MineClone2/mods/mcl_compass/init.lua

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local default_spawn_settings = minetest.setting_get("static_spawnpoint")
minetest.register_globalstep(function(dtime)
local players = minetest.get_connected_players()
for i,player in ipairs(players) do
local function has_compass(player)
for _,stack in ipairs(player:get_inventory():get_list("main")) do
if minetest.get_item_group(stack:get_name(), "compass") ~= 0 then
return true
end
end
return false
end
if has_compass(player) then
local spawn = beds_player_spawns[player:get_player_name()] or
minetest.setting_get("static_spawnpoint") or
{x=0,y=0,z=0}
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local pos = player:getpos()
local dir = player:get_look_horizontal()
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local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z))
if angle_north < 0 then angle_north = angle_north + 360 end
local angle_dir = -math.deg(dir)
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local angle_relative = (angle_north - angle_dir + 180) % 360
local compass_image = math.floor((angle_relative/11.25) + 0.5)%32
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for j,stack in ipairs(player:get_inventory():get_list("main")) do
if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and
minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then
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player:get_inventory():set_stack("main", j, "mcl_compass:"..compass_image)
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end
end
end
end
end)
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local images = {}
for frame=0,31 do
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table.insert(images, "mcl_compass_compass.png^[verticalframe:32:"..frame)
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end
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local stereotype_frame = 18
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for i,img in ipairs(images) do
local inv = 1
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if i == stereotype_frame then
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inv = 0
end
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minetest.register_tool("mcl_compass:"..(i-1), {
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description = "Compass",
inventory_image = img,
wield_image = img,
stack_max = 1,
groups = {not_in_creative_inventory=inv,compass=i,tool=1}
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})
end
minetest.register_craft({
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output = 'mcl_compass:'..stereotype_frame,
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recipe = {
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{'', 'default:steel_ingot', ''},
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{'default:steel_ingot', 'mesecons:redstone', 'default:steel_ingot'},
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{'', 'default:steel_ingot', ''}
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}
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})
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minetest.register_alias("mcl_compass:compass", "mcl_compass:"..stereotype_frame)