forked from Mineclonia/Mineclonia
Make ender pearls collide on plants, too
This commit is contained in:
parent
7e1f8fa7ba
commit
42224d9df6
|
@ -164,6 +164,7 @@ local pearl_on_step = function(self, dtime)
|
|||
local pos = self.object:getpos()
|
||||
pos.y = math.floor(pos.y)
|
||||
local node = minetest.get_node(pos)
|
||||
local nn = node.name
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
-- Destroy when hitting a solid node
|
||||
|
@ -172,7 +173,8 @@ local pearl_on_step = function(self, dtime)
|
|||
-- FIXME: This also means the player loses an ender pearl for throwing into unloaded areas
|
||||
if node.name == "ignore" then
|
||||
self.object:remove()
|
||||
elseif (def and def.walkable) or not def then
|
||||
-- Activate when hitting a solid node or a plant
|
||||
elseif nn == "mcl_core:vine" or nn == "mcl_core:deadbush" or minetest.get_item_group(nn, "flower") ~= 0 or minetest.get_item_group(nn, "sapling") ~= 0 or minetest.get_item_group(nn, "plant") ~= 0 or minetest.get_item_group(nn, "mushroom") ~= 0 or (def and def.walkable) or not def then
|
||||
local player = minetest.get_player_by_name(self._thrower)
|
||||
if player then
|
||||
-- Teleport and hurt player
|
||||
|
|
Loading…
Reference in New Issue