2017-01-16 17:40:08 +01:00
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--MCmobs v0.2
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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mobs:register_mob("mobs_mc:pig", {
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type = "animal",
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2017-01-20 21:24:56 +01:00
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hp_min = 10,
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2017-01-16 20:52:09 +01:00
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hp_max = 10,
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2017-01-16 17:40:08 +01:00
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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mesh = "mobs_pig.x",
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textures = {
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{"mobs_pig.png"}
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},
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makes_footstep_sound = true,
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walk_velocity = 1,
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2017-01-16 20:52:09 +01:00
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armor = 100,
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2017-01-16 17:40:08 +01:00
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drops = {
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2017-02-07 06:27:51 +01:00
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{name = "mcl_mobitems:porkchop_raw",
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2017-01-16 17:40:08 +01:00
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chance = 1,
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min = 1,
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max = 3,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fear_height = 3,
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sounds = {
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random = "Pig2",
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death = "Pigdeath",
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damage = "Pig2",
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},
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animation = {
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speed_normal = 24,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 49,
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hurt_start = 118,
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hurt_end = 154,
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death_start = 154,
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death_end = 179,
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eat_start = 49,
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eat_end = 78,
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look_start = 78,
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look_end = 108,
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},
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2017-02-01 17:29:54 +01:00
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follow = {"mcl_core:apple", "mcl_farming:beetroot_item", "mcl_farming:carrot_item", "mcl_mobitems:carrot_on_a_stick"},
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2017-01-16 17:40:08 +01:00
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view_range = 5,
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on_rightclick = function(self, clicker)
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if not clicker or not clicker:is_player() then
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return
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end
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local item = clicker:get_wielded_item()
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2017-01-20 21:09:29 +01:00
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if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then
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2017-01-16 17:40:08 +01:00
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self.object:set_properties({
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textures = {"mobs_pig_with_saddle.png"},
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})
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self.saddle = "yes"
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self.tamed = true
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self.drops = {
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2017-02-07 06:27:51 +01:00
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{name = "mcl_mobitems:porkchop_raw",
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2017-01-16 17:40:08 +01:00
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chance = 1,
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min = 1,
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max = 3,},
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2017-01-20 21:09:29 +01:00
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{name = "mcl_mobitems:saddle",
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2017-01-16 17:40:08 +01:00
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chance = 1,
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min = 1,
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max = 1,},
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}
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if not minetest.setting_getbool("creative_mode") then
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local inv = clicker:get_inventory()
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local stack = inv:get_stack("main", clicker:get_wield_index())
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stack:take_item()
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inv:set_stack("main", clicker:get_wield_index(), stack)
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end
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return
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end
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-- from boats mod
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local name = clicker:get_player_name()
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if self.driver and clicker == self.driver then
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self.driver = nil
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clicker:set_detach()
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2017-02-01 17:06:31 +01:00
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mcl_core.player_attached[name] = false
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mcl_core.player_set_animation(clicker, "stand" , 30)
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2017-01-16 17:40:08 +01:00
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elseif not self.driver and self.saddle == "yes" then
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self.driver = clicker
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clicker:set_attach(self.object, "", {x = 0, y = 19, z = 0}, {x = 0, y = 0, z = 0})
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2017-02-01 17:06:31 +01:00
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mcl_core.player_attached[name] = true
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2017-01-16 17:40:08 +01:00
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minetest.after(0.2, function()
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2017-02-01 17:06:31 +01:00
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mcl_core.player_set_animation(clicker, "sit" , 30)
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2017-01-16 17:40:08 +01:00
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end)
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----[[
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-- ridable pigs
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2017-02-01 17:06:31 +01:00
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if self.name == "mobs_mc:pig" and self.saddle == "yes" and self.driver then
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2017-02-01 17:27:18 +01:00
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local item = clicker:get_wielded_item()
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2017-02-01 17:06:31 +01:00
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if item:get_name() == "mcl_mobitems:carrot_on_a_stick" then
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2017-01-16 17:40:08 +01:00
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local yaw = self.driver:get_look_yaw() - math.pi / 2
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local velo = self.object:getvelocity()
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local v = 1.5
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if math.abs(velo.x) + math.abs(velo.z) < .6 then velo.y = 5 end
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self.state = "walk"
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self.object:setyaw(yaw)
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self.object:setvelocity({x = -math.sin(yaw) * v, y = velo.y, z = math.cos(yaw) * v})
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local inv = self.driver:get_inventory()
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2017-02-01 17:27:18 +01:00
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-- 26 uses
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if item:get_wear() > 63000 then
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item = {name = "mcl_fishing:fishing_rod", count = 1}
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else
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item:add_wear(2521)
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2017-01-16 17:40:08 +01:00
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end
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2017-02-01 17:27:18 +01:00
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inv:set_stack("main", self.driver:get_wield_index(), item)
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2017-01-16 17:40:08 +01:00
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return
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end
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end
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--]]
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--self.object:setyaw(clicker:get_look_yaw() - math.pi / 2)
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end
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--from mobs_animals
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
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end,
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})
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2017-01-31 23:32:56 +01:00
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mobs:register_spawn("mobs_mc:pig", {"mcl_core:dirt_with_grass"}, 20, 12, 5000, 1, 31000)
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2017-01-16 17:40:08 +01:00
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--api code to fix
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--[[
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on_step = function(self, dtime)
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-- ridable pigs
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if self.name == "mobs:pig" and self.saddle == "yes" and self.driver then
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local item = self.driver:get_wielded_item()
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if item:get_name() == "mobs:carrotstick" then
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local yaw = self.driver:get_look_yaw() - math.pi / 2
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local velo = self.object:getvelocity()
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local v = 1.5
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if math.abs(velo.x) + math.abs(velo.z) < .6 then velo.y = 5 end
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self.state = "walk"
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self.object:setyaw(yaw)
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self.object:setvelocity({x = -math.sin(yaw) * v, y = velo.y, z = math.cos(yaw) * v})
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local inv = self.driver:get_inventory()
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local stack = inv:get_stack("main", self.driver:get_wield_index())
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stack:add_wear(100)
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if stack:get_wear() > 65400 then
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stack = {name = "fishing:pole", count = 1}
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end
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inv:set_stack("main", self.driver:get_wield_index(), stack)
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return
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end
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end
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end,
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]]
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-- compatibility
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mobs:alias_mob("mobs:pig", "mobs_mc:pig")
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-- spawn eggs
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2017-01-17 00:05:12 +01:00
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mobs:register_egg("mobs_mc:pig", "Spawn Pig", "spawn_egg_pig.png")
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2017-01-16 17:40:08 +01:00
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if minetest.setting_get("log_mods") then
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minetest.log("action", "MC Pig loaded")
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end
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