forked from Mineclonia/Mineclonia
Fix arrow mesh being backwards
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@ -39,7 +39,7 @@ local ARROW_ENTITY={
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physical = true,
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visual = "mesh",
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mesh = "mcl_bows_arrow.obj",
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visual_size = {x=1, y=1},
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visual_size = {x=-1, y=1},
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textures = {"mcl_bows_arrow.png"},
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collisionbox = {-0.19, -0.125, -0.19, 0.19, 0.125, 0.19},
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collide_with_objects = false,
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