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-- Taken from https://minecraft.gamepedia.com/Enchanting
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-- requires engine change
--[[mcl_enchanting.enchantments.aqua_affinity = {
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name = " Aqua Affinity " ,
max_level = 1 ,
primary = { armor_head = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { } ,
weight = 2 ,
description = " Increases underwater mining speed. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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} ] ] --
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-- unimplemented
mcl_enchanting.enchantments . bane_of_anthropods = {
name = " Bane of Anthropods " ,
max_level = 5 ,
primary = { sword = true } ,
secondary = { axe = true } ,
disallow = { } ,
incompatible = { smite = true , shaprness = true } ,
weight = 5 ,
description = " Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites). " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . blast_protection = {
name = " Blast Protection " ,
max_level = 4 ,
primary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { fire_protection = true , protection = true , projectile_protection = true } ,
weight = 2 ,
description = " Reduces explosion damage and knockback. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- implemented in mcl_armor
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mcl_enchanting.enchantments . curse_of_binding = {
name = " Curse of Binding " ,
max_level = 1 ,
primary = { } ,
secondary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true } ,
disallow = { } ,
incompatible = { } ,
weight = 1 ,
description = " Except when in creative mode, items cannot be removed from armor slots except due to death or breaking. " ,
curse = true ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- implemented in mcl_death_drop
mcl_enchanting.enchantments . curse_of_vanishing = {
name = " Curse of Vanishing " ,
max_level = 1 ,
primary = { } ,
secondary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true , tool = true , weapon = true } ,
disallow = { clock = true } ,
incompatible = { } ,
weight = 1 ,
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description = " Item destroyed on death. " ,
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curse = true ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . depth_strider = {
name = " Depth Strider " ,
max_level = 3 ,
primary = { } ,
secondary = { armor_feet = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { frost_walker = true } ,
weight = 2 ,
description = " Increases underwater movement speed. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- implemented via on_enchant
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mcl_enchanting.enchantments . efficiency = {
name = " Efficiency " ,
max_level = 5 ,
primary = { pickaxe = true , shovel = true , axe = true , hoe = true } ,
secondary = { shears = true } ,
disallow = { } ,
incompatible = { } ,
weight = 10 ,
description = " Increases mining speed. " ,
curse = false ,
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on_enchant = function ( itemstack , level )
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local tool_capabilities = itemstack : get_tool_capabilities ( )
local groupcaps = { }
for group , capability in pairs ( tool_capabilities.groupcaps ) do
local groupname = group .. " _efficiency_ " .. level
capability.times = mcl_autogroup.digtimes [ groupname ]
groupcaps [ groupname ] = capability
end
tool_capabilities.groupcaps = groupcaps
itemstack : get_meta ( ) : set_tool_capabilities ( tool_capabilities )
end ,
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requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . feather_falling = {
name = " Feather Falling " ,
max_level = 4 ,
primary = { armor_feet = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { } ,
weight = 5 ,
description = " Reduces fall damage. " , curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.fire_aspect = {
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name = " Fire Aspect " ,
max_level = 2 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
description = " Sets target on fire. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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} ] ] --
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-- unimplemented
mcl_enchanting.enchantments . fire_protection = {
name = " Fire Protection " ,
max_level = 4 ,
primary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { blast_protection = true , protection = true , projectile_protection = true } ,
weight = 5 ,
description = " Reduces fire damage. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.flame = {
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name = " Flame " ,
max_level = 1 ,
primary = { bow = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
description = " Arrows set target on fire. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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} ] ] --
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-- unimplemented
mcl_enchanting.enchantments . fortune = {
name = " Fortune " ,
max_level = 4 ,
primary = { pickaxe = true , shovel = true , axe = true , hoe = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { silk_touch = true } ,
weight = 2 ,
description = " Increases certain block drops. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- implemented via walkover.register_global
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mcl_enchanting.enchantments . frost_walker = {
name = " Frost Walker " ,
max_level = 2 ,
primary = { } ,
secondary = { armor_feet = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { depth_strider = true } ,
weight = 2 ,
description = " Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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walkover.register_global ( function ( pos , _ , player )
local boots = player : get_inventory ( ) : get_stack ( " armor " , 5 )
local frost_walker = mcl_enchanting.get_enchantment ( boots , " frost_walker " )
if frost_walker <= 0 then
return
end
local radius = frost_walker + 2
local minp = { x = pos.x - radius , y = pos.y , z = pos.z - radius }
local maxp = { x = pos.x + radius , y = pos.y , z = pos.z + radius }
local positions = minetest.find_nodes_in_area_under_air ( minp , maxp , " mcl_core:water_source " )
for _ , p in ipairs ( positions ) do
if vector.distance ( pos , p ) <= radius then
minetest.set_node ( p , { name = " mcl_core:frosted_ice_0 " } )
end
end
end )
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-- implemented in mcl_bows
mcl_enchanting.enchantments . infinity = {
name = " Infinity " ,
max_level = 1 ,
primary = { bow = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { mending = true } ,
weight = 1 ,
description = " Shooting consumes no regular arrows. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- implemented via minetest.calculate_knockback
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mcl_enchanting.enchantments . knockback = {
name = " Knockback " ,
max_level = 2 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 5 ,
description = " Increases knockback. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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local old_calculate_knockback = minetest.calculate_knockback
function minetest . calculate_knockback ( player , hitter , time_from_last_punch , tool_capabilities , dir , distance , damage )
local knockback = old_calculate_knockback ( player , hitter , time_from_last_punch , tool_capabilities , dir , distance , damage )
if hitter and hitter : is_player ( ) then
local wielditem = hitter : get_wielded_item ( )
knockback = knockback + 3 * mcl_enchanting.get_enchantment ( wielditem , " knockback " )
end
return knockback
end
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-- unimplemented
mcl_enchanting.enchantments . looting = {
name = " Looting " ,
max_level = 3 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
description = " Increases mob loot. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . luck_of_the_sea = {
name = " Luck of the Sea " ,
max_level = 3 ,
primary = { fishing_rod = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
description = " Increases rate of good loot (enchanting books, etc.) " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . lure = {
name = " Lure " ,
max_level = 3 ,
primary = { fishing_rod = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
description = " Decreases wait time until fish/junk/loot \" bites \" . " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . mending = {
name = " Mending " ,
max_level = 1 ,
primary = { } ,
secondary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true , tool = true , weapon = true } ,
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disallow = { } ,
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incompatible = { infinity = true } ,
weight = 2 ,
description = " Repair the item while gaining XP orbs. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = true ,
}
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-- implemented in mcl_bows
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mcl_enchanting.enchantments . power = {
name = " Power " ,
max_level = 5 ,
primary = { } ,
secondary = { bow = true } ,
disallow = { } ,
incompatible = { } ,
weight = 10 ,
description = " Increases arrow damage. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . projectile_protection = {
name = " Projectile Protection " ,
max_level = 4 ,
primary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { blast_protection = true , fire_protection = true , protection = true } ,
weight = 5 ,
description = " Reduces projectile damage. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . protection = {
name = " Protection " ,
max_level = 4 ,
primary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { blast_protection = true , fire_protection = true , projectile_protection = true } ,
weight = 10 ,
description = " Reduces most types of damage by 4% for each level. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . punch = {
name = " Punch " ,
max_level = 2 ,
primary = { } ,
secondary = { bow = true } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
description = " Increases arrow knockback. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . respiration = {
name = " Respiration " ,
max_level = 3 ,
primary = { armor_head = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { } ,
weight = 2 ,
description = " Extends underwater breathing time. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- implemented via on_enchant
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mcl_enchanting.enchantments . sharpness = {
name = " Sharpness " ,
max_level = 5 ,
primary = { sword = true } ,
secondary = { axe = true } ,
disallow = { } ,
incompatible = { bane_of_anthropods = true , smite = true } ,
weight = 5 ,
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description = " Increases damage. " ,
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curse = false ,
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on_enchant = function ( itemstack , level )
local tool_capabilities = itemstack : get_tool_capabilities ( )
local damage_groups = { }
for group , damage in pairs ( tool_capabilities.damage_groups ) do
damage_groups [ group ] = damage + level * 0.5
end
tool_capabilities.damage_groups = damage_groups
itemstack : get_meta ( ) : set_tool_capabilities ( tool_capabilities )
end ,
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requires_tool = false ,
}
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-- implemented in mcl_item_entity
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mcl_enchanting.enchantments . silk_touch = {
name = " Silk Touch " ,
max_level = 1 ,
primary = { pickaxe = true , shovel = true , axe = true , hoe = true } ,
secondary = { shears = true } ,
disallow = { } ,
incompatible = { fortune = true } ,
weight = 1 ,
description = " Mined blocks drop themselves. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . smite = {
name = " Smite " ,
max_level = 5 ,
primary = { sword = true } ,
secondary = { axe = true } ,
disallow = { } ,
incompatible = { bane_of_anthropods = true , sharpness = true } ,
weight = 5 ,
description = " Increases damage to undead mobs. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
-- unimplemented
mcl_enchanting.enchantments . soul_speed = {
name = " Soul Speed " ,
max_level = 3 ,
primary = { } ,
secondary = { armor_feet = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { frost_walker = true } ,
weight = 2 ,
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description = " Increases walking speed on soul sand. " ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.sweeping_edge = {
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name = " Sweeping Edge " ,
max_level = 3 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
description = " Increases sweeping attack damage. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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} ] ] --
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-- unimplemented
mcl_enchanting.enchantments . thorns = {
name = " Thorns " ,
max_level = 3 ,
primary = { armor_head = true } ,
secondary = { armor_torso = true , armor_legs = true , armor_feet = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { blast_protection = true , fire_protection = true , projectile_protection = true } ,
weight = 1 ,
description = " Reflects some of the damage taken when hit, at the cost of reducing durability with each proc. " ,
curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
}
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-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; for fishing rods implemented in mcl_fishing
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mcl_enchanting.enchantments . unbreaking = {
name = " Unbreaking " ,
max_level = 3 ,
primary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true , pickaxe = true , shovel = true , axe = true , hoe = true , sword = true , fishing_rod = true , bow = true } ,
secondary = { tool = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { } ,
weight = 5 ,
description = " Increases item durability. " ,
curse = false ,
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on_enchant = function ( itemstack , level )
local tool_capabilities = itemstack : get_tool_capabilities ( )
for group , capability in pairs ( tool_capabilities.groupcaps ) do
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capability.uses = capability.uses * ( 1 + level )
end
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tool_capabilities.punch_attack_uses = tool_capabilities.punch_attack_uses * ( 1 + level )
itemstack : get_meta ( ) : set_tool_capabilities ( tool_capabilities )
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end ,
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requires_tool = true ,
}