forked from Mineclonia/Mineclonia
Inhibit minecart pickup after detaching driver
When a minecart drives over an activator rail, it detaches its driver. In cases where the “driver” is a mob or a boat, the mob or boat can get picked up again immediately, which is likely to be unintended behaviour. By inhibiting minecart pickup for a second when detaching a mob or boat from a minecart, activator rails behave as expected: Minecart drivers are detached and not picked up immediately if they are a mob or boat.
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@ -13,6 +13,7 @@ local function detach_driver(self)
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return
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end
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if not self._driver:is_player() then
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self._pickup_inhibit_timer = 1
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self._driver:set_detach()
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self._driver = nil
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return
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@ -81,6 +82,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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_old_pos = nil,
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_old_vel = {x=0, y=0, z=0},
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_old_switch = 0,
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_pickup_inhibit_timer = 0, -- how many seconds are mobs and boats not picked up after detaching?
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_railtype = nil,
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}
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@ -181,8 +183,12 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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cart.on_activate_by_rail = on_activate_by_rail
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function cart:on_step(dtime)
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if self._pickup_inhibit_timer > 0 then
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self._pickup_inhibit_timer = self._pickup_inhibit_timer - dtime
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end
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local entity_name = self.object:get_luaentity().name
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if entity_name == "mcl_minecarts:minecart" then
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if entity_name == "mcl_minecarts:minecart" and self._pickup_inhibit_timer <= 0 then
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for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 1.3)) do
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local entity = obj:get_luaentity()
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if not self._driver and entity and ( entity._cmi_is_mob or entity.name == "mcl_boats:boat" ) and not obj:get_attach() then
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