markup/init.lua

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--------------------------------------------------------
-- Minetest :: Bedrock Markup Language Mod (markup)
--
-- See README.txt for licensing and other information.
-- Copyright (c) 2019-2020, Leslie Ellen Krause
--
-- ./games/minetest_game/mods/markup/init.lua
--------------------------------------------------------
markup = { }
local UNKNOWN_SKIN_TEXTURE = "character_preview.png"
local UNKNOWN_ITEM_TEXTURE = "unknown_item.png"
local UNKNOWN_EMOJI_TEXTURE = "emoji_unknown.png"
-------------------------
markup.registered_emojis = {
happy = "emoji_happy.png",
silly = "emoji_silly.png",
annoyed = "emoji_annoyed.png",
mad = "emoji_mad.png",
hungry = "emoji_hungry.png",
amused = "emoji_amused.png",
disappointed = "emoji_disappointed.png",
cool = "emoji_cool.png",
smug = "emoji_smug.png",
confused = "emoji_confused.png",
angry = "emoji_angry.png",
cheerful = "emoji_cheerful.png",
frustrated = "emoji_frustrated.png",
surprised = "emoji_surprised.png",
sad = "emoji_sad.png",
smitten = "emoji_smitten.png",
laughing = "emoji_laughing.png",
kissing = "emoji_kissing.png",
crying = "emoji_crying.png",
sleeping = "emoji_sleeping.png",
heart = "emoji_heart.png",
cupid_heart = "emoji_cupid_heart.png",
black_heart = "emoji_black_heart.png",
frozen_heart = "emoji_frozen_heart.png",
heartbreak = "emoji_heartbreak.png",
warning = "emoji_warning.png",
danger = "emoji_danger.png",
keep_out = "emoji_keep_out.png",
cone = "emoji_cone.png",
lock = "emoji_lock.png",
yum = "emoji_yum.png",
grin = "emoji_grin.png",
}
markup.registered_colors = {
cyan = "#44FFFF",
magenta = "#FF44FF",
yellow = "#FFFF44",
red = "#FF4444",
green = "#44FF44",
blue = "#4444FF",
black = "#000000",
gray = "#AAAAAA",
brown = "#DDAA00",
teal = "#00DDAA",
purple = "#AA00DD",
olive = "#AADD00",
indigo = "#00AADD",
maroon = "#DD00AA",
}
markup.registered_symbols = {
amp = "&",
gt = ">",
lt = "<",
rb = "]",
lb = "[",
copy = "©",
sect = "§",
half = "½",
deg = "°",
pm = "±",
div = "÷",
mul = "×",
dash = "",
bull = "",
lq = "",
rq = "",
lsq = "",
rsq = "",
}
local _ = { }
local function is_match( text, glob )
-- use array for captures
_ = { string.match( text, glob ) }
return #_ > 0 and _ or nil
end
-------------------------
markup.get_builtin_vars = function ( player_name )
local player = minetest.get_player_by_name( player_name )
return {
name = player_name,
item = player:get_wielded_item( ):get_name( ),
skin = skins.skins[ player_name ],
cur_users = #registry.player_list,
max_users = minetest.setting_get( "max_users" ),
}
end
markup.parse_message = function ( message, vars, defs )
if not defs then defs = { } end
if not defs.colors then
defs.colors = markup.registered_colors
end
if not defs.emojis then
defs.emojis = markup.registered_emojis
end
if not defs.symbols then
defs.symbols = markup.registered_symbols
end
--[[ -- instantiate generic filter for parsing expressions
local filter = GenericFilter( )
local filter_vars = {
name = { type = FILTER_TYPE_STRING, value = vars.name },
rank = { type = FILTER_TYPE_STRING, value = vars.rank },
item = { type = FILTER_TYPE_STRING, value = vars.item },
skin = { type = FILTER_TYPE_STRING, value = vars.skin },
home = { type = FILTER_TYPE_STRING, value = vars.home },
lifetime = { type = FILTER_TYPE_PERIOD, value = vars.lifetime },
uptime = { type = FILTER_TYPE_PERIOD, value = vars.lifetime },
time = { type = FILTER_TYPE_STRING, value = vars.time },
date = { type = FILTER_TYPE_STRING, value = vars.date },
max_lag = { type = FILTER_TYPE_NUMBER, value = vars.max_lag },
avg_lag = { type = FILTER_TYPE_NUMBER, value = vars.avg_lag },
cur_users = { type = FILTER_TYPE_NUMBER, value = vars.cur_users },
max_users = { type = FILTER_TYPE_NUMBER, value = vars.max_users },
}
filter.add_preset_vars( filter_vars )
filter.define_func( "str", FILTER_TYPE_STRING, { FILTER_TYPE_NUMBER },
function ( v, a ) return tostring( a ) end )
filter.define_func( "join", FILTER_TYPE_STRING, { FILTER_TYPE_SERIES, FILTER_TYPE_STRING },
function ( v, a, b ) return table.concat( a, b ) end )
filter.define_func( "when", FILTER_TYPE_STRING, { FILTER_TYPE_PERIOD, FILTER_TYPE_STRING },
function ( v, a, b ) local f = { y = 31536000, w = 604800, d = 86400, h = 3600, m = 60, s = 1 }; return f[ b ] and ( math.floor( a / f[ b ] ) .. b ) or "?" end )
filter.define_func( "cal", FILTER_TYPE_STRING, { FILTER_TYPE_MOMENT, FILTER_TYPE_STRING },
function ( v, a, b ) local f = { ["Y"] = "%y", ["YY"] = "%Y", ["M"] = "%m", ["MM"] = "%b", ["D"] = "%d", ["DD"] = "%a", ["h"] = "%H", ["m"] = "%M", ["s"] = "%S" }; return os.date( string.gsub( b, "%a+", f ), a ) end )
filter.define_func( "rand", FILTER_TYPE_NUMBER, { FILTER_TYPE_NUMBER },
function ( v, a ) return math.random( a ) end )
local evaluate = function ( expr )
local oper = filter.translate( expr, filter_vars )
if not oper or oper.type ~= FILTER_TYPE_STRING then
return "?"
end
return oper.value
end
]]
-- preprocess the table tags (we should use tokenizer!)
message = string.gsub( message, "%[r", "[rn" ) -- normal
message = string.gsub( message, "%[b", "[rb" ) -- border
message = string.gsub( message, "%[h", "[rh" ) -- header
message = string.gsub( message, "%[c", "[ct" ) -- text
message = string.gsub( message, "%[i", "[ci" ) -- item
message = string.gsub( message, "%[s", "[cs" ) -- skin
message = string.gsub( message, "%[f", "[cf" ) -- form
local rows = { }
local input_rows = string.split( message, "[r", true )
local r_types = { n = "normal", b = "border", h = "header" }
local c_types = { t = "text", i = "item", s = "skin", f = "form" }
for r_idx, r_val in ipairs( input_rows ) do
local type = "normal"
local vert = 0.0
if is_match( r_val, "^(.)=(%d+)%](.*)" ) or is_match( r_val, "^(.)=(%d+%.%d)%](.*)" ) then
vert = tonumber( _[ 2 ] ) / 2
type = r_types[ _[ 1 ] ]
r_val = _[ 3 ]
elseif is_match( r_val, "^(.)=?%](.*)" ) then -- permit default tag
type = r_types[ _[ 1 ] ]
r_val = _[ 2 ]
end
r_val = string.trim( r_val )
if r_val ~= "" then
local cols = { }
local input_cols = string.split( r_val, "[c", true )
for c_idx, c_val in ipairs( input_cols ) do
local type = "text"
local horz = 0.0
if is_match( c_val, "^(.)=(%d+)%](.*)" ) or is_match( c_val, "^(.)=(%d+%.%d)%](.*)" ) then
horz = tonumber( _[ 2 ] ) / 2
type = c_types[ _[ 1 ] ]
c_val = _[ 3 ]
elseif is_match( c_val, "^(.)=?%](.*)" ) then -- permit default tag
type = c_types[ _[ 1 ] ]
c_val = _[ 2 ]
end
c_val = string.trim( c_val )
if c_val ~= "" or c_idx > 1 then
c_val = string.gsub( c_val, "&([a-z]+);", defs.symbols ) -- expand escape codes
-- c_val = string.gsub( c_val, "%%{(.-)}", evaluate ) -- interpolate functions
c_val = string.gsub( c_val, "%$([a-zA-Z_]+)", vars ) -- interpolate variables
if type == "text" then
local text = string.gsub( c_val, "%[q=([a-z]+)%](.-)%[/q%]", function ( code, text )
return defs.colors[ code ] and minetest.colorize( defs.colors[ code ], text ) or "?" .. text
end )
table.insert( cols, { horz = horz, text = text, type = type } )
elseif type == "form" then
local text = string.gsub( c_val, "%[q[^%]]*%]", "" )
table.insert( cols, { horz = horz, text = text, type = type } )
elseif type == "item" then
local text
if string.find( c_val, "^[a-zA-Z0-9_]+:[a-zA-Z0-9_]+$" ) then
local itemdef = minetest.registered_items[ c_val ]
if not itemdef then
text = UNKNOWN_ITEM_TEXTURE
elseif itemdef.type == "node" and not itemdef.inventory_image then
text = itemdef.tiles[ 1 ]
else
text = itemdef.inventory_image -- always fallback to inventory image
end
elseif type == "item" and c_val == ":blank" then
text = "blank.png"
elseif type == "item" and string.find( c_val, "^:[a-zA-Z0-9_]+$" ) then
text = defs.emojis[ string.sub( c_val, 2 ) ] or UNKNOWN_EMOJI_TEXTURE
else
text = UNKNOWN_ITEM_TEXTURE
end
table.insert( cols, { horz = horz, text = text, type = type } )
elseif type == "skin" then
if string.find( c_val, "^character_%d+$" ) then
text = skins.meta[ c_val ] and c_val .. "_preview.png" or UNKNOWN_SKIN_TEXTURE
else
text = UNKNOWN_SKIN_TEXTURE
end
table.insert( cols, { horz = horz, text = text, type = type } )
end
end
end
table.insert( rows, { vert = vert, cols = cols, type = type } )
end
end
return rows
end
markup.get_formspec_string = function ( rows, min_horz, min_vert, max_horz, max_vert, border_color, header_color, normal_color )
-- now render all the cells of the table
local formspec = ""
local def_depths = { header = 0.5, border = 0.5 }
local def_widths = { item = 1.0, skin = 1.0 }
local vert_margins = { header = 0.15, border = 0.15 }
local off_vert = min_vert
for r_idx, r in ipairs( rows ) do
if off_vert >= max_vert then break end -- don't overrun the page bounds
local depth = r.vert == 0 and def_depths[ r.type ] or r.vert
if depth == 0 then
-- rows are evenly spaced by default
depth = math.max( ( max_vert - off_vert ) / ( #rows - r_idx + 1 ), 0.5 )
end
if off_vert + depth > max_vert then
-- crop oversized row to remaining space
depth = max_vert - off_vert
end
local off_horz = min_horz
if r_idx > 1 and vert_margins[ r.type ] then
off_vert = off_vert + vert_margins[ r.type ]
end
if r.type == "border" then
formspec = formspec ..
string.format( "box[%0.2f,%0.2f;%0.2f,%0.2f;%s]", off_horz - 0.2, off_vert, max_horz - off_horz + 0.2, depth + 0.1, border_color )
off_vert = off_vert + 0.1
elseif r.type == "header" then
formspec = formspec ..
string.format( "box[%0.2f,%0.2f;%0.2f,%0.2f;%s]", off_horz - 0.1, off_vert + depth - 0.05, max_horz - off_horz, 0.05, header_color )
end
for c_idx, c in ipairs( r.cols ) do
if off_horz >= max_horz then break end -- don't overrun page bounds
local width = c.horz == 0 and def_widths[ c.type ] or c.horz
if width == 0 then
-- columns are evenly spaced by default
width = math.max( ( max_horz - off_horz ) / ( #r.cols - c_idx + 1 ), 0.5 )
end
if off_horz + width > max_horz then
-- never crop oversized column
break
end
if c.type == "text" then
if normal_color and normal_color ~= "#FFFFFF" then
local color_escape = minetest.get_color_escape_sequence( normal_color )
c.text = color_escape .. c.text
c.text = string.gsub( c.text, string.char( 0x1b ) .. "%(c@#ffffff%)", color_escape )
end
if r.type == "header" then
formspec = formspec ..
string.format( "textarea[%0.2f,%0.2f;%0.2f,%0.2f;;%s;]", off_horz + 0.3, off_vert, width, depth + depth / 6,
minetest.formspec_escape( c.text ) )
end
formspec = formspec ..
-- NB: correct for odditiese with dimension and position of textarea
string.format( "textarea[%0.2f,%0.2f;%0.2f,%0.2f;;%s;]", off_horz + 0.3, off_vert, width, depth + depth / 6,
minetest.formspec_escape( c.text ) )
elseif c.type == "form" then
formspec = formspec .. string.format( "field[%0.1f,%0.1f;%0.1f,1.3;userdata;;%s]", off_horz + 0.3, off_vert, width,
minetest.formspec_escape( c.text ) )
elseif c.type == "item" then
if depth >= 0.5 then
formspec = formspec .. string.format( "image[%0.1f,%0.1f;%0.1f,%0.1f;%s]",
off_horz, off_vert, math.min( width, depth ), math.min( width, depth ), c.text )
end
elseif c.type == "skin" then
if depth >= 0.5 then
formspec = formspec .. string.format( "image[%0.1f,%0.1f;%0.1f,%0.1f;%s]",
off_horz, off_vert, math.min( width, depth / 2 ), math.min( width * 2, depth ), c.text )
end
end
off_horz = off_horz + width
end
if vert_margins[ r.type ] then
off_vert = off_vert + depth + vert_margins[ r.type ]
else
off_vert = off_vert + depth
end
end
return formspec
end