forked from Mineclonia/Mineclonia
Mob spawner: Fix mob sometimes not set correctly
This commit is contained in:
parent
f71cff0468
commit
b133dd6d5b
|
@ -17,7 +17,7 @@ local function get_mob_textures(mob)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function find_doll(pos)
|
local function find_doll(pos)
|
||||||
for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
|
for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
|
||||||
if not obj:is_player() then
|
if not obj:is_player() then
|
||||||
if obj ~= nil and obj:get_luaentity().name == "mcl_mobspawners:doll" then
|
if obj ~= nil and obj:get_luaentity().name == "mcl_mobspawners:doll" then
|
||||||
return obj
|
return obj
|
||||||
|
|
Loading…
Reference in New Issue