From 97461df05047789b7cff90fa81710a427744a78b Mon Sep 17 00:00:00 2001 From: Leslie Krause Date: Sun, 19 Apr 2020 23:24:00 -0400 Subject: [PATCH] Build 01 --- README.txt | 109 ++++++++ init.lua | 530 +++++++++++++++++++++++++++++++++++++ models/paniki.b3d | Bin 0 -> 44977 bytes models/reindeer.b3d | Bin 0 -> 161784 bytes textures/mobs_paniki.png | Bin 0 -> 5790 bytes textures/mobs_reindeer.png | Bin 0 -> 3532 bytes 6 files changed, 639 insertions(+) create mode 100644 README.txt create mode 100644 init.lua create mode 100644 models/paniki.b3d create mode 100644 models/reindeer.b3d create mode 100644 textures/mobs_paniki.png create mode 100644 textures/mobs_reindeer.png diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..a81c927 --- /dev/null +++ b/README.txt @@ -0,0 +1,109 @@ +Extended Motion Mechanics for LuaEntitySAOs +---------------------------------------------- + +I developed this mod for interactively testing additional API methods and callbacks for +LuaEntitySAOs. I recommend using it with the Minimal Development Test, since it expects a +singlenode mapgen. + +In order to use this mod, you will need to compile Minetest with the folloing patch: +https://github.com/sorcerykid/minetest/tree/extend-entity-api + +After joining the game, type `/add` into chat to spawn a new entity. Then type `/cmd` to +choose from a battery of preset test scripts. You can also write your own test scripts and +execute them under the "(Custom)" preset. + +Statements in a script can be one of the following: + + * wait