forked from VoxeLibre/VoxeLibre
191 lines
5.3 KiB
Lua
191 lines
5.3 KiB
Lua
mcl_burning = {}
|
|
|
|
local S = minetest.get_translator("mcl_burning")
|
|
|
|
function mcl_burning.play_sound(obj, soundname)
|
|
minetest.sound_play(soundname, {
|
|
object = obj,
|
|
gain = 0.18,
|
|
max_hear_distance = 32,
|
|
})
|
|
end
|
|
|
|
function mcl_burning.get_collisionbox(obj)
|
|
local box = obj:get_properties().collisionbox
|
|
return vector.new(box[1], box[2], box[3]), vector.new(box[4], box[5], box[6])
|
|
end
|
|
|
|
function mcl_burning.is_touching_nodes(obj, nodes)
|
|
local pos = obj:get_pos()
|
|
local box = obj:get_properties().collisionbox
|
|
local minp, maxp = mcl_burning.get_collisionbox(obj)
|
|
local nodes = minetest.find_nodes_in_area(vector.add(pos, minp), vector.add(pos, maxp), nodes)
|
|
return #nodes > 0
|
|
end
|
|
|
|
function mcl_burning.create_particlespawner(obj, burn_time, old_burn_time, old_spawner)
|
|
local new_spawner
|
|
if old_spawner == 0 then
|
|
old_spawner = nil
|
|
end
|
|
local delete_old_spawner = false
|
|
if burn_time and (not old_spawner or burn_time >= old_burn_time) then
|
|
delete_old_spawner = true
|
|
local minp, maxp = mcl_burning.get_collisionbox(obj)
|
|
new_spawner = minetest.add_particlespawner({
|
|
amount = 1000 * burn_time,
|
|
time = burn_time,
|
|
minpos = minp,
|
|
maxpos = maxp,
|
|
minvel = {x = -0.5, y = 1, z = -0.5},
|
|
maxvel = {x = 0.5, y = 2, z = -0.5},
|
|
minacc = {x = -0.1, y = 8, z = -0.1},
|
|
maxacc = {x = 0.1, y = 10, z = 0.1},
|
|
minexptime = 0.2,
|
|
maxexptime = 0.3,
|
|
minsize = 1,
|
|
maxsize = 2,
|
|
collisiondetection = true,
|
|
texture = "fire_basic_flame.png",
|
|
attached = obj,
|
|
})
|
|
elseif not burn_time and old_spawner then
|
|
delete_old_spawner = true
|
|
end
|
|
if delete_old_spawner and old_spawner then
|
|
minetest.delete_particlespawner(old_spawner)
|
|
old_spawner = nil
|
|
end
|
|
return new_spawner or old_spawner
|
|
end
|
|
|
|
function mcl_burning.analyse(obj, meta, is_player)
|
|
if meta then
|
|
return meta, is_player
|
|
end
|
|
is_player = obj:is_player()
|
|
if is_player then
|
|
meta = obj:get_meta()
|
|
else
|
|
meta = obj:get_luaentity()
|
|
end
|
|
return meta, is_player
|
|
end
|
|
|
|
function mcl_burning.set_burning(obj, burn_time, old_burn_time, meta, is_player)
|
|
meta, is_player = mcl_burning.analyse(obj, meta, is_player)
|
|
old_burn_time = old_burn_time or mcl_burning.get_burning(obj, meta, is_player)
|
|
if burn_time <= 0 then
|
|
burn_time = nil
|
|
end
|
|
if is_player then
|
|
if burn_time then
|
|
meta:set_float("mcl_burning:burn_time", burn_time)
|
|
elseif old_burn_time > 0 then
|
|
meta:set_string("mcl_burning:burn_time", "")
|
|
mcl_burning.play_sound(obj, "fire_extinguish_flame")
|
|
end
|
|
local fire_spawner = mcl_burning.create_particlespawner(obj, burn_time, old_burn_time, meta:get_int("mcl_burning:fire_spawner"))
|
|
if fire_spawner then
|
|
meta:set_int("mcl_burning:fire_spawner", fire_spawner)
|
|
else
|
|
meta:set_string("mcl_burning:fire_spawner", "")
|
|
end
|
|
elseif not meta._fire_resistant then
|
|
meta._burn_time = burn_time
|
|
meta._fire_spawner = mcl_burning.create_particlespawner(obj, burn_time, old_burn_time, meta._fire_spawner)
|
|
if not burn_time and old_burn_time > 0 then
|
|
mcl_burning.play_sound(obj, "fire_extinguish_flame")
|
|
end
|
|
end
|
|
end
|
|
|
|
function mcl_burning.get_burning(obj, meta, is_player)
|
|
meta, is_player = mcl_burning.analyse(obj, meta, is_player)
|
|
if is_player then
|
|
return meta:get_float("mcl_burning:burn_time")
|
|
else
|
|
return meta._burn_time or 0
|
|
end
|
|
end
|
|
|
|
function mcl_burning.damage(obj, meta, is_player)
|
|
local hp
|
|
if is_player then
|
|
hp = obj:get_hp()
|
|
else
|
|
hp = meta.health or 0
|
|
end
|
|
if hp <= 0 then
|
|
return
|
|
end
|
|
meta, is_player = mcl_burning.analyse(obj, meta, is_player)
|
|
local do_damage = true
|
|
if is_player then
|
|
if mcl_potions.player_has_effect(obj, "fire_proof") then
|
|
do_damage = false
|
|
else
|
|
local name = obj:get_player_name()
|
|
armor.last_damage_types[name] = "fire"
|
|
mcl_death_messages.player_damage(obj, S("@1 burned to a crisp.", name))
|
|
end
|
|
end
|
|
if do_damage then
|
|
if is_player then
|
|
obj:set_hp(hp - 1)
|
|
else
|
|
meta.health = hp - 1
|
|
end
|
|
end
|
|
end
|
|
|
|
local etime = 0
|
|
|
|
function mcl_burning.step(obj, dtime)
|
|
local burn_time, old_burn_time, meta, is_player
|
|
meta, is_player = mcl_burning.analyse(obj)
|
|
old_burn_time = mcl_burning.get_burning(obj, meta, is_player)
|
|
burn_time = old_burn_time - dtime
|
|
if burn_time < 5 and mcl_burning.is_touching_nodes(obj, {"mcl_fire:fire", "mcl_fire:eternal_fire", "mcl_core:lava_source", "mcl_core:lava_flowing"}) then
|
|
burn_time = 5
|
|
end
|
|
if burn_time > 0 or old_burn_time > 0 then
|
|
if mcl_weather.get_weather() == "rain" and mcl_weather.is_outdoor(obj:get_pos()) or mcl_burning.is_touching_nodes(obj, {"mcl_core:water_source", "mcl_core:water_flowing"}) then
|
|
burn_time = math.min(burn_time, 0.25)
|
|
end
|
|
mcl_burning.set_burning(obj, burn_time, old_burn_time, meta, is_player)
|
|
end
|
|
if burn_time > 0 then
|
|
if math.random() < dtime then
|
|
mcl_burning.play_sound(obj, "fire_fire")
|
|
end
|
|
if etime > 1 then
|
|
mcl_burning.damage(obj, meta, is_player)
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
if etime > 1 then
|
|
etime = 0
|
|
end
|
|
etime = etime + dtime
|
|
for _, player in ipairs(minetest.get_connected_players()) do
|
|
mcl_burning.step(player, dtime)
|
|
end
|
|
end)
|
|
|
|
minetest.register_on_respawnplayer(function(player)
|
|
mcl_burning.set_burning(player, 0)
|
|
end)
|
|
|
|
minetest.register_chatcommand("burn", {
|
|
func = function(name, param)
|
|
local player = minetest.get_player_by_name(name)
|
|
local burn_time = tonumber(param) or 5
|
|
if player then
|
|
mcl_burning.set_burning(player, burn_time)
|
|
end
|
|
end
|
|
})
|