forked from Mineclonia/Mineclonia
Compare commits
10 Commits
Author | SHA1 | Date |
---|---|---|
cora | c711380064 | |
cora | b1189433a4 | |
cora | 2ef8f788c2 | |
cora | 7375cc0706 | |
cora | 22ec7a65d8 | |
Lizzy Fleckenstein | 4cfb65003b | |
Lizzy Fleckenstein | 5060e600d7 | |
Lizzy Fleckenstein | 20900cccd5 | |
Lizzy Fleckenstein | 51f3869ffe | |
cora | 89d63080be |
|
@ -1,36 +1,66 @@
|
||||||
mcl_weather.nether_dust = {}
|
mcl_weather.nether_dust = {}
|
||||||
mcl_weather.nether_dust.particles_count = 99
|
mcl_weather.nether_dust.particlespawners = {}
|
||||||
|
|
||||||
-- calculates coordinates and draw particles for Nether dust
|
local psdef= {
|
||||||
mcl_weather.nether_dust.add_dust_particles = function(player)
|
amount = 150,
|
||||||
for i=mcl_weather.nether_dust.particles_count, 1,-1 do
|
time = 0,
|
||||||
local rpx, rpy, rpz = mcl_weather.get_random_pos_by_player_look_dir(player)
|
minpos = vector.new(-15,-15,-15),
|
||||||
minetest.add_particle({
|
maxpos =vector.new(15,15,15),
|
||||||
pos = {x = rpx, y = rpy - math.random(6, 18), z = rpz},
|
minvel = vector.new(-0.3,-0.15,-1),
|
||||||
velocity = {x = math.random(-30,30)*0.01, y = math.random(-15,15)*0.01, z = math.random(-30,30)*0.01},
|
maxvel = vector.new(0.3,0.15,0.3),
|
||||||
acceleration = {x = math.random(-50,50)*0.02, y = math.random(-20,20)*0.02, z = math.random(-50,50)*0.02},
|
minacc = vector.new(-1,-0.4,-1),
|
||||||
expirationtime = 3,
|
maxacc = vector.new(1,0.4,1),
|
||||||
size = math.random(6,20)*0.01,
|
minexptime = 1,
|
||||||
collisiondetection = false,
|
maxexptime = 10,
|
||||||
object_collision = false,
|
minsize = 0.2,
|
||||||
vertical = false,
|
maxsize = 0.7,
|
||||||
glow = math.random(0,minetest.LIGHT_MAX),
|
collisiondetection = false,
|
||||||
texture = "mcl_particles_nether_dust"..tostring(i%3+1)..".png",
|
collision_removal = false,
|
||||||
playername = player:get_player_name()
|
object_collision = false,
|
||||||
})
|
vertical = false
|
||||||
|
}
|
||||||
|
|
||||||
|
local function check_player(player)
|
||||||
|
local name=player:get_player_name()
|
||||||
|
if mcl_worlds.has_dust(player:get_pos()) and not mcl_weather.nether_dust.particlespawners[name] then
|
||||||
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local timer = 0
|
mcl_weather.nether_dust.add_particlespawners = function(player)
|
||||||
minetest.register_globalstep(function(dtime)
|
local name=player:get_player_name(name)
|
||||||
timer = timer + dtime
|
mcl_weather.nether_dust.particlespawners[name]={}
|
||||||
if timer < 0.7 then return end
|
psdef.playername = name
|
||||||
timer = 0
|
psdef.attached = player
|
||||||
|
psdef.glow = math.random(0,minetest.LIGHT_MAX)
|
||||||
|
for i=1,3 do
|
||||||
|
psdef.texture="mcl_particles_nether_dust"..i..".png"
|
||||||
|
mcl_weather.nether_dust.particlespawners[name][i]=minetest.add_particlespawner(psdef)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for _, player in ipairs(minetest.get_connected_players()) do
|
mcl_weather.nether_dust.delete_particlespawners = function(player)
|
||||||
if not mcl_worlds.has_dust(player:get_pos()) then
|
local name=player:get_player_name(name)
|
||||||
return false
|
if mcl_weather.nether_dust.particlespawners[name] then
|
||||||
|
for i=1,3 do
|
||||||
|
minetest.delete_particlespawner(mcl_weather.nether_dust.particlespawners[name][i])
|
||||||
end
|
end
|
||||||
mcl_weather.nether_dust.add_dust_particles(player)
|
mcl_weather.nether_dust.particlespawners[name]=nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
mcl_worlds.register_on_dimension_change(function(player, dimension)
|
||||||
|
if check_player(player) then
|
||||||
|
return mcl_weather.nether_dust.add_particlespawners(player)
|
||||||
|
end
|
||||||
|
mcl_weather.nether_dust.delete_particlespawners(player)
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
if check_player(player) then
|
||||||
|
mcl_weather.nether_dust.add_particlespawners(player)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
mcl_weather.nether_dust.delete_particlespawners(player)
|
||||||
|
end)
|
||||||
|
|
|
@ -82,7 +82,7 @@ local dispenserdef = {
|
||||||
end,
|
end,
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local meta2 = meta
|
local meta2 = meta:to_table()
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
for i=1, inv:get_size("main") do
|
for i=1, inv:get_size("main") do
|
||||||
|
@ -92,7 +92,7 @@ local dispenserdef = {
|
||||||
minetest.add_item(p, stack)
|
minetest.add_item(p, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
meta:from_table(meta2:to_table())
|
meta:from_table(meta2)
|
||||||
end,
|
end,
|
||||||
_mcl_blast_resistance = 3.5,
|
_mcl_blast_resistance = 3.5,
|
||||||
_mcl_hardness = 3.5,
|
_mcl_hardness = 3.5,
|
||||||
|
|
|
@ -55,7 +55,7 @@ local dropperdef = {
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local meta2 = meta
|
local meta2 = meta:to_table()
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
for i=1, inv:get_size("main") do
|
for i=1, inv:get_size("main") do
|
||||||
|
@ -65,7 +65,7 @@ local dropperdef = {
|
||||||
minetest.add_item(p, stack)
|
minetest.add_item(p, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
meta:from_table(meta2:to_table())
|
meta:from_table(meta2)
|
||||||
end,
|
end,
|
||||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
|
|
@ -53,7 +53,7 @@ local dropperdef = {
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local meta2 = meta
|
local meta2 = meta:to_table()
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
for i=1, inv:get_size("main") do
|
for i=1, inv:get_size("main") do
|
||||||
|
@ -63,7 +63,7 @@ local dropperdef = {
|
||||||
minetest.add_item(p, stack)
|
minetest.add_item(p, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
meta:from_table(meta2:to_table())
|
meta:from_table(meta2)
|
||||||
end,
|
end,
|
||||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
|
|
@ -319,10 +319,10 @@ local anvildef = {
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local meta2 = meta
|
local meta2 = meta:to_table()
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
drop_anvil_items(pos, meta)
|
drop_anvil_items(pos, meta)
|
||||||
meta:from_table(meta2:to_table())
|
meta:from_table(meta2)
|
||||||
end,
|
end,
|
||||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
|
|
@ -346,7 +346,7 @@ end
|
||||||
|
|
||||||
local drop_items_chest = function(pos, oldnode, oldmetadata)
|
local drop_items_chest = function(pos, oldnode, oldmetadata)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local meta2 = meta
|
local meta2 = meta:to_table()
|
||||||
if oldmetadata then
|
if oldmetadata then
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
end
|
end
|
||||||
|
@ -358,7 +358,7 @@ local drop_items_chest = function(pos, oldnode, oldmetadata)
|
||||||
minetest.add_item(p, stack)
|
minetest.add_item(p, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
meta:from_table(meta2:to_table())
|
meta:from_table(meta2)
|
||||||
end
|
end
|
||||||
|
|
||||||
local on_chest_blast = function(pos)
|
local on_chest_blast = function(pos)
|
||||||
|
|
|
@ -160,7 +160,7 @@ function mcl_enchanting.combine(itemstack, combine_with)
|
||||||
local itemname = itemstack:get_name()
|
local itemname = itemstack:get_name()
|
||||||
local combine_name = combine_with:get_name()
|
local combine_name = combine_with:get_name()
|
||||||
local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname)
|
local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname)
|
||||||
if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and not mcl_enchanting.is_book(combine_name) then
|
if not enchanted_itemname or enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and not mcl_enchanting.is_book(combine_name) then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||||
|
|
|
@ -5,29 +5,6 @@ mcl_fire = {}
|
||||||
local S = minetest.get_translator("mcl_fire")
|
local S = minetest.get_translator("mcl_fire")
|
||||||
local N = function(s) return s end
|
local N = function(s) return s end
|
||||||
|
|
||||||
-- inverse pyramid pattern above lava source, floor 1 of 2:
|
|
||||||
local lava_fire=
|
|
||||||
{
|
|
||||||
{ x =-1, y = 1, z =-1},
|
|
||||||
{ x =-1, y = 1, z = 0},
|
|
||||||
{ x =-1, y = 1, z = 1},
|
|
||||||
{ x = 0, y = 1, z =-1},
|
|
||||||
{ x = 0, y = 1, z = 0},
|
|
||||||
{ x = 0, y = 1, z = 1},
|
|
||||||
{ x = 1, y = 1, z =-1},
|
|
||||||
{ x = 1, y = 1, z = 0},
|
|
||||||
{ x = 1, y = 1, z = 1}
|
|
||||||
}
|
|
||||||
local alldirs=
|
|
||||||
{
|
|
||||||
{ x =-1, y = 0, z = 0},
|
|
||||||
{ x = 1, y = 0, z = 0},
|
|
||||||
{ x = 0, y =-1, z = 0},
|
|
||||||
{ x = 0, y = 1, z = 0},
|
|
||||||
{ x = 0, y = 0, z =-1},
|
|
||||||
{ x = 0, y = 0, z = 1}
|
|
||||||
}
|
|
||||||
|
|
||||||
local spawn_smoke = function(pos)
|
local spawn_smoke = function(pos)
|
||||||
mcl_particles.add_node_particlespawner(pos, {
|
mcl_particles.add_node_particlespawner(pos, {
|
||||||
amount = 0.1,
|
amount = 0.1,
|
||||||
|
@ -85,15 +62,15 @@ local fire_death_messages = {
|
||||||
N("@1 died in a fire."),
|
N("@1 died in a fire."),
|
||||||
}
|
}
|
||||||
|
|
||||||
local fire_timer = function(pos)
|
|
||||||
minetest.get_node_timer(pos):start(math.random(3, 7))
|
|
||||||
end
|
|
||||||
|
|
||||||
local spawn_fire = function(pos, age)
|
local spawn_fire = function(pos, age)
|
||||||
minetest.set_node(pos, {name="mcl_fire:fire", param2 = age})
|
minetest.set_node(pos, {name="mcl_fire:fire", param2 = age})
|
||||||
minetest.check_single_for_falling({x=pos.x, y=pos.y+1, z=pos.z})
|
minetest.check_single_for_falling({x=pos.x, y=pos.y+1, z=pos.z})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function fire_timer(pos)
|
||||||
|
return minetest.get_node_timer(pos):start(math.random(30, 60))
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_node("mcl_fire:fire", {
|
minetest.register_node("mcl_fire:fire", {
|
||||||
description = S("Fire"),
|
description = S("Fire"),
|
||||||
_doc_items_longdesc = fire_help,
|
_doc_items_longdesc = fire_help,
|
||||||
|
@ -124,84 +101,16 @@ minetest.register_node("mcl_fire:fire", {
|
||||||
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
|
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
on_timer = function(pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
-- Age is a number from 0 to 15 and is increased every timer step.
|
|
||||||
-- "old" fire is more likely to be extinguished
|
|
||||||
local age = node.param2
|
|
||||||
local flammables = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"})
|
|
||||||
local below = minetest.get_node({x=pos.x, y=pos.z-1, z=pos.z})
|
|
||||||
local below_is_flammable = minetest.get_item_group(below.name, "flammable") > 0
|
|
||||||
-- Extinguish fire
|
|
||||||
if (not fire_enabled) and (math.random(1,3) == 1) then
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if age == 15 and not below_is_flammable then
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
return
|
|
||||||
elseif age > 3 and #flammables == 0 and not below_is_flammable and math.random(1,4) == 1 then
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local age_add = 1
|
|
||||||
-- If fire spread is disabled, we have to skip the "destructive" code
|
|
||||||
if (not fire_enabled) then
|
|
||||||
if age + age_add <= 15 then
|
|
||||||
node.param2 = age + age_add
|
|
||||||
minetest.set_node(pos, node)
|
|
||||||
end
|
|
||||||
-- Restart timer
|
|
||||||
fire_timer(pos)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
-- Spawn fire to nearby flammable nodes
|
|
||||||
local is_next_to_flammable = minetest.find_node_near(pos, 2, {"group:flammable"}) ~= nil
|
|
||||||
if is_next_to_flammable and math.random(1,2) == 1 then
|
|
||||||
-- The fire we spawn copies the age of this fire.
|
|
||||||
-- This prevents fire from spreading infinitely far as the fire fire dies off
|
|
||||||
-- quicker the further it has spreaded.
|
|
||||||
local age_next = math.min(15, age + math.random(0, 1))
|
|
||||||
-- Select random type of fire spread
|
|
||||||
local burntype = math.random(1,2)
|
|
||||||
if burntype == 1 then
|
|
||||||
-- Spawn fire in air
|
|
||||||
local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"})
|
|
||||||
while #nodes > 0 do
|
|
||||||
local r = math.random(1, #nodes)
|
|
||||||
if minetest.find_node_near(nodes[r], 1, {"group:flammable"}) then
|
|
||||||
spawn_fire(nodes[r], age_next)
|
|
||||||
break
|
|
||||||
else
|
|
||||||
table.remove(nodes, r)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
else
|
|
||||||
-- Burn flammable block
|
|
||||||
local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"})
|
|
||||||
if #nodes > 0 then
|
|
||||||
local r = math.random(1, #nodes)
|
|
||||||
local nn = minetest.get_node(nodes[r]).name
|
|
||||||
local ndef = minetest.registered_nodes[nn]
|
|
||||||
local fgroup = minetest.get_item_group(nn, "flammable")
|
|
||||||
if ndef and ndef._on_burn then
|
|
||||||
ndef._on_burn(nodes[r])
|
|
||||||
elseif fgroup ~= -1 then
|
|
||||||
spawn_fire(nodes[r], age_next)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Regular age increase
|
|
||||||
if age + age_add <= 15 then
|
|
||||||
node.param2 = age + age_add
|
|
||||||
minetest.set_node(pos, node)
|
|
||||||
end
|
|
||||||
-- Restart timer
|
|
||||||
fire_timer(pos)
|
|
||||||
end,
|
|
||||||
drop = "",
|
drop = "",
|
||||||
sounds = {},
|
sounds = {},
|
||||||
|
on_timer= function(pos)
|
||||||
|
if not minetest.find_node_near(pos, 1, {"group:flammable"}) then
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
-- Restart timer
|
||||||
|
return true
|
||||||
|
end,
|
||||||
-- Turn into eternal fire on special blocks, light Nether portal (if possible), start burning timer
|
-- Turn into eternal fire on special blocks, light Nether portal (if possible), start burning timer
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local bpos = {x=pos.x, y=pos.y-1, z=pos.z}
|
local bpos = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||||
|
@ -215,9 +124,8 @@ minetest.register_node("mcl_fire:fire", {
|
||||||
if minetest.get_modpath("mcl_portals") then
|
if minetest.get_modpath("mcl_portals") then
|
||||||
mcl_portals.light_nether_portal(pos)
|
mcl_portals.light_nether_portal(pos)
|
||||||
end
|
end
|
||||||
|
|
||||||
fire_timer(pos)
|
|
||||||
spawn_smoke(pos)
|
spawn_smoke(pos)
|
||||||
|
fire_timer(pos)
|
||||||
end,
|
end,
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
mcl_particles.delete_node_particlespawners(pos)
|
mcl_particles.delete_node_particlespawners(pos)
|
||||||
|
@ -255,29 +163,7 @@ minetest.register_node("mcl_fire:eternal_fire", {
|
||||||
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
|
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
on_timer = function(pos)
|
|
||||||
if fire_enabled then
|
|
||||||
local airs = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"})
|
|
||||||
while #airs > 0 do
|
|
||||||
local r = math.random(1, #airs)
|
|
||||||
if minetest.find_node_near(airs[r], 1, {"group:flammable"}) then
|
|
||||||
local node = minetest.get_node(airs[r])
|
|
||||||
local age = node.param2
|
|
||||||
local age_next = math.min(15, age + math.random(0, 1))
|
|
||||||
spawn_fire(airs[r], age_next)
|
|
||||||
break
|
|
||||||
else
|
|
||||||
table.remove(airs, r)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Restart timer
|
|
||||||
fire_timer(pos)
|
|
||||||
end,
|
|
||||||
-- Start burning timer and light Nether portal (if possible)
|
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
fire_timer(pos)
|
|
||||||
|
|
||||||
if minetest.get_modpath("mcl_portals") then
|
if minetest.get_modpath("mcl_portals") then
|
||||||
mcl_portals.light_nether_portal(pos)
|
mcl_portals.light_nether_portal(pos)
|
||||||
end
|
end
|
||||||
|
@ -402,114 +288,6 @@ if flame_sound then
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
|
||||||
-- ABMs
|
|
||||||
--
|
|
||||||
|
|
||||||
-- Extinguish all flames quickly with water and such
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
label = "Extinguish fire",
|
|
||||||
nodenames = {"mcl_fire:fire", "mcl_fire:eternal_fire"},
|
|
||||||
neighbors = {"group:puts_out_fire"},
|
|
||||||
interval = 3,
|
|
||||||
chance = 1,
|
|
||||||
catch_up = false,
|
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
minetest.sound_play("fire_extinguish_flame",
|
|
||||||
{pos = pos, max_hear_distance = 16, gain = 0.15}, true)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
-- Enable the following ABMs according to 'enable fire' setting
|
|
||||||
|
|
||||||
local function has_flammable(pos)
|
|
||||||
local npos, node
|
|
||||||
for n, v in ipairs(alldirs) do
|
|
||||||
npos = vector.add(pos, v)
|
|
||||||
node = minetest.get_node_or_nil(npos)
|
|
||||||
if node and node.name and minetest.get_item_group(node.name, "flammable") ~= 0 then
|
|
||||||
return npos
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
|
|
||||||
if not fire_enabled then
|
|
||||||
|
|
||||||
-- Occasionally remove fire if fire disabled
|
|
||||||
-- NOTE: Fire is normally extinguished in timer function
|
|
||||||
minetest.register_abm({
|
|
||||||
label = "Remove disabled fire",
|
|
||||||
nodenames = {"mcl_fire:fire"},
|
|
||||||
interval = 10,
|
|
||||||
chance = 10,
|
|
||||||
catch_up = false,
|
|
||||||
action = minetest.remove_node,
|
|
||||||
})
|
|
||||||
|
|
||||||
else -- Fire enabled
|
|
||||||
|
|
||||||
-- Set fire to air nodes
|
|
||||||
minetest.register_abm({
|
|
||||||
label = "Ignite fire by lava",
|
|
||||||
nodenames = {"group:lava"},
|
|
||||||
neighbors = {"air"},
|
|
||||||
interval = 7,
|
|
||||||
chance = 3,
|
|
||||||
catch_up = false,
|
|
||||||
action = function(pos)
|
|
||||||
local i, dir, target, node, i2, f
|
|
||||||
i = math.random(1,9)
|
|
||||||
dir = lava_fire[i]
|
|
||||||
target = {x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}
|
|
||||||
node = minetest.get_node(target)
|
|
||||||
if not node or node.name ~= "air" then
|
|
||||||
i = ((i + math.random(0,7)) % 9) + 1
|
|
||||||
dir = lava_fire[i]
|
|
||||||
target = {x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}
|
|
||||||
node = minetest.get_node(target)
|
|
||||||
if not node or node.name ~= "air" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
i2 = math.random(1,15)
|
|
||||||
if i2 < 10 then
|
|
||||||
local dir2, target2, node2
|
|
||||||
dir2 = lava_fire[i2]
|
|
||||||
target2 = {x=target.x+dir2.x, y=target.y+dir2.y, z=target.z+dir2.z}
|
|
||||||
node2 = minetest.get_node(target2)
|
|
||||||
if node2 and node2.name == "air" then
|
|
||||||
f = has_flammable(target2)
|
|
||||||
if f then
|
|
||||||
minetest.after(1, spawn_fire, {x=target2.x, y=target2.y, z=target2.z})
|
|
||||||
minetest.add_particle({
|
|
||||||
pos = vector.new({x=pos.x, y=pos.y+0.5, z=pos.z}),
|
|
||||||
velocity={x=f.x-pos.x, y=math.max(f.y-pos.y,0.7), z=f.z-pos.z},
|
|
||||||
expirationtime=1, size=1.5, collisiondetection=false,
|
|
||||||
glow=minetest.LIGHT_MAX, texture="mcl_particles_flame.png"
|
|
||||||
})
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f = has_flammable(target)
|
|
||||||
if f then
|
|
||||||
minetest.after(1, spawn_fire, {x=target.x, y=target.y, z=target.z})
|
|
||||||
minetest.add_particle({
|
|
||||||
pos = vector.new({x=pos.x, y=pos.y+0.5, z=pos.z}),
|
|
||||||
velocity={x=f.x-pos.x, y=math.max(f.y-pos.y,0.25), z=f.z-pos.z},
|
|
||||||
expirationtime=1, size=1, collisiondetection=false,
|
|
||||||
glow=minetest.LIGHT_MAX, texture="mcl_particles_flame.png"
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Set pointed_thing on (normal) fire.
|
-- Set pointed_thing on (normal) fire.
|
||||||
-- * pointed_thing: Pointed thing to ignite
|
-- * pointed_thing: Pointed thing to ignite
|
||||||
-- * player: Player who sets fire or nil if nobody
|
-- * player: Player who sets fire or nil if nobody
|
||||||
|
@ -535,6 +313,125 @@ mcl_fire.set_fire = function(pointed_thing, player, allow_on_fire)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--
|
||||||
|
-- ABMs
|
||||||
|
--
|
||||||
|
|
||||||
|
-- Extinguish all flames quickly with water and such
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
label = "Extinguish fire",
|
||||||
|
nodenames = {"mcl_fire:fire", "mcl_fire:eternal_fire"},
|
||||||
|
neighbors = {"group:puts_out_fire"},
|
||||||
|
interval = 3,
|
||||||
|
chance = 1,
|
||||||
|
catch_up = false,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
minetest.sound_play("fire_extinguish_flame",
|
||||||
|
{pos = pos, max_hear_distance = 16, gain = 0.15}, true)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
-- Enable the following ABMs according to 'enable fire' setting
|
||||||
|
|
||||||
|
-- [...]a fire that is not adjacent to any flammable block does not spread, even to another flammable block within the normal range.
|
||||||
|
-- https://minecraft.fandom.com/wiki/Fire#Spread
|
||||||
|
|
||||||
|
local function has_flammable(pos)
|
||||||
|
return minetest.find_node_near(pos, 1, {"group:flammable"})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function check_aircube(p1,p2)
|
||||||
|
local nds=minetest.find_nodes_in_area(p1,p2,{"air"})
|
||||||
|
for k,v in pairs(nds) do
|
||||||
|
if has_flammable(v) then return v end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- [...] a fire block can turn any air block that is adjacent to a flammable block into a fire block. This can happen at a distance of up to one block downward, one block sideways (including diagonals), and four blocks upward of the original fire block (not the block the fire is on/next to).
|
||||||
|
local function get_ignitable(pos)
|
||||||
|
return check_aircube(vector.add(pos,vector.new(-1,-1,-1)),vector.add(pos,vector.new(1,4,1)))
|
||||||
|
end
|
||||||
|
-- Fire spreads from a still lava block similarly: any air block one above and up to one block sideways (including diagonals) or two above and two blocks sideways (including diagonals) that is adjacent to a flammable block may be turned into a fire block.
|
||||||
|
local function get_ignitable_by_lava(pos)
|
||||||
|
return check_aircube(vector.add(pos,vector.new(-1,1,-1)),vector.add(pos,vector.new(1,1,1))) or check_aircube(vector.add(pos,vector.new(-2,2,-2)),vector.add(pos,vector.new(2,2,2))) or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if not fire_enabled then
|
||||||
|
|
||||||
|
-- Occasionally remove fire if fire disabled
|
||||||
|
-- NOTE: Fire is normally extinguished in timer function
|
||||||
|
minetest.register_abm({
|
||||||
|
label = "Remove disabled fire",
|
||||||
|
nodenames = {"mcl_fire:fire"},
|
||||||
|
interval = 10,
|
||||||
|
chance = 10,
|
||||||
|
catch_up = false,
|
||||||
|
action = minetest.remove_node,
|
||||||
|
})
|
||||||
|
|
||||||
|
else -- Fire enabled
|
||||||
|
|
||||||
|
-- Fire Spread
|
||||||
|
minetest.register_abm({
|
||||||
|
label = "Ignite flame",
|
||||||
|
nodenames ={"mcl_fire:fire","mcl_fire:eternal_fire"},
|
||||||
|
interval = 7,
|
||||||
|
chance = 12,
|
||||||
|
catch_up = false,
|
||||||
|
action = function(pos)
|
||||||
|
local p = get_ignitable(pos)
|
||||||
|
if p then
|
||||||
|
minetest.set_node(p, {name = "mcl_fire:fire"})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
--lava fire spread
|
||||||
|
minetest.register_abm({
|
||||||
|
label = "Ignite fire by lava",
|
||||||
|
nodenames = {"mcl_core:lava_source","mcl_nether:nether_lava_source"},
|
||||||
|
neighbors = {"air","group:flammable"},
|
||||||
|
interval = 7,
|
||||||
|
chance = 3,
|
||||||
|
catch_up = false,
|
||||||
|
action = function(pos)
|
||||||
|
local p=get_ignitable_by_lava(pos)
|
||||||
|
if p then
|
||||||
|
minetest.set_node(p, {name = "mcl_fire:fire"})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Remove flammable nodes around basic flame
|
||||||
|
minetest.register_abm({
|
||||||
|
label = "Remove flammable nodes",
|
||||||
|
nodenames = {"mcl_fire:fire","mcl_fire:eternal_fire"},
|
||||||
|
neighbors = {"group:flammable"},
|
||||||
|
interval = 5,
|
||||||
|
chance = 18,
|
||||||
|
catch_up = false,
|
||||||
|
action = function(pos)
|
||||||
|
local p = minetest.find_node_near(pos, 1, {"group:flammable"})
|
||||||
|
if not p then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local flammable_node = minetest.get_node(p)
|
||||||
|
local def = minetest.registered_nodes[flammable_node.name]
|
||||||
|
if def.on_burn then
|
||||||
|
def.on_burn(p)
|
||||||
|
else
|
||||||
|
minetest.swap_node(p, {name = "mcl_fire:fire"})
|
||||||
|
fire_timer(p)
|
||||||
|
minetest.check_for_falling(p)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_lbm({
|
minetest.register_lbm({
|
||||||
label = "Smoke particles from fire",
|
label = "Smoke particles from fire",
|
||||||
name = "mcl_fire:smoke",
|
name = "mcl_fire:smoke",
|
||||||
|
|
|
@ -451,7 +451,7 @@ minetest.register_node("mcl_furnaces:furnace", {
|
||||||
on_timer = furnace_node_timer,
|
on_timer = furnace_node_timer,
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local meta2 = meta
|
local meta2 = meta:to_table()
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||||
|
@ -461,7 +461,7 @@ minetest.register_node("mcl_furnaces:furnace", {
|
||||||
minetest.add_item(p, stack)
|
minetest.add_item(p, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
meta:from_table(meta2:to_table())
|
meta:from_table(meta2)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
|
|
|
@ -61,7 +61,7 @@ local def_hopper = {
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local meta2 = meta
|
local meta2 = meta:to_table()
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
for i=1,inv:get_size("main") do
|
for i=1,inv:get_size("main") do
|
||||||
|
@ -71,7 +71,7 @@ local def_hopper = {
|
||||||
minetest.add_item(p, stack)
|
minetest.add_item(p, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
meta:from_table(meta2:to_table())
|
meta:from_table(meta2)
|
||||||
end,
|
end,
|
||||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
|
|
@ -29,6 +29,9 @@ if minetest.features.use_texture_alpha_string_modes then
|
||||||
PORTAL_ALPHA = nil
|
PORTAL_ALPHA = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local PORTICLE_DISTANCE = 15 --how far to send particle spawners for the portalnodes
|
||||||
|
local porticlespawners = {}
|
||||||
|
|
||||||
-- Table of objects (including players) which recently teleported by a
|
-- Table of objects (including players) which recently teleported by a
|
||||||
-- Nether portal. Those objects have a brief cooloff period before they
|
-- Nether portal. Those objects have a brief cooloff period before they
|
||||||
-- can teleport again. This prevents annoying back-and-forth teleportation.
|
-- can teleport again. This prevents annoying back-and-forth teleportation.
|
||||||
|
@ -59,6 +62,65 @@ local function nether_to_overworld(x)
|
||||||
return LIMIT - math.abs(((x * OVERWORLD_TO_NETHER_SCALE + LIMIT) % (LIMIT*4)) - (LIMIT*2))
|
return LIMIT - math.abs(((x * OVERWORLD_TO_NETHER_SCALE + LIMIT) % (LIMIT*4)) - (LIMIT*2))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function remove_particlespawner_at_position(playername,pos)
|
||||||
|
if not porticlespawners[minetest.pos_to_string(pos)] or porticlespawners[minetest.pos_to_string(pos)][playername] == nil then return end
|
||||||
|
minetest.delete_particlespawner(porticlespawners[minetest.pos_to_string(pos)][playername],playername)
|
||||||
|
porticlespawners[minetest.pos_to_string(pos)][playername]=nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function add_particlespawner_at_position(player,pos,node)
|
||||||
|
if not porticlespawners[minetest.pos_to_string(pos)] then porticlespawners[minetest.pos_to_string(pos)] = {} end
|
||||||
|
if porticlespawners[minetest.pos_to_string(pos)][player:get_player_name()] ~= nil then return end
|
||||||
|
porticlespawners[minetest.pos_to_string(pos)][player:get_player_name()]=minetest.add_particlespawner({
|
||||||
|
amount = node_particles_allowed_level + 1,
|
||||||
|
minpos = vector.add(pos, vector.new(-3,-3,-3)),
|
||||||
|
maxpos = vector.add(pos, vector.new(3,3,3)),
|
||||||
|
minvel = vector.new(-0.5,-0.5,-0.5),
|
||||||
|
maxvel = vector.new(0.5,0.5,0.5),
|
||||||
|
minacc = vector.new(-0.5,-0.5,-0.5),
|
||||||
|
maxacc = vector.new(0.5,0.5,0.5),
|
||||||
|
minexptime = 0.1,
|
||||||
|
maxexptime = 2.4,
|
||||||
|
minsize = 0.3,
|
||||||
|
maxsize = 1.8,
|
||||||
|
time=0,
|
||||||
|
collisiondetection = false,
|
||||||
|
texture = "mcl_particles_nether_portal.png",
|
||||||
|
playername = player:get_player_name(),
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function add_porticlespawners(pos,node)
|
||||||
|
--Add particlespawners for all players in range
|
||||||
|
for _,obj in pairs(minetest.get_connected_players()) do
|
||||||
|
if vector.distance(obj:get_pos(),pos) <= PORTICLE_DISTANCE then
|
||||||
|
add_particlespawner_at_position(obj,pos,node)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function remove_porticlespawners(pos,force)
|
||||||
|
--Remove particlespawners for all players out of range
|
||||||
|
-- force removes all particlespawners for the given position regardless of range
|
||||||
|
if porticlespawners[minetest.pos_to_string(pos)] then
|
||||||
|
for k,v in pairs(porticlespawners[minetest.pos_to_string(pos)]) do
|
||||||
|
local p=minetest.get_player_by_name(k)
|
||||||
|
local dst=PORTICLE_DISTANCE+1 --if player is logged off remove the particlespawner
|
||||||
|
if p and p:is_player() then
|
||||||
|
dst=vector.distance(p:get_pos(),pos)
|
||||||
|
end
|
||||||
|
if dst > PORTICLE_DISTANCE or force then
|
||||||
|
remove_particlespawner_at_position(k,pos)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function check_porticlespawners(pos,node)
|
||||||
|
add_porticlespawners(pos,node)
|
||||||
|
remove_porticlespawners(pos)
|
||||||
|
end
|
||||||
|
|
||||||
-- Destroy portal if pos (portal frame or portal node) got destroyed
|
-- Destroy portal if pos (portal frame or portal node) got destroyed
|
||||||
local function destroy_nether_portal(pos)
|
local function destroy_nether_portal(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
@ -77,6 +139,7 @@ local function destroy_nether_portal(pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node and (node.name == "mcl_portals:portal" and (orientation == nil or (node.param2 == orientation))) then
|
if node and (node.name == "mcl_portals:portal" and (orientation == nil or (node.param2 == orientation))) then
|
||||||
minetest.log("action", "[mcl_portal] Destroying Nether portal at " .. minetest.pos_to_string(pos))
|
minetest.log("action", "[mcl_portal] Destroying Nether portal at " .. minetest.pos_to_string(pos))
|
||||||
|
remove_porticlespawners(pos,true)
|
||||||
return minetest.remove_node(pos)
|
return minetest.remove_node(pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -769,56 +832,16 @@ local function teleport(obj, portal_pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
label = "Nether portal teleportation and particles",
|
label = "Nether portal teleportation and particles",
|
||||||
nodenames = {"mcl_portals:portal"},
|
nodenames = {"mcl_portals:portal"},
|
||||||
interval = 1,
|
interval = 1,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
local o = node.param2 -- orientation
|
|
||||||
local d = math.random(0, 1) -- direction
|
check_porticlespawners(pos)
|
||||||
local time = math.random() * 1.9 + 0.5
|
|
||||||
local velocity, acceleration
|
|
||||||
if o == 1 then
|
|
||||||
velocity = {x = math.random() * 0.7 + 0.3, y = math.random() - 0.5, z = math.random() - 0.5}
|
|
||||||
acceleration = {x = math.random() * 1.1 + 0.3, y = math.random() - 0.5, z = math.random() - 0.5}
|
|
||||||
else
|
|
||||||
velocity = {x = math.random() - 0.5, y = math.random() - 0.5, z = math.random() * 0.7 + 0.3}
|
|
||||||
acceleration = {x = math.random() - 0.5, y = math.random() - 0.5, z = math.random() * 1.1 + 0.3}
|
|
||||||
end
|
|
||||||
local distance = vector.add(vector.multiply(velocity, time), vector.multiply(acceleration, time * time / 2))
|
|
||||||
if d == 1 then
|
|
||||||
if o == 1 then
|
|
||||||
distance.x = -distance.x
|
|
||||||
velocity.x = -velocity.x
|
|
||||||
acceleration.x = -acceleration.x
|
|
||||||
else
|
|
||||||
distance.z = -distance.z
|
|
||||||
velocity.z = -velocity.z
|
|
||||||
acceleration.z = -acceleration.z
|
|
||||||
end
|
|
||||||
end
|
|
||||||
distance = vector.subtract(pos, distance)
|
|
||||||
for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 15)) do
|
|
||||||
if obj:is_player() then
|
|
||||||
minetest.add_particlespawner({
|
|
||||||
amount = node_particles_allowed_level + 1,
|
|
||||||
minpos = distance,
|
|
||||||
maxpos = distance,
|
|
||||||
minvel = velocity,
|
|
||||||
maxvel = velocity,
|
|
||||||
minacc = acceleration,
|
|
||||||
maxacc = acceleration,
|
|
||||||
minexptime = time,
|
|
||||||
maxexptime = time,
|
|
||||||
minsize = 0.3,
|
|
||||||
maxsize = 1.8,
|
|
||||||
collisiondetection = false,
|
|
||||||
texture = "mcl_particles_nether_portal.png",
|
|
||||||
playername = obj:get_player_name(),
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do --maikerumine added for objects to travel
|
for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do --maikerumine added for objects to travel
|
||||||
local lua_entity = obj:get_luaentity() --maikerumine added for objects to travel
|
local lua_entity = obj:get_luaentity() --maikerumine added for objects to travel
|
||||||
if (obj:is_player() or lua_entity) and prevent_portal_chatter(obj) then
|
if (obj:is_player() or lua_entity) and prevent_portal_chatter(obj) then
|
||||||
|
|
Loading…
Reference in New Issue