forked from Mineclonia/Mineclonia
Fix missing zombie growl
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22f0cf1866
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@ -117,7 +117,7 @@ Origin of those models:
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* BrandonReese (LGPL v2.1)
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* BrandonReese (LGPL v2.1)
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* `mobs_eerie.ogg`
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* `mobs_eerie.ogg`
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* [Under7dude](https://freesound.org/people/Under7dude/) (CC0)
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* [Under7dude](https://freesound.org/people/Under7dude/) (CC0)
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* `mobs_mc_zombie_idle.ogg`
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* `mobs_mc_zombie_growl.ogg`
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* Source: <https://freesound.org/people/Under7dude/sounds/163445/>
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* Source: <https://freesound.org/people/Under7dude/sounds/163445/>
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* [haratman](https://freesound.org/people/haratman/) (CC0)
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* [haratman](https://freesound.org/people/haratman/) (CC0)
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* `mobs_mc_zombie_death.ogg`
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* `mobs_mc_zombie_death.ogg`
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@ -57,8 +57,8 @@ local zombie = {
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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sounds = {
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sounds = {
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random = "mobs_mc_zombie_idle",
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random = "mobs_mc_zombie_growl",
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war_cry = "mobs_mc_zombie_idle",
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war_cry = "mobs_mc_zombie_growl",
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death = "mobs_mc_zombie_death",
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death = "mobs_mc_zombie_death",
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damage = "mobs_mc_zombie_hurt",
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damage = "mobs_mc_zombie_hurt",
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distance = 16,
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distance = 16,
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