diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index 0c199697..80ee46f6 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -10,6 +10,22 @@ local is_cat = {} local is_fire_proof = {} +local function potions_set_hudbar(player) + + if is_poisoned[player] and is_regenerating[player] then + hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_regen_poison.png", nil, "hudbars_bar_health.png") + elseif is_poisoned[player] then + hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hudbars_bar_health.png") + elseif is_regenerating[player] then + hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_regenerate.png", nil, "hudbars_bar_health.png") + else + hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png") + end + +end + + + local is_player, entity minetest.register_globalstep(function(dtime) @@ -55,10 +71,8 @@ minetest.register_globalstep(function(dtime) if is_poisoned[player].timer >= is_poisoned[player].dur then is_poisoned[player] = nil - if is_regenerating[player] then - hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_regenerate.png", nil, "hudbars_bar_health.png") - else - hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png") + if is_player then + potions_set_hudbar(player) end end @@ -92,11 +106,7 @@ minetest.register_globalstep(function(dtime) if is_regenerating[player].timer >= is_regenerating[player].dur then is_regenerating[player] = nil if is_player then - if is_poisoned[player] then - hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hudbars_bar_health.png") - else - hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png") - end + potions_set_hudbar(player) end end @@ -297,7 +307,7 @@ function mcl_potions._reset_player_effects(player) is_poisoned[player] = nil if player:is_player() then - hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png") + potions_set_hudbar(player) end end @@ -307,7 +317,7 @@ function mcl_potions._reset_player_effects(player) is_regenerating[player] = nil if player:is_player() then - hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png") + potions_set_hudbar(player) end end @@ -572,11 +582,7 @@ function mcl_potions.poison_func(player, factor, duration) is_poisoned[player] = {step = factor, dur = duration, timer = 0} if player:is_player() then - if is_regenerating[player] then - hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_regen_poison.png", nil, "hudbars_bar_health.png") - else - hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png") - end + potions_set_hudbar(player) end else @@ -598,11 +604,7 @@ function mcl_potions.regeneration_func(player, factor, duration) is_regenerating[player] = {step = factor, dur = duration, timer = 0} if player:is_player() then - if is_poisoned[player] then - hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_regen_poison.png", nil, "hudbars_bar_health.png") - else - hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_regenerate.png", nil, "hudbars_bar_health.png") - end + potions_set_hudbar(player) end else