forked from VoxeLibre/VoxeLibre
Rotate sign text entity as well
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@ -122,21 +122,34 @@ end
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local n = 7/16 - 1/128
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local n = 7/16 - 1/128
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local signs = {
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local signtext_info_wall = {
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{delta = {x = 0, y = 0, z = n}, yaw = 0},
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{delta = {x = 0, y = 0, z = n}, yaw = 0},
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{delta = {x = n, y = 0, z = 0}, yaw = math.pi / -2},
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{delta = {x = n, y = 0, z = 0}, yaw = math.pi / -2},
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{delta = {x = 0, y = 0, z = -n}, yaw = math.pi},
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{delta = {x = 0, y = 0, z = -n}, yaw = math.pi},
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{delta = {x = -n, y = 0, z = 0}, yaw = math.pi / 2},
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{delta = {x = -n, y = 0, z = 0}, yaw = math.pi / 2},
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}
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}
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local m = 1/16 + 1/128
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local signtext_info_standing = {}
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local signs_yard = {
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local m = -1/16 + 1/64
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{delta = {x = 0, y = 5/32, z = -m}, yaw = 0},
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for rot=0, 15 do
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{delta = {x = -m, y = 5/32, z = 0}, yaw = math.pi / -2},
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local yaw = math.pi*2 - (((math.pi*2) / 16) * rot)
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{delta = {x = 0, y = 5/32, z = m}, yaw = math.pi},
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local delta = vector.multiply(minetest.yaw_to_dir(yaw), m)
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{delta = {x = m, y = 5/32, z = 0}, yaw = math.pi / 2},
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delta.y = 5/32
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}
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table.insert(signtext_info_standing, { delta = delta, yaw = yaw })
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end
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local function get_rotation_level(facedir, nodename)
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local rl = facedir * 4
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if nodename == "mcl_signs:standing_sign22_5" then
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rl = rl + 1
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elseif nodename == "mcl_signs:standing_sign45" then
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rl = rl + 2
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elseif nodename == "mcl_signs:standing_sign67_5" then
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rl = rl + 3
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end
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return rl
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end
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local sign_groups = {handy=1,axey=1, flammable=1, deco_block=1, material_wood=1, attached_node=1}
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local sign_groups = {handy=1,axey=1, flammable=1, deco_block=1, material_wood=1, attached_node=1}
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@ -172,16 +185,18 @@ local update_sign = function(pos, fields, sender)
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-- if there is no entity
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-- if there is no entity
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local sign_info
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local sign_info
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local nn = minetest.get_node(pos).name
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local n = minetest.get_node(pos)
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local nn = n.name
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if nn == "mcl_signs:standing_sign" or nn == "mcl_signs:standing_sign22_5" or nn == "mcl_signs:standing_sign45" or nn == "mcl_signs:standing_sign67_5" then
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if nn == "mcl_signs:standing_sign" or nn == "mcl_signs:standing_sign22_5" or nn == "mcl_signs:standing_sign45" or nn == "mcl_signs:standing_sign67_5" then
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sign_info = signs_yard[minetest.get_node(pos).param2 + 1]
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sign_info = signtext_info_standing[get_rotation_level(n.param2, nn) + 1]
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elseif nn == "mcl_signs:wall_sign" then
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elseif nn == "mcl_signs:wall_sign" then
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sign_info = signs[minetest.get_node(pos).param2 + 1]
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sign_info = signtext_info_wall[n.param2 + 1]
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end
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end
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if sign_info == nil then
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if sign_info == nil then
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return
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return
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end
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end
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local text_entity = minetest.add_entity({x = pos.x + sign_info.delta.x,
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local text_entity = minetest.add_entity({
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x = pos.x + sign_info.delta.x,
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y = pos.y + sign_info.delta.y,
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y = pos.y + sign_info.delta.y,
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z = pos.z + sign_info.delta.z}, "mcl_signs:text")
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z = pos.z + sign_info.delta.z}, "mcl_signs:text")
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if nn == "mcl_signs:standing_sign22_5" then
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if nn == "mcl_signs:standing_sign22_5" then
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@ -309,7 +324,7 @@ minetest.register_node("mcl_signs:wall_sign", {
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if not success then
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if not success then
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return itemstack
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return itemstack
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end
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end
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sign_info = signs_yard[fdir + 1]
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sign_info = signtext_info_standing[rotation_level + 1]
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-- Side
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-- Side
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else
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else
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-- Wall sign
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-- Wall sign
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@ -318,7 +333,7 @@ minetest.register_node("mcl_signs:wall_sign", {
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if not success then
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if not success then
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return itemstack
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return itemstack
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end
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end
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sign_info = signs[fdir + 1]
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sign_info = signtext_info_wall[fdir + 1]
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end
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end
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local text = minetest.add_entity({
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local text = minetest.add_entity({
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