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12 Commits

Author SHA1 Message Date
seventeenthShulker a837a8b647 Side arrows are offset relative to player's view 2023-07-06 18:59:34 +02:00
seventeenthShulker 23bff89cfa Check protection of certain nodes before push/pull
- The node directly in front of a piston (including air)

- The 'final' position of any connected nodes
2023-07-06 15:41:41 +02:00
seventeenthShulker a2a9031a49 Tallgrass and dead bush added to dig_by_piston 2023-07-06 15:34:49 +02:00
seventeenthShulker 4676a29806 Vertical pistons now save owner meta 2023-07-06 14:17:54 +02:00
seventeenthShulker 191bdcf5c9 Check node_replaceable after dig_by_piston
Allows tallgrass, nether vines etc to drop
2023-07-04 18:22:05 +02:00
seventeenthShulker c8752e2c20 All signs are mvps_stopper upon registration
All buttons are mvps_unsticky upon registration
Add some missing unmovable nodes
Bamboo trapdoor is now sticky
2023-07-02 17:08:44 +02:00
seventeenthShulker 95e2581906 Several more blocks comply with MC piston mechanics. 2023-07-02 16:54:56 +02:00
seventeenthShulker 7fa746b94c Change tall flowers to `buildable_to = false` 2023-07-02 14:30:36 +02:00
seventeenthShulker dd67f88241 Improve dig_node simulation and fix duplication 2023-07-02 13:08:59 +02:00
seventeenthShulker cdc1544aff Fix unsticky defs for shulker_box_small names (some did not exist) 2023-06-30 18:16:48 +02:00
seventeenthShulker 0c29c964f4 All bamboo plant tiles can be broken with pistons 2023-06-30 18:16:48 +02:00
seventeenthShulker 7a272ec8e0 Blocks with dig_by_piston no longer fill up the push limit
Fix for broken nodes (e.g. sugar cane) not updating and leaving floating bits

Short-term fix for minetest.dig_node not always working (checking for group dig_immediate = 3)
2023-06-30 18:16:48 +02:00
12 changed files with 167 additions and 93 deletions

View File

@ -246,6 +246,15 @@ function mesecon.mergetable(source, dest)
return rval
end
--
function mesecon.join_table(t1, t2)
local rval = mesecon.tablecopy(t2)
for i, v in ipairs(t1) do
table.insert(rval, mesecon.tablecopy(v))
end
return rval
end
function mesecon.register_node(name, spec_common, spec_off, spec_on)
spec_common.drop = spec_common.drop or name .. "_off"
spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode

View File

@ -211,6 +211,11 @@ function mesecon.register_button(basename, description, texture, recipeitem, sou
output = "mesecons_button:button_"..basename.."_off",
recipe = {{ recipeitem }},
})
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_unsticky("mesecons_button:button_"..basename.."_off")
mesecon.register_mvps_unsticky("mesecons_button:button_"..basename.."_on")
end
end
mesecon.register_button(

View File

@ -117,7 +117,7 @@ local function is_available(pos)
return false, n
end
if minetest.registered_nodes[name] then
return minetest.registered_nodes[name].buildable_to, n or false, n
return minetest.registered_nodes[name].buildable_to or minetest.get_item_group(name, "dig_by_piston") == 1, n or false, n
end
return false, n
end
@ -126,6 +126,7 @@ end
function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos)
-- determine the number of nodes to be pushed
local nodes = {}
local dig_nodes = {}
local frontiers = {pos}
while #frontiers > 0 do
@ -140,47 +141,50 @@ function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos)
return
end
if not node_replaceable(nn.name) then
if #nodes >= maximum then return nil, false end
table.insert(nodes, {node = nn, pos = {x=np.x, y=np.y, z=np.z}})
-- add connected nodes to frontiers, connected is a vector list
-- the vectors must be absolute positions
local connected = {}
local has_loop
if minetest.registered_nodes[nn.name]
and minetest.registered_nodes[nn.name].mvps_sticky then
connected, has_loop = minetest.registered_nodes[nn.name].mvps_sticky(np, nn, piston_pos)
if has_loop then
return {}, true
end
end
table.insert(connected, vector.add(np, dir))
-- Make sure there are no duplicates in frontiers / nodes before
-- adding nodes in "connected" to frontiers
for _, cp in ipairs(connected) do
local duplicate = false
for _, rp in ipairs(nodes) do
if vector.equals(cp, rp.pos) then
duplicate = true
if minetest.get_item_group(nn.name, "dig_by_piston") == 1 then
-- if we want the node to drop, e.g. sugar cane, do not count towards push limit
table.insert(dig_nodes, {node = nn, pos = {x=np.x, y=np.y, z=np.z}})
else
if not node_replaceable(nn.name) then
table.insert(nodes, {node = nn, pos = {x=np.x, y=np.y, z=np.z}})
if #nodes > maximum then return nil, nil, false, true end
-- add connected nodes to frontiers, connected is a vector list
-- the vectors must be absolute positions
local connected = {}
local has_loop
if minetest.registered_nodes[nn.name] and minetest.registered_nodes[nn.name].mvps_sticky then
connected, has_loop = minetest.registered_nodes[nn.name].mvps_sticky(np, nn, piston_pos)
if has_loop then
return {}, {}, true, false
end
end
for _, fp in ipairs(frontiers) do
if vector.equals(cp, fp) then
duplicate = true
table.insert(connected, vector.add(np, dir))
-- Make sure there are no duplicates in frontiers / nodes before
-- adding nodes in "connected" to frontiers
for _, cp in ipairs(connected) do
local duplicate = false
for _, rp in ipairs(nodes) do
if vector.equals(cp, rp.pos) then
duplicate = true
end
end
for _, fp in ipairs(frontiers) do
if vector.equals(cp, fp) then
duplicate = true
end
end
if not duplicate and not mesecon.is_mvps_stopper(minetest.get_node(cp)) and minetest.get_item_group(nn.name, "dig_by_piston") == 0 then
table.insert(frontiers, cp)
end
end
if not duplicate and not mesecon.is_mvps_stopper(minetest.get_node(cp)) then
table.insert(frontiers, cp)
end
end
end
table.remove(frontiers, 1)
end
return nodes, false
return nodes, dig_nodes, false, false
end
function mesecon.mvps_set_owner(pos, placer)
@ -203,6 +207,11 @@ local function are_protected(nodes, player_name)
end
function mesecon.mvps_push(pos, dir, maximum, player_name, piston_pos)
-- check if the node in front of the piston is protected against player_name (to prevent replacing air)
if minetest.is_protected(pos, player_name) then
return false
end
return mesecon.mvps_push_or_pull(pos, dir, dir, maximum, player_name, piston_pos)
end
@ -222,9 +231,9 @@ end
-- movedir: direction of actual movement
-- maximum: maximum nodes to be pushed
function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, piston_pos)
local nodes, has_loop = mesecon.mvps_get_stack(pos, movedir, maximum, piston_pos)
local nodes, dig_nodes, has_loop, too_many = mesecon.mvps_get_stack(pos, movedir, maximum, piston_pos)
if has_loop then
if has_loop or too_many then
return false
end
@ -237,6 +246,9 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
if (newpos[i].x == piston_pos.x) and (newpos[i].y == piston_pos.y) and (newpos[i].z == piston_pos.z) then
return
end
if minetest.is_protected(newpos[i], player_name) then
return
end
if not is_available(newpos[i]) then
local available = false
for j in ipairs(nodes) do
@ -253,18 +265,35 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
end
end
if are_protected(nodes, player_name) then
local all_nodes = nodes
if dig_nodes and #dig_nodes > 0 then all_nodes = mesecon.join_table(dig_nodes, nodes) end
if are_protected(all_nodes, player_name) then
return
end
local first_dropper = nil
-- remove all nodes
for id, n in ipairs(nodes) do
for id, n in ipairs(all_nodes) do
n.meta = minetest.get_meta(n.pos):to_table()
local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, all_nodes, id)
if is_dropper then
--local drops = minetest.get_node_drops(n.node.name, "")
minetest.dig_node(n.pos)
-- if current node has already been destroyed (e.g. chain reaction of sugar cane breaking), skip it
if minetest.get_node(n.pos).name == n.node.name then
-- simulate dig_node using handle_node_drops
local drops = minetest.get_node_drops(n.node.name, "")
local counted_drops = {}
minetest.remove_node(n.pos)
for _, callback in pairs(minetest.registered_on_dignodes) do
callback(n.pos, n)
end
for _, item in ipairs(drops) do
if type(item) ~= "string" then
item = item:get_name() .. item:get_count()
end
table.insert(counted_drops, item)
end
minetest.handle_node_drops(n.pos, counted_drops)
end
else
minetest.remove_node(n.pos)
local node_timer = minetest.get_node_timer(n.pos)
@ -273,13 +302,13 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
end
end
if is_dropper then
first_dropper = id
break
-- get id of the first dropper, but we still let everything else drop, so don't break here
if not first_dropper then first_dropper = id end
end
end
-- update mesecons for removed nodes ( has to be done after all nodes have been removed )
for id, n in ipairs(nodes) do
for id, n in ipairs(all_nodes) do
if first_dropper and id >= first_dropper then
break
end
@ -287,7 +316,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
end
-- add nodes
for id, n in ipairs(nodes) do
for id, n in ipairs(all_nodes) do
if first_dropper and id >= first_dropper then
break
end
@ -411,6 +440,8 @@ mesecon.register_mvps_stopper("mesecons_solarpanel:solar_panel_inverted_on")
mesecon.register_mvps_stopper("mesecons_solarpanel:solar_panel_inverted_off")
mesecon.register_mvps_stopper("mcl_banners:hanging_banner")
mesecon.register_mvps_stopper("mcl_banners:standing_banner")
mesecon.register_mvps_stopper("mcl_beehives:bee_nest")
mesecon.register_mvps_stopper("mcl_beehives:beehive")
-- Unmovable by technical restrictions.
-- Open formspec would screw up if node is destroyed (minor problem)
@ -441,13 +472,14 @@ mesecon.register_mvps_stopper("mcl_chests:trapped_chest")
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_small")
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_left")
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_right")
mesecon.register_mvps_stopper("mcl_signs:wall_sign")
mesecon.register_mvps_stopper("mcl_signs:standing_sign")
mesecon.register_mvps_stopper("mcl_signs:standing_sign22_5")
mesecon.register_mvps_stopper("mcl_signs:standing_sign45")
mesecon.register_mvps_stopper("mcl_signs:standing_sign67_5")
mesecon.register_mvps_stopper("mcl_barrels:barrel_open")
mesecon.register_mvps_stopper("mcl_barrels:barrel_closed")
mesecon.register_mvps_stopper("mcl_campfires:campfire")
mesecon.register_mvps_stopper("mcl_campfires:campfire_lit")
mesecon.register_mvps_stopper("mcl_campfires:soul_campfire")
mesecon.register_mvps_stopper("mcl_campfires:soul_campfire_lit")
mesecon.register_mvps_stopper("mcl_lectern:lectern")
mesecon.register_mvps_stopper("mcl_grindstone:grindstone")
-- Unmovable by design: objects
@ -491,8 +523,6 @@ mesecon.register_mvps_unsticky("mcl_bamboo:bamboo_2")
mesecon.register_mvps_unsticky("mcl_bamboo:bamboo_3")
mesecon.register_mvps_unsticky("mcl_bamboo:bamboo_door")
mesecon.register_mvps_unsticky("mcl_bamboo:bamboo_trapdoor")
mesecon.register_mvps_unsticky("mcl_signs:wall_sign_bamboo")
mesecon.register_mvps_unsticky("mcl_bamboo:scaffolding")
-- Beds
@ -528,21 +558,6 @@ mesecon.register_mvps_unsticky("mcl_beds:bed_white_top")
mesecon.register_mvps_unsticky("mcl_beds:bed_white_bottom")
mesecon.register_mvps_unsticky("mcl_beds:bed_yellow_top")
mesecon.register_mvps_unsticky("mcl_beds:bed_yellow_bottom")
-- Buttons
mesecon.register_mvps_unsticky("mesecons_button:button_stone_off")
mesecon.register_mvps_unsticky("mesecons_button:button_stone_on")
mesecon.register_mvps_unsticky("mesecons_button:button_wood_off")
mesecon.register_mvps_unsticky("mesecons_button:button_wood_on")
mesecon.register_mvps_unsticky("mesecons_button:button_acaciawood_off")
mesecon.register_mvps_unsticky("mesecons_button:button_acaciawood_on")
mesecon.register_mvps_unsticky("mesecons_button:button_birchwood_off")
mesecon.register_mvps_unsticky("mesecons_button:button_birchwood_on")
mesecon.register_mvps_unsticky("mesecons_button:button_darkwood_off")
mesecon.register_mvps_unsticky("mesecons_button:button_darkwood_on")
mesecon.register_mvps_unsticky("mesecons_button:button_sprucewood_off")
mesecon.register_mvps_unsticky("mesecons_button:button_sprucewood_on")
mesecon.register_mvps_unsticky("mesecons_button:button_junglewood_off")
mesecon.register_mvps_unsticky("mesecons_button:button_junglewood_on")
-- Cactus, Sugarcane & Vines
mesecon.register_mvps_unsticky("mcl_core:cactus")
mesecon.register_mvps_unsticky("mcl_core:reeds")
@ -555,7 +570,7 @@ mesecon.register_mvps_unsticky("mcl_cake:cake_4")
mesecon.register_mvps_unsticky("mcl_cake:cake_5")
mesecon.register_mvps_unsticky("mcl_cake:cake_6")
mesecon.register_mvps_unsticky("mcl_cake:cake")
-- Carpet
-- Carpet - pullable in MC but breaks when pulled downwards. At the moment, it just cannot be pulled.
mesecon.register_mvps_unsticky("mcl_wool:black_carpet")
mesecon.register_mvps_unsticky("mcl_wool:blue_carpet")
mesecon.register_mvps_unsticky("mcl_wool:brown_carpet")
@ -903,16 +918,16 @@ mesecon.register_mvps_unsticky("mcl_chests:black_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:blue_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:brown_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:cyan_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:dark_green_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:dark_grey_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:lightblue_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:green_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:grey_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:light_blue_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:lime_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:orange_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:magenta_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:pink_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:purple_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:violet_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:red_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:silver_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:grey_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:white_shulker_box_small")
mesecon.register_mvps_unsticky("mcl_chests:yellow_shulker_box_small")
-- Snow

View File

@ -138,14 +138,12 @@ local function piston_off(pos, node)
end
local function piston_orientate(pos, placer)
mesecon.mvps_set_owner(pos, placer)
-- not placed by player
if not placer then return end
-- placer pitch in degrees
local pitch = placer:get_look_vertical() * (180 / math.pi)
local node = minetest.get_node(pos)
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
if pitch > 55 then
@ -153,6 +151,9 @@ local function piston_orientate(pos, placer)
elseif pitch < -55 then
minetest.add_node(pos, {name=pistonspec.piston_down})
end
-- set owner meta after setting node, or it will not keep
mesecon.mvps_set_owner(pos, placer)
end

View File

@ -246,7 +246,7 @@ local bamboo_def = {
minetest.register_node(BAMBOO, bamboo_def)
local bamboo_top = table.copy(bamboo_def)
bamboo_top.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, flammable = 3}
bamboo_top.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, dig_by_piston = 1, plant = 1, non_mycelium_plant = 1, flammable = 3}
bamboo_top.tiles = {"mcl_bamboo_endcap.png"}
bamboo_top.drawtype = "plantlike_rooted" --"plantlike"
--bamboo_top.paramtype2 = "meshoptions"
@ -349,7 +349,7 @@ bamboo_one_def.selection_box = {
{-0.05, -0.5, 0.285, -0.275, 0.5, 0.06},
}
}
bamboo_one_def.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, flammable = 3}
bamboo_one_def.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, dig_by_piston = 1, plant = 1, non_mycelium_plant = 1, flammable = 3}
mcl_bamboo.mcl_log(dump(mcl_bamboo.bamboo_index))
minetest.register_node(mcl_bamboo.bamboo_index[2], bamboo_one_def)
local bamboo_two_def = table.copy(bamboo_def)
@ -373,7 +373,7 @@ bamboo_two_def.selection_box = {
{0.25, -0.5, 0.325, 0.025, 0.5, 0.100},
}
}
bamboo_two_def.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, flammable = 3}
bamboo_two_def.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, dig_by_piston = 1, plant = 1, non_mycelium_plant = 1, flammable = 3}
minetest.register_node(mcl_bamboo.bamboo_index[3], bamboo_two_def)
local bamboo_three_def = table.copy(bamboo_def)
@ -396,5 +396,5 @@ bamboo_three_def.selection_box = {
{-0.125, -0.5, 0.125, -0.3125, 0.5, 0.3125},
}
}
bamboo_three_def.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, flammable = 3}
bamboo_three_def.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, dig_by_piston = 1, plant = 1, non_mycelium_plant = 1, flammable = 3}
minetest.register_node(mcl_bamboo.bamboo_index[4], bamboo_three_def)

View File

@ -67,7 +67,7 @@ end
local BAMBOO_ENDCAP_NAME = "mcl_bamboo:bamboo_endcap"
-- For when I learn more about the pistons...
-- check if supporting block is broken. pistons now break the bamboo plant.
function mcl_bamboo.break_orphaned(pos)
mcl_bamboo.mcl_log("Break_Orphaned called.")
local node_below = minetest.get_node(vector.offset(pos, 0, -1, 0))

View File

@ -33,7 +33,7 @@ minetest.register_node("mcl_bells:bell", {
"mcl_bells_bell_side.png",
},
is_ground_content = false,
groups = {pickaxey=2, deco_block=1 },
groups = {pickaxey=2, deco_block=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 5,
_mcl_hardness = 5,

View File

@ -103,10 +103,22 @@ local function player_shoot_arrow(wielditem, player, power, damage, is_critical)
local playerpos = player:get_pos()
local dir = player:get_look_dir()
local yaw = player:get_look_horizontal()
if has_multishot_enchantment then
mcl_bows_s.shoot_arrow_crossbow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, {x=dir.x, y=dir.y, z=dir.z + .2}, yaw, player, power, damage, is_critical, player:get_wielded_item(), false)
mcl_bows_s.shoot_arrow_crossbow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, {x=dir.x, y=dir.y, z=dir.z - .2}, yaw, player, power, damage, is_critical, player:get_wielded_item(), false)
-- calculate rotation by 10 degrees 'left' and 'right' of facing direction
local pitch = player:get_look_vertical()
local pitch_c = math.cos(pitch)
local pitch_s = math.sin(pitch)
local yaw_c = math.cos(yaw + math.pi / 2)
local yaw_s = math.sin(yaw + math.pi / 2)
local rot_left = {x = yaw_c * pitch_s * math.pi / 18, y = pitch_c * math.pi / 18, z = yaw_s * pitch_s * math.pi / 18}
local rot_right = {x = - yaw_c * pitch_s * math.pi / 18, y = - pitch_c * math.pi / 18, z = - yaw_s * pitch_s * math.pi / 18}
local dir_left = vector.rotate(dir, rot_left)
local dir_right = vector.rotate(dir, rot_right)
mcl_bows_s.shoot_arrow_crossbow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, {x=dir_left.x, y=dir_left.y, z=dir_left.z}, yaw, player, power, damage, is_critical, player:get_wielded_item(), false)
mcl_bows_s.shoot_arrow_crossbow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, {x=dir_right.x, y=dir_right.y, z=dir_right.z}, yaw, player, power, damage, is_critical, player:get_wielded_item(), false)
mcl_bows_s.shoot_arrow_crossbow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player, power, damage, is_critical, player:get_wielded_item(), true)
else
mcl_bows_s.shoot_arrow_crossbow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player, power, damage, is_critical, player:get_wielded_item(), true)

View File

@ -139,8 +139,8 @@ minetest.register_node("mcl_core:deadbush", {
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {handy = 1, shearsy = 1, flammable = 3, attached_node = 1, plant = 1, non_mycelium_plant = 1, dig_by_water = 1,
destroy_by_lava_flow = 1, deco_block = 1, fire_encouragement = 60, fire_flammability = 100},
groups = {handy = 1, shearsy = 1, flammable = 3, attached_node = 1, plant = 1, non_mycelium_plant = 1, dig_by_piston = 1,
dig_by_water = 1, destroy_by_lava_flow = 1, deco_block = 1, fire_encouragement = 60, fire_flammability = 100},
drop = {
max_items = 1,
items = {

View File

@ -128,8 +128,6 @@ local fortune_wheat_seed_drop = {
overwrite = true,
}
-- CHECKME: How does tall grass behave when pushed by a piston?
--- Tall Grass ---
local def_tallgrass = {
description = S("Tall Grass"),
@ -155,7 +153,7 @@ local def_tallgrass = {
groups = {
handy = 1, shearsy = 1, attached_node = 1, deco_block = 1,
plant = 1, place_flowerlike = 2, non_mycelium_plant = 1,
flammable = 3, fire_encouragement = 60, fire_flammability = 100,
flammable = 3, fire_encouragement = 60, fire_flammability = 10, dig_by_piston = 1,
dig_by_water = 1, destroy_by_lava_flow = 1, compostability = 30, grass_palette = 1
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
@ -252,7 +250,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
paramtype2 = paramtype2,
palette = palette,
walkable = false,
buildable_to = true,
buildable_to = false,
drop = drop_bottom,
_mcl_shears_drop = shears_drop,
_mcl_fortune_drop = fortune_drop,
@ -354,7 +352,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
paramtype2 = paramtype2,
palette = palette,
walkable = false,
buildable_to = true,
buildable_to = false,
selection_box = {
type = "fixed",
fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, selbox_top_height, selbox_radius },

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@ -118,7 +118,7 @@ function mcl_lanterns.register_lantern(name, def)
node_placement_prediction = "",
sunlight_propagates = true,
light_source = def.light_level,
groups = {pickaxey = 1, attached_node = 1, deco_block = 1, lantern = 1},
groups = {pickaxey = 1, attached_node = 1, deco_block = 1, lantern = 1, dig_by_piston=1},
selection_box = {
type = "fixed",
fixed = {

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@ -764,6 +764,15 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign22_5" .. _name, 1 })
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign45" .. _name, 2 })
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign67_5" .. _name, 3 })
-- register as unpushable
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_stopper("mcl_signs:wall_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign22_5" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign45" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign67_5" .. _name)
end
end
--- The same as register_sign, except caller defines the textures. Note, there is a greyscale version of the sign,
@ -1002,6 +1011,14 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign45" .. _name, 2 })
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign67_5" .. _name, 3 })
-- register as unpushable
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_stopper("mcl_signs:wall_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign22_5" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign45" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign67_5" .. _name)
end
end
--- Override an existing sign, tint the textures, and gives it an unique node name. Creates both wall and standing signs.
@ -1234,6 +1251,15 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign22_5" .. _name, 1 })
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign45" .. _name, 2 })
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign67_5" .. _name, 3 })
-- register as unpushable
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_stopper("mcl_signs:wall_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign22_5" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign45" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign67_5" .. _name)
end
end
--- The same as reregister_sign, except caller defines the textures. Note, there is a greyscale version of the sign,
@ -1469,6 +1495,14 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign45" .. _name, 2 })
table.insert(mcl_signs.standing_rotation_levels, { "mcl_signs:standing_sign67_5" .. _name, 3 })
-- register as unpushable
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_stopper("mcl_signs:wall_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign22_5" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign45" .. _name)
mesecon.register_mvps_stopper("mcl_signs:standing_sign67_5" .. _name)
end
end
--- Usage: Call this with the mod's name, the wood's item string (for the planks), and with the sign's suffix.