seventeenthShulker
  • Joined on 2023-06-17
seventeenthShulker commented on pull request VoxeLibre/VoxeLibre#4443 2024-06-15 23:59:29 +02:00
Thunder/rain inconsistencies, sunburn and flashes of fire

Should fix #3655 if correct.

seventeenthShulker pushed to burning_in_thunder at VoxeLibre/VoxeLibre 2024-06-15 23:51:13 +02:00
75d16b56eb Check mobs are not touching nodes in `group:puts_out_fire` BEFORE burninating. Should fix the remaining flashing (see #3655).
ea6e65e459 Change burning API to check whether weather is actually happening (e.g. hot biomes)
945a98f9e9 Fix flashing fire on burning mob during rain/thunder
Compare 3 commits »
seventeenthShulker created pull request VoxeLibre/VoxeLibre#4443 2024-06-15 22:13:41 +02:00
Rovers now take damage and teleport away when it is thundering (not just raining)
seventeenthShulker pushed to burning_in_thunder at VoxeLibre/VoxeLibre 2024-06-15 22:12:53 +02:00
ac55e100af Rovers now take damage and teleport away when it is thundering.
seventeenthShulker created branch burning_in_thunder in VoxeLibre/VoxeLibre 2024-06-15 22:12:52 +02:00
seventeenthShulker pushed to hardness_blast_res_fixes at VoxeLibre/VoxeLibre 2024-06-09 23:47:07 +02:00
c716947411 Fix Gilded Blackstone blast res. (now 6)
seventeenthShulker commented on issue VoxeLibre/VoxeLibre#4414 2024-06-09 23:40:10 +02:00
Missing blast resistance

Included in 3aade7bebb

seventeenthShulker pushed to hardness_blast_res_fixes at VoxeLibre/VoxeLibre 2024-06-09 23:38:26 +02:00
3aade7bebb Add crimson/warped planks (_hyphae_wood) blast res
seventeenthShulker pushed to hardness_blast_res_fixes at VoxeLibre/VoxeLibre 2024-06-09 23:37:07 +02:00
0cbc4a00a6 Merge remote-tracking branch 'upstream/master' into hardness_blast_res_fixes
2dafbae64b Hotfix for brewing stands rotation (#4371)
65d6cb1d83 Merge pull request 'release/0.87.1' (#4357) from release/0.87.1 into master
acf72be89c Post-hotfix reset version 0.88.0-SNAPSHOT
1153a81b65 Update release notes for hotfix v0.87.1
Compare 938 commits »
seventeenthShulker commented on pull request VoxeLibre/VoxeLibre#3952 2024-06-09 22:49:20 +02:00
More hardness and blast resistance fixes

Trying to rebase, sorry it took so long to reappear. Getting conflicts in files I haven't touched, so not entirely sure how to fix this yet.

seventeenthShulker commented on issue VoxeLibre/VoxeLibre#4414 2024-06-09 21:32:08 +02:00
Missing blast resistance

Hello, I don't check here often as I've been really busy irl for some time. Wrestling with git (conflicts in my rebase that are not from my commits?) but will add both hyphae.

seventeenthShulker pushed to master at seventeenthShulker/MineClone2 2023-12-15 10:16:34 +01:00
ae169b2814 Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 (#4079)
ebd733be82 update's the campfire's fire burning animation to make it look better (#4077)
610bcab0d6 Merge pull request 'Update's the stonecutter animation speed to match to the MC's one' (#4074) from stonecutter_fixes into master
07eb70e9be Update mods/ITEMS/mcl_stonecutter/init.lua
b3da7a473d Merge pull request 'Move deepslate ore registration within generation check' (#4070) from Zasco/MineClone2:master into master
Compare 226 commits »
00cfca5947 Make carpet sticky again
c37da143da Add crying obsidian and lodestone to mvps_stoppers
520fd773fb Fix random crash when piston breaks node with no player
378df76e5f Prevent signs from being replaced by pushed/pulled blocks
3e12b3c700 Check protection of certain nodes before push/pull
Compare 40 commits »
seventeenthShulker commented on pull request VoxeLibre/VoxeLibre#3813 2023-11-04 17:01:17 +01:00
Piston-breakable nodes don't fill up the push limit, items properly drop

No, that should be it, as long as there aren't any more blocks I've missed. Will remove the WIP.

3675652c0c Make carpet sticky again
seventeenthShulker commented on pull request VoxeLibre/VoxeLibre#3813 2023-10-23 12:02:58 +02:00
Piston-breakable nodes don't fill up the push limit, items properly drop

This is likely not possible in MC, but should probably be a feature anyway since we (currently) don't have an issue with carpet duping. The same arrangement with a horizontal piston is also stable.

seventeenthShulker commented on pull request VoxeLibre/VoxeLibre#3813 2023-10-23 11:54:25 +02:00
Piston-breakable nodes don't fill up the push limit, items properly drop

(I hope the images uploaded in the right order)

So, it turns out removing the carpet nodes from the mesecon.register_mvps_unsticky block resulted in what seems like ideal behavior.

First…

86942970db Add crying obsidian and lodestone to mvps_stoppers
b2aca46a9f Fix random crash when piston breaks node with no player
b6906b129c Prevent signs from being replaced by pushed/pulled blocks
aa43b2a53a Check protection of certain nodes before push/pull
e1d6617206 Tallgrass and dead bush added to dig_by_piston
Compare 94 commits »
6806e5f627 Add crying obsidian and lodestone to mvps_stoppers
de679be7c6 Fix random crash when piston breaks node with no player
189c89430f Prevent signs from being replaced by pushed/pulled blocks
Compare 3 commits »
seventeenthShulker commented on pull request VoxeLibre/VoxeLibre#3813 2023-10-16 21:41:10 +02:00
Piston-breakable nodes don't fill up the push limit, items properly drop

Turns out walls and panes/bars don't use the connected nodebox type like fences do. This might be because they were added before late 2015 when this became a thing [https://github.com/minetest/mi