forked from VoxeLibre/VoxeLibre
121 lines
2.8 KiB
Lua
121 lines
2.8 KiB
Lua
--MCmobs v0.4
|
|
--maikerumine
|
|
--made for MC like Survival game
|
|
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
-- intllib
|
|
local MP = minetest.get_modpath(minetest.get_current_modname())
|
|
local S, NS = dofile(MP.."/intllib.lua")
|
|
|
|
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
|
|
|
--###################
|
|
--################### GHAST
|
|
--###################
|
|
|
|
|
|
mobs:register_mob("mobs_mc:ghast", {
|
|
type = "monster",
|
|
pathfinding = 1,
|
|
group_attack = true,
|
|
hp_min = 10,
|
|
hp_max = 10,
|
|
collisionbox = {-2, 5, -2, 2, 9, 2},
|
|
visual = "mesh",
|
|
mesh = "mobs_mc_ghast.b3d",
|
|
textures = {
|
|
{"mobs_mc_ghast.png"},
|
|
},
|
|
visual_size = {x=12, y=12},
|
|
sounds = {
|
|
shoot_attack = "mobs_fireball",
|
|
death = "mobs_mc_zombie_death",
|
|
attack = "mobs_fireball",
|
|
random = "mobs_eerie",
|
|
distance = 16,
|
|
-- TODO: damage
|
|
-- TODO: better death
|
|
},
|
|
walk_velocity = 1.6,
|
|
run_velocity = 3.2,
|
|
drops = {
|
|
{name = mobs_mc.items.gunpowder,
|
|
chance = 1,
|
|
min = 0,
|
|
max = 2,},
|
|
{name = mobs_mc.items.ghast_tear,
|
|
chance = 1,
|
|
min = 0,
|
|
max = 1,},
|
|
},
|
|
animation = {
|
|
stand_speed = 50, walk_speed = 50, run_speed = 50,
|
|
stand_start = 0, stand_end = 40,
|
|
walk_start = 0, walk_end = 40,
|
|
run_start = 0, run_end = 40,
|
|
},
|
|
lava_damage = 4,
|
|
light_damage = 0,
|
|
fall_damage = 0,
|
|
view_range = 100,
|
|
--attack_type = "dogshoot",
|
|
attack_type = "dogshoot",
|
|
arrow = "mobs_monster:fireball",
|
|
shoot_interval = 3.5,
|
|
shoot_offset = 1,
|
|
--'dogshoot_switch' allows switching between shoot and dogfight modes inside dogshoot using timer (1 = shoot, 2 = dogfight)
|
|
--'dogshoot_count_max' number of seconds before switching above modes.
|
|
dogshoot_switch = 1,
|
|
dogshoot_count_max =1,
|
|
passive = false,
|
|
jump = true,
|
|
jump_height = 4,
|
|
floats=1,
|
|
fly = true,
|
|
fly_in = {"air"},
|
|
jump_chance = 98,
|
|
fear_height = 120,
|
|
blood_amount = 0,
|
|
})
|
|
|
|
|
|
mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
|
|
|
-- fireball (weapon)
|
|
mobs:register_arrow(":mobs_monster:fireball", {
|
|
visual = "sprite",
|
|
visual_size = {x = 0.5, y = 0.5},
|
|
textures = {"mcl_fire_fire_charge.png"},
|
|
velocity = 6,
|
|
|
|
-- direct hit, no fire... just plenty of pain
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
-- node hit, bursts into flame
|
|
hit_node = function(self, pos, node)
|
|
mobs:explosion(pos, 1, 1, 0)
|
|
end
|
|
})
|
|
|
|
|
|
|
|
|
|
-- spawn eggs
|
|
mobs:register_egg("mobs_mc:ghast", S("Ghast"), "mobs_mc_spawn_icon_ghast.png", 0)
|
|
|
|
if minetest.settings:get_bool("log_mods") then
|
|
minetest.log("action", "MC Ghast loaded")
|
|
end
|