Add table lamps and update locales
and something i forgor
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014d1dcfd8
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4
api.lua
4
api.lua
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@ -78,8 +78,8 @@ function mcl_decor.register_chair(name, desc, material, tiles)
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fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
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},
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groups = {handy=1, axey=1, attached_node=1, material_wood=1, deco_block=1, flammable=-1},
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_mcl_hardness = 2,
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_mcl_blast_resistance = 3,
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_mcl_hardness = 1,
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_mcl_blast_resistance = 1,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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on_rightclick = mcl_decor.sit
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})
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@ -1,8 +1,12 @@
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# textdomain: mcl_decor
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You have to stop moving before sitting down!=Вам нужно перестать двигаться, чтобы сесть!
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Coalquartz Tile=Уголекварцевая плитка
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Coalquartz Stair=Уголекварцевая ступенька
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Coalquartz Slab=Уголекварцевая плита
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Double Coalquartz Slab=Двойная уголекварцевая плита
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Gravel Path=Дорожка из гравия
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Rainbow Block=Радужный блок
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Table Lamp=Настольная лампа
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Oak Chair=Дубовый стул
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Acacia Chair=Стул из акации
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Birch Chair=Берёзовый стул
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@ -1,8 +1,12 @@
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# textdomain: mcl_decor
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You have to stop moving before sitting down!=
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Coalquartz Tile=
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Coalquartz Stair=
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Coalquartz Slab=
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Double Coalquartz Slab=
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Gravel Path=
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Rainbow Block=
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Table Lamp=
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Oak Chair=
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Acacia Chair=
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Birch Chair=
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37
register.lua
37
register.lua
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@ -26,7 +26,7 @@ minetest.register_craft({
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{"mcl_core:coal_lump", "mcl_nether:quartz"}
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}
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})
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mcl_stairs.register_stair_and_slab_simple("coalquartz_tile", "mcl_decor:coalquartz_tile", S("Coalquartz Tile Stair"), S("Coalquartz Tile Slab"), S("Double Coal Quartz Slab"))
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mcl_stairs.register_stair_and_slab_simple("coalquartz_tile", "mcl_decor:coalquartz_tile", S("Coalquartz Stair"), S("Coalquartz Slab"), S("Double Coalquartz Slab"))
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--- Gravel Path ---
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minetest.register_node("mcl_decor:gravel_path", {
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@ -103,6 +103,41 @@ minetest.register_craft({
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}
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})
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--- Table Lamp ---
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minetest.register_node("mcl_decor:table_lamp", {
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description = S("Table Lamp"),
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tiles = {"mcl_decor_table_lamp.png", "mcl_decor_table_lamp.png", "mcl_decor_table_lamp_side.png",
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"mcl_decor_table_lamp_side.png", "mcl_decor_table_lamp_side.png", "mcl_decor_table_lamp_side.png"},
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drawtype = "nodebox",
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paramtype = "light",
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stack_max = 64,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.25, -0.5, -0.25, 0.25, -0.375, 0.25},
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{-0.0625, -0.375, -0.0625, 0.0625, 0, 0.0625},
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{-0.3125, 0, -0.3125, 0.3125, 0.5, 0.3125},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.3125},
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},
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is_ground_content = false,
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light_source = minetest.LIGHT_MAX,
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groups = {handy=1, axey=1, attached_node=1, material_wood=1, deco_block=1, flammable=-1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0.9,
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_mcl_hardness = 0.9,
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})
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minetest.register_craft({
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output = "mcl_decor:table_lamp 3",
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recipe = {
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{"group:wool", "group:wool", "group:wool"},
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{"group:wool", "mcl_torches:torch", "group:wool"},
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{"group:stone", "group:stone", "group:stone"}
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}
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})
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--- Tables and Chairs ---
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