parent
6fc8ce1054
commit
6aec447e3d
16
init.lua
16
init.lua
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@ -124,8 +124,8 @@ local function node_locator( pos, size, time, color )
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if is_debug then
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minetest.add_particle( {
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pos = pos,
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vel = { x=0, y=0, z=0 },
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acc = { x=0, y=0, z=0 },
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velocity = { x=0, y=0, z=0 },
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acceleration = { x=0, y=0, z=0 },
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exptime = time + 4,
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size = size,
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collisiondetection = false,
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@ -714,7 +714,7 @@ mobs.register_mob = function ( name, def )
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end
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if cycles % 2 == 0 then
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if self:get_target_yaw_delta( target_pos ) > rad_45 or random( 5 ) == 1 then
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if self:get_target_yaw_delta( target_pos ) > rad_45 then
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self:turn_to( self:get_target_yaw( target_pos, rad_20 ), 10 )
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end
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end
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@ -923,9 +923,11 @@ mobs.register_mob = function ( name, def )
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local hp = self.object:get_hp( )
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local node = minetest.get_node_above( self.pos, 0.5 )
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local time_of_day = minetest.get_timeofday( )
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if node.name == "ignore" then return end -- mapblock is not loaded, so abort!
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if self.light_damage and self.light_damage > 0 and self.pos.y > 0 and
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minetest.get_node_light( self.pos ) > 4 and time_of_day > 0.2 and time_of_day < 0.8 then
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minetest.get_node_light( self.pos ) > 4 and check_limits( time_of_day, 0.2, 0.8 ) then
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hp = hp - self.light_damage
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self.object:set_hp( hp )
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if hp <= 0 then
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@ -987,10 +989,10 @@ mobs.register_mob = function ( name, def )
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-- generic callbacks --
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on_step = function( self, dtime, pos, yaw, new_vel, old_vel, move_result )
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on_step = function( self, dtime, pos, rot, new_vel, old_vel, move_result )
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self.pos = pos
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self.yaw = yaw
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self.new_vel = new_vel
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self.yaw = rot.Y
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self.new_vel = new_vel
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self.move_result = move_result
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local hp = self.object:get_hp( )
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