- Closes #19
This commit is contained in:
Leslie Krause 2020-05-09 08:34:00 -04:00
parent f9d3fbf0b7
commit 3409ac4b54
2 changed files with 27 additions and 2 deletions

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@ -1,4 +1,4 @@
Mobs Lite Mod v1.2
Mobs Lite Mod v1.3
By Leslie E. Krause
Mobs Lite is a fully-working proof of concept for the Extended Motion Mechanics API for
@ -36,6 +36,9 @@ Here are some of the other highlights of the Mobs Lite engine:
* Timekeeper helper class ensures efficient dispatching of mob-related callbacks at the
appropriate server step.
* Builtin lookup table allows for efficiently iterating over multiple classes of objects
within a specific radius.
* And of course, much much more!
Since Mobs Lite is still in early beta, there is the likelihood of lingering bugs. The API

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@ -98,7 +98,7 @@ end
--------------------
mobs.effect( pos, amount, texture, min_size, max_size, radius, gravity )
mobs.effect = function ( pos, amount, texture, min_size, max_size, radius, gravity )
minetest.add_particlespawner({
amount = amount,
time = 0.5,
@ -1401,6 +1401,28 @@ mobs.presets = {
--------------------
local emit_defs = { "mobs:griefer_ghost" }
minetest.register_chatcommand( "mobs", {
description = "Spawn random mobs in the area (for testing purposes or just plain fun).",
privs = { server = true },
func = function( player_name, param )
local pos = minetest.get_player_by_name( player_name ):getpos( )
local total = param ~= "" and tonumber( param ) or 10
for count = 1, total do
local index = math.random( #emit_defs )
local y = pos.y + minetest.registered_entities[ emit_defs[ index ] ].y_offset + 2
local x = pos.x + math.random( -5, 5 )
local z = pos.z + math.random( -5, 5 )
minetest.add_entity( { x = x, y = y, z = z }, emit_defs[ index ] )
end
end
} )
--------------------
dofile( minetest.get_modpath( "mobs" ) .. "/extras.lua" )
dofile( minetest.get_modpath( "mobs" ) .. "/monsters.lua" )
dofile( minetest.get_modpath( "mobs" ) .. "/animals.lua" )