_pitch )
return not factors[ u ] and math.floor( v ) * self.dot_pitch.y or v * factors[ u ].y
end
end
return { get_x = get_x, get_y = get_y }
end )( )
@ -71,15 +84,53 @@ function UnitConversion( screen_dpi, gui_scaling, has_padding )
c = { x = 5 / 4, y = 15 / 13 }, -- spacing
b = { y = self.button_height * 15 / 13 }, -- 2 x m_btn_height
}
local function get_x( v, u )
local function get_x( v, u )
return not factors[ u ] and math.floor( v ) * self.dot_pitch.ix or v * factors[ u ].x
end
local function get_y( v, u )
end
local function get_y( v, u )
return not factors[ u ] and math.floor( v ) * self.dot_pitch.iy or v * factors[ u ].y
end
end
return { get_x = get_x, get_y = get_y }
end )( )
self.evaluate = function ( axis, expr, old_res )
local res = 0.0
local glob, vars, to_val
if axis == "x" then
glob = "^([-+][0-9.]+)([cpdi])$"
vars = { P = self.padding_width, S = self.cell_margin_width, R = old_res or 0.0 }
to_val = self.units.get_x
elseif axis == "y" then
glob = "^([-+][0-9.]+)([cpdib])$"
vars = { P = self.padding_height, S = self.cell_margin_height, B = self.button_height, R = old_res or 0.0 }
to_val = self.units.get_y
else
return
end
local pos1 = 1
if not string.match( expr, "^[-+]" ) then expr = "+" .. expr end
while pos1 do
local pos2 = string.find( expr, "[-+]", pos1 + 1 )
local token = string.sub( expr, pos1, pos2 and pos2 - 1 )
if is_match( token, "^([-+])%$([A-Z])$" ) and vars[ _[ 2 ] ] then
res = res + tonumber( _[ 1 ] .. vars[ _[ 2 ] ] )
elseif is_match( token, glob ) then
res = res + to_val( tonumber( _[ 1 ] ), _[ 2 ] )
else
return
end
pos1 = pos2
end
return res
end
return self
end
@ -163,6 +214,18 @@ function RuntimeTranslator( screen_dpi, gui_scaling, has_padding )
end
end
self.get_pos_raw = function ( pos_value )
if pos_value then
return string.match( pos_value, "^(-?[0-9.]+)([icpd]?),(-?[0-9.]+)([icpdb]?)$" )
end
end
self.get_dim_raw = function ( dim_value )
if dim_value then
return string.match( dim_value, "^([0-9.]+)([iscpd]?),([0-9.]+)([iscpdb]?)$" )
end
end
return self
end
@ -170,10 +233,6 @@ end
-- Generic Element Subclasses
------------------------------
local function element( name, params )
return name .. "[" .. table.concat( params, ";" ) .. "]"
end
local function ElemPos( pos_units, length, has_padding )
return function ( tx, name, params )
local pos = tx.get_pos( params[ 1 ], pos_units, {
@ -214,30 +273,42 @@ end
-- Special Element Subclasses
------------------------------
-- size[<w>,<h>]
-- size[<w>,<h>;<x>,<y>]
local function SizeElement( )
local pattern = "^([0-9.]+)([iscpd]?),([0-9.]+)([iscpdb]?)$"
local replace = "%0.3f,%0.3f,true"
return function ( tx, name, params )
local dim, count = string.gsub( params[ 1 ], pattern, function ( dim_x, u1, dim_y, u2 )
if u1 == "s" then
u1 = "i"
dim_x = dim_x + ( dim_x % 1 == 0 and dim_x - 1 or math.floor( dim_x ) ) * tx.cell_margin_width
end
if u2 == "s" then
u2 = "i"
dim_y = dim_x + ( dim_y % 1 == 0 and dim_y - 1 or math.floor( dim_y ) ) * tx.cell_margin_height
end
local pos_offset_x, pos_offset_y
local dim_x, u1, dim_y, u2 = tx.get_dim_raw( params[ 1 ] )
local pos_x, u3, pos_y, u4 = tx.get_pos_raw( params[ 2 ] )
-- original formulas:
-- padding.x * 2 + spacing.x * ( vx - 1.0 ) + imgsize.x
-- padding.y * 2 + spacing.y * ( vy - 1.0 ) + imgsize.y + m_btn_height * 2.0 / 3.0
return string.format( replace,
tx.units.get_x( dim_x, u1 ) + 1 - tx.padding_width * 2 - 4 / 5,
tx.units.get_y( dim_y, u2 ) + 1 - tx.padding_height * 2 - 13 / 15 - tx.button_height / 3
)
end )
assert( count == 1, "Cannot parse formspec element size[]" )
assert( #params == 1 and dim_x or #params == 2 and dim_x and ( params[ 2 ] == "" or pos_x ), "Cannot parse formspec element size[]" )
if u1 == "s" then
u1 = "c"
dim_x = dim_x - tx.cell_margin_width
end
if u2 == "s" then
u2 = "c"
dim_y = dim_y - tx.cell_margin_height
end
if not pos_x then
pos_offset_x = tx.padding_width
pos_offset_y = tx.padding_height
else
pos_offset_x = tx.units.get_x( pos_x, u3 )
pos_offset_y = tx.units.get_y( pos_y, u4 )
end
tx.insert_margin( pos_offset_x, pos_offset_y )
-- original formulas:
-- padding.x * 2 + spacing.x * ( vx - 1.0 ) + imgsize.x
-- padding.y * 2 + spacing.y * ( vy - 1.0 ) + imgsize.y + m_btn_height * 2.0 / 3.0
local dim = string.format( "%0.3f,%0.3f",
tx.units.get_x( dim_x, u1 ) + 2 * pos_offset_x + 1 - tx.padding_width * 2 - 4 / 5,
tx.units.get_y( dim_y, u2 ) + 2 * pos_offset_y + 1 - tx.padding_height * 2 - 13 / 15 - tx.button_height / 3
)
return element( "size", { dim } )
end
end
@ -337,7 +408,7 @@ local function LabelElement( is_vertical )
end
end
-- checkbox[<x>,<y>;<w>;<name>;<label>]
-- checkbox[<x>,<y>;<name>;<label>;<selected>]
local function CheckboxElement( )
return function ( tx, name, params )
@ -349,11 +420,11 @@ local function CheckboxElement( )
-tx.padding_height + pos_offset_y,
} )
assert( pos and #params == 4, "Cannot parse formspec element checkbox[]" )
return element( "checkbox", { pos, unpack( params, 3 ) } )
return element( "checkbox", { pos, unpack( params, 2 ) } )
end
end
-- button[<x>,<y>;<w>;<name>;<label>]
-- button[<x>,<y>;<w>,<h>;<name>;<label>]
local function ButtonElement( )
return function ( tx, name, params )
@ -368,7 +439,7 @@ local function ButtonElement( )
end
end
-- image_button[<x>,<y>;<w>;<name>;<texture_name>;<label>]
-- image_button[<x>,<y>;<w>,<h>;<name>;<texture_name>;<label>]
local function ImageButtonElement( )
return function ( tx, name, params )
@ -398,7 +469,7 @@ local function ItemImageButtonElement( )
end
end
-- textlist[<x>,<y>;<w>,<h>;<name>;...]
-- textlist[<x>,<y>;<w>,<h>;<name>;<item_1>...;<selected_idx>]
local function TextListElement( )
return function ( tx, name, params )
@ -413,7 +484,7 @@ local function TextListElement( )
end
end
-- dropdown[<x>,<y>;<w>,<h>;<name>;...]
-- dropdown[<x>,<y>;<w>;<name>;<item_1>...;<selected_idx>]
local function DropdownElement( )
return function ( tx, name, params )
@ -514,7 +585,7 @@ local function AreaTooltipElement( )
0,
0
} )
assert( pos_and_dim and #params >= 3, "Cannot parse formspec element area_tooltip[]" )
assert( pos_and_dim and ( #params == 3 or #params == 5 ), "Cannot parse formspec element area_tooltip[]" )
return element( "tooltip", { pos_and_dim, unpack( params, 3 ) } )
end
end
@ -591,3 +662,148 @@ end
scarlet.translate_72dpi = function ( fs )
return scarlet.translate( fs, 72, 1 )
end
----------------------------
-- Registered Chat Commands
----------------------------
minetest.register_chatcommand( "scarlet", {
description = "Formspec unit-conversion calculator",
privs = { server = true },
func = function( name, param )
if param ~= "" then
if is_match( param, "^([xy]) (.+)" ) then
local axis = _[ 1 ]
local expr = _[ 2 ]
local res = UnitConversion( 72 ).evaluate( axis, expr )
if not res then
minetest.chat_send_player( name, "Parsing failure! Unrecognized token in expression." )
else
minetest.chat_send_player( name, string.format( "Result: %0.3fc", res ) )
end
else
minetest.chat_send_player( name, "Invalid parameters supplied!" )
end
else
local status = "Ready"
local old_res = 0.0
local old_expr = ""
local expr = ""
local axis = "x"
local dpi = 72
local function get_formspec( )
local fs =
"size[4s,8s;0.6c,0.4c]" ..
"no_prepend[]" ..
"bgcolor[#333333;false]" ..
"field[0c,0c;4s;expr;" .. minetest.formspec_escape( expr ) .. "]" ..
"box[0c,0.95c;2s,0.6c;" .. ( status == "Ready" and "#2222DD" or "#DD2222" ) .."]" ..
"caption[0c,1.05c;2s,0.5c; " .. status .. "]" ..
"margin[0c,1c]" ..
"button[2c,0c;1i,0.5i;clear_entry;CE]" ..
"button[3c,0c;1i,0.5i;clear;C]" ..
"margin_end[]" ..
"margin[0c,1.7c]" ..
"button[0c,0c;1i,1i;num7;7]" ..
"button[1c,0c;1i,1i;num8;8]" ..
"button[2c,0c;1i,1i;num9;9]" ..
"button[0c,1c;1i,1i;num4;4]" ..
"button[1c,1c;1i,1i;num5;5]" ..
"button[2c,1c;1i,1i;num6;6]" ..
"button[0c,2c;1i,1i;num1;1]" ..
"button[1c,2c;1i,1i;num2;2]" ..
"button[2c,2c;1i,1i;num3;3]" ..
"button[3c,0c;1i,1i;sub;-]" ..
"button[3c,1c;1i,1i;add;+]" ..
"button[3c,2c;1i,2s;eval;=]" ..
"button[0c,3c;2s,1i;num0;0]" ..
"button[2c,3c;1s,1i;dec;.]" ..
"margin_end[]" ..
"margin[0c,5.8c]" ..
"button[0c,0c;1i,0.5i;unitC;c]" ..
"button[1c,0c;1i,0.5i;unitI;i]" ..
"button[2c,0c;1i,0.5i;unitP;p]" ..
"button[3c,0c;1i,0.5i;unitD;d]" ..
"button[0c,0.5c;1i,0.5i;varB;$B]" ..
"button[1c,0.5c;1i,0.5i;varP;$P]" ..
"button[2c,0.5c;1i,0.5i;varS;$S]" ..
"button[3c,0.5c;1i,0.5i;varR;$R]" ..
"margin_end[]" ..
"margin[0c,7c]" ..
"dropdown[0c,0c;1.9c;axis;X Axis,Y Axis;" .. ( axis == "x" and 1 or 2 ) .. "]" ..
"dropdown[2c,0c;1.9c;dpi;72 dpi,96 dpi;" .. ( dpi == 72 and 1 or 2 ) .. "]" ..
"margin_end[]"
return scarlet.translate_72dpi( fs )
end
local function on_close( meta, player, fields )
axis = ( { ["X Axis"] = "x", ["Y Axis"] = "y" } )[ fields.axis ] or "x"
dpi = ( { ["72 dpi"] = 72, ["96 dpi"] = 96 } )[ fields.dpi ] or 72
if fields.clear then
old_expr = expr
expr = ""
status = "Ready"
minetest.update_form( name, get_formspec( ) )
elseif fields.clear_entry then
expr = old_expr
minetest.update_form( name, get_formspec( ) )
elseif fields.eval then
local res = UnitConversion( dpi ).evaluate( axis, fields.expr, old_res )
if res then
old_res = res
old_expr = expr
expr = string.format( "%0.3fc", res )
status = "Ready"
else
expr = fields.expr
status = "Error"
end
minetest.update_form( name, get_formspec( ) )
elseif fields.expr then
old_expr = expr
expr = fields.expr
fields.expr = nil
fields.axis = nil
fields.dpi = nil
local field_name = next( fields, nil ) -- use next since we only care about the name of the first button
if field_name then
local aliases = {
sub = "-",
add = "+",
dec = ".",
varB = "$B",
varP = "$P",
varS = "$S",
varR = "$R",
unitC = "c",
unitI = "i",
unitP = "p",
unitD = "d",
}
if is_match( field_name, "^num([0-9])$" ) then
expr = expr .. _[ 1 ]
elseif aliases[ field_name ] then
expr = expr .. aliases[ field_name ]
end
minetest.update_form( name, get_formspec( ) )
end
end
end
minetest.create_form( nil, name, get_formspec( ), on_close )
end
end
} )